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Onyx ring (i)

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Onyx ring (i) detail

The onyx ring (i) is an upgraded version of the regular onyx ring. It can be imbued as a reward from Mobilising Armies minigame when the player has a rank of 300+. The player must provide an onyx ring to one of the officers in the Officers' Tower for them to imbue.

The ring, along with the asylum surgeon's ring and the Sixth-Age circuit, are tied for the second-highest strength bonuses of any all-class ring, after the ring of death. The Onyx ring (i), with an armour rating of 22, also has the third-highest armour rating of any ring, after the leviathan ring and the superior leviathan ring which have 41 and 43 respectively.

Combat Stats
RequirementsTier
None75
ClassSlotAttributes
CombatSwords AllRing slotDefenceArmour22
ConstitutionLife points0
WeaponsMainOffPrayerPrayer0
Damage--Damage reduction
Accuracy--PvM: 0%PvP: 0%
Style-Style bonuses
Range-Strength21Ranged21Magic21
[FAQ][doc]

Comparison with other ringsEdit

Name Levels Cost Bonuses Notes
Ring of death Ring of death None 26,787,135 CombatSwords 25
Prayer 3
  • Two passive effects: 50% chance of restoring up to 5% adrenaline when a target is killed; teleports the wearer to their respawn point with all of their items when they die, at a cost of 15% charge (effective cost 727,450.8 coins)
  • Degrades: has 100,000 hits of combat, and can be recharged by 50% with a cut onyx (100% charge costs 4,849,672 coins)
Superior leviathan ring Superior leviathan ring 90 Crafting to make
85 Defence
85 Constitution
100 Pearls Pearls CombatSwords 15
Defence 43
Asylum surgeon's ring Asylum surgeon's ring 85 Defence
All Broken Home Challenges
500,000 (reclaim) CombatSwords 21
  • Two passive effects: 10% chance to prevent adrenaline loss when using threshold abilities; 40% chance to save a quarter of a special attack's base cost (e.g. 60% becomes 45%)
Onyx ring (i) Onyx ring (i) 300 Mobilising Armies rating 858,881
Mobilising Armies icon highscores 144,100
CombatSwords 21
Defence 22
Sixth-Age circuit Sixth-Age circuit The World Wakes
and all optional requirements
Free CombatSwords 21
Defence 12
  • Free to reclaim
Berserker ring (i) Berserker ring (i) 300 Mobilising Armies rating (if purchased using Reward Credits) 155,555
Thaler 180 or
Mobilising Armies icon highscores 205,900
CombatSwords 17
Defence 19
Seers' ring (i) Seers' ring (i) 97,437
Thaler 180 or
Mobilising Armies icon highscores 205,900
Magic 25
Warrior ring (i) Warrior ring (i) 49,099
Thaler 180 or
Mobilising Armies icon highscores 205,900
Strength 25
Archers' ring (i) Archers' ring (i) 40,988
Thaler 180 or
Mobilising Armies icon highscores 205,900
Ranged 25
Berserker ring Berserker ring None 155,555 CombatSwords 12
Defence 5
Seers' ring Seers' ring 97,437 Magic 17
Warrior ring Warrior ring 49,099 Strength 17
Archers' ring Archers' ring 40,988 Ranged 17
Ring of vigour Ring of vigour 62 Attack
62 Dungeoneering
Dungeoneering token 50,000 CombatSwords 12

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