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Onyx ring (i)

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Onyx ring (i)
Onyx ring (i)
Release date 8 July 2009 (Update)
Members Yes
Quest item No
Tradeable No
Equipable Yes
Stackable No
Value 3,750,000 coins
High alch 0 coins
Low alch 0 coins
Destroy Drop
Store price An onyx ring and 144,100 Reward Credits
Examine A valuable ring, imbued at Mobilising Armies
Weight 0 kg
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Onyx ring (i) detail
Onyx ring (i) is an upgraded version of the regular onyx ring. It can be imbued as a reward from Mobilising Armies minigame when the player has a rank of 300+. The player must provide an onyx ring to one of the officers in the Officers' Tower for them to imbue.

The ring, along with the Asylum surgeon's ring and the Sixth-Age circuit, are tied for the second-highest strength bonuses of any all-class ring, after the ring of death. The Onyx ring (i), with an armour rating of 22, also has the third-highest armour rating of any ring, after the Leviathan Ring and the Superior Leviathan Ring which have 41 and 43 respectively.

Combat Stats
Skill requirements
None
ClassSlot
CombatSwords AllRing slot
WeaponsMainOff
Damage--
Accuracy--
Style-
Attributes
Defence-iconArmour22
Constitution-iconLife points0
Prayer-iconPrayer0
Strength bonuses
Strength-icon21Ranged-icon21Magic-icon21
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Comparison with other ringsEdit

Name Requirements Cost Bonuses Notes
Ring of death Ring of death None 29,847,250 25 in all attack styles
3 prayer
  • Highest attack bonuses of any ring overall
  • Has a passive effect that may restore some of the user's adrenaline after killing a target
  • Degrades from full charge after 10 hours of combat, however can be recharged by 50% with a cut onyx (meaning 100% would cost 2,635,174)
Leviathan ring Superior leviathan ring 90 Crafting-icon to make
85 Defence-icon
85 Constitution-icon
100 Pearls to make 15 in all attack styles
43 armour rating
  • Highest armour rating of any ring
  • Has a passive effect where it gives the player a 5% chance to halve incoming damage for that hit.
  • Degrades from full charge after 12 hours of combat, however can be recharged for 300,000 with 99 Smithing at an armour stand.
Asylum surgeon's ring Asylum surgeon's ring 85 Defence-icon
Completion of all Broken Home Challenges
500,000 to reclaim 21 in all attack styles
  • Equal second highest attack bonuses of any ring overall
  • Has a passive effect where it gives the player a 10% chance to prevent adrenaline loss when using threshold abilities. It also has a 40% chance of saving a quarter of a special attack's original cost (e.g. 60% becomes 45%).
Onyx ring (i) Onyx ring (i) 300 Mobilising Armies rating 635,381
144,100 Reward Credits
21 in all attack styles
22 armour rating
  • Equal second highest attack bonuses of any ring overall
  • Second highest armour rating of any ring
Sixth-Age circuit Sixth-Age circuit Completion of The World Wakes alongside all the optional requirements Free 21 in all attack styles
12 armour rating
  • Equal second highest attack bonuses of any ring overall
  • Free to reclaim if lost
Berserker ring (i) Berserker ring (i) 300 Mobilising Armies rating (if purchased using Reward Credits) 214,084;
119,367;
95,924;
32,776;
180 thaler/205,900 Reward Credits
17 in all attack styles
19 armour rating
  • Third highest attack bonuses of any ring overall
Seers' ring (i) Seers' ring (i)
Warrior ring (i) Warrior ring (i)
Archers' ring (i) Archers' ring (i)
25 in aligned attack style
  • Highest attack bonus in aligned attack style
Berserker ring Berserker ring None 214,084
119,367
95,924
32,776
12 in all attack styles
5 armour rating
Seers' ring Seers' ring
Warrior ring Warrior ring
Archers' ring Archers' ring
17 in aligned attack style
Ring of vigour Ring of vigour 62 Attack-icon
62 Dungeoneering-icon
50,000 Dungeoneering tokens 12 in all attack styles
  • If an ultimate ability is used while this ring is worn, the wearer will retain 10% adrenaline afterwards

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