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Onyx ring (i)

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Onyx ring (i)
Onyx ring (i)
Release date 8 July 2009 (Update)
Members Yes
Quest item No
Tradeable No
Equipable Yes
Stackable No
Value 3,750,000 coins
High alch 0 coins
Low alch 0 coins
Destroy Drop
Store price An onyx ring and 144,100 Reward Credits
Examine A valuable ring, imbued at Mobilising Armies
Weight 0 kg
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Onyx ring (i) detail
Onyx ring (i) is an upgraded version of the regular onyx ring. It can be imbued as a reward from Mobilising Armies minigame when the player has a rank of 300+. The player must provide an onyx ring to one of the officers in the Officers' Tower for them to imbue.

This ring is notable in that it has strength bonuses equal to the Sixth-Age circuit, which is a reward from The World Wakes quest. The Sixth-Age circuit has a lower armour rating at only +12. The seers' ring (i) has slightly better magic strength bonuses, the warrior ring (i) has slightly better melee strength bonuses, the archers' ring (i) has slightly better ranged strength bonuses, while the berserker ring (i) has slightly lower strength bonuses, as well as a slightly lower armour rating. All of these facts overall make this ring the best overall, non-degrading ring.

The Superior leviathan ring has slightly less strength bonuses, but 21 more armour, a special ability, and breaks after 12 hours of combat. The ring of death (which degrades to dust after 10 hours of combat), while lacking an armour rating, grants a strength bonus of 25 to all styles, in addition to 3 prayer.

Combat Stats
Skill requirements
None
ClassSlot
CombatSwords AllRing slot
WeaponsMainOff
Damage--
Accuracy--
Style-
Attributes
Defence-iconArmour22
Constitution-iconLife points0
Prayer-iconPrayer0
Strength bonuses
Strength-icon21Ranged-icon21Magic-icon21
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Comparison with other ringsEdit

Name Requirements Cost Bonuses Notes
Ring of death Ring of death None 18,989,383 25 in all attack styles
3 prayer
  • Highest attack bonuses of any ring overall
  • Has a passive effect that may heal the player after killing a target
  • Degrades from full charge after 10 hours of combat, however can be recharged by 50% with a cut onyx (meaning 100% would cost 2,173,408)
Leviathan ring Superior leviathan ring 90 Crafting-icon to make
85 Defence-icon
85 Constitution-icon
100 Pearls to make 15 in all attack styles
43 armour rating
  • Highest armour rating of any ring
  • Has a passive effect where it gives the player a 5% chance to halve incoming damage for that hit.
  • Degrades from full charge after 12 hours of combat, however can be recharged for 300,000 with 99 Smithing at an armour stand.
Asylum surgeon's ring Asylum surgeon's ring 85 Defence-icon
Completion of all Broken Home Challenges
500,000 to reclaim 23 in all attack styles
  • Second highest attack bonuses of any ring overall
  • Has a passive effect where it gives the player a 10% chance to prevent adrenaline loss when using threshold abilities. It also has a 40% chance of saving a quarter of a special attack's original cost (e.g. 60% becomes 45%).
Onyx ring (i) Onyx ring (i) 300 Mobilising Armies rating 644,823
144,100 Reward Credits
21 in all attack styles
22 armour rating
  • Third highest attack bonuses of any ring overall
  • Second highest armour rating of any ring
Sixth-Age circuit Sixth-Age circuit Completion of The World Wakes alongside all the optional requirements Free 21 in all attack styles
12 armour rating
  • Third highest attack bonuses of any ring overall
  • Free to reclaim if lost
Berserker ring (i) Berserker ring (i) 300 Mobilising Armies rating 275,173;
148,536;
113,042;
38,885;
205,900 Reward Credits
17 in all attack styles
19 armour rating
  • Fifth highest attack bonuses of any ring overall
Seers' ring (i) Seers' ring (i)
Warrior ring (i) Warrior ring (i)
Archers' ring (i) Archers' ring (i)
25 in aligned attack style
  • Highest attack bonus in aligned attack style
Berserker ring Berserker ring None 275,173
148,536
113,042
38,885
12 in all attack styles
5 armour rating
Seers' ring Seers' ring
Warrior ring Warrior ring
Archers' ring Archers' ring
17 in aligned attack style
Ring of vigour Ring of vigour 62 Attack-icon
62 Dungeoneering-icon
50,000 Dungeoneering tokens None
  • If an ultimate ability is used while this ring is worn, the wearer will retain 10% adrenaline afterwards
  • Has no combat stats

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