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Nature rune

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Classic Runestone
Old School RuneScape icon
"Nature" redirects here. For other uses, see Nature (disambiguation).
This article is about the rune. For other uses, see Nature rune (disambiguation).
Worlds Icon The official world for RC Running & ZMI Altar is world 36 (P2P).
Coins 10000
This article has a money making guide here.
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Nature rune
Nature rune
Release date 24 May 2001 (Update)
Members No
Quest item No
Tradeable Yes
Equipable No
Stackable Yes
Value 372 coins
Cash out:
10 coins
High alch 74 coins
Low alch 49 coins
Destroy Drop
Store price 372 coins
Exchange price 298 coins (info)
Buy limit 25,000
Examine Used for alchemy spells.
Weight 0 kg
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Nature rune detail

Nature runes are runes that are used for transmutation and binding spells. Members with a Runecrafting skill of 44 or greater can craft nature runes from Pure Essence at the Nature altar. Members with 91 or greater Runecrafting will always craft two nature runes per essence; those with between 44 and 90 Runecrafting have a chance at crafting either one or two nature runes per pure essence, with the probability of two increasing with each Runecrafting level. Crafting nature runes yields 9 Runecrafting experience per essence (or 18 experience at the Ourania rune altar).

Nature runes are one of the seven most traded items in the Grand Exchange because of the frequency of High Level Alchemy and Superheat spells.

Price / Experience comparison
Grand Exchange price GP / Exp
(per essence)
Nature rune 298 33.1
Law rune 267 28.1
Death rune 253 25.3
Blood rune 566 53.9


Along with fire runes (or a staff of fire), nature runes may be used to cast Low Alchemy or High Alchemy spells to convert items to set amounts of coins, and to cast Superheat Item spell to smelt ores into bars without a furnace which gives magic and smithing experience. High Alchemy is the most common use of nature runes as it grants high experience for training without danger of death and damage.

Along with earth runes and water runes (or a mud staff, or an earth- or water- rune supplying staff plus the other rune), nature runes may be used to cast bones to bananas and bones to peaches spells, which convert all carried Bones up to Big bones into Bananas or Peaches, respectively. The latter is members-only. Also natures may be used to immobilize a target using the bind, snare or entangle spells, the last two of which are members only.

Nature runes are also used in the Plank make spell in the Lunar spellbook.

Spells that require a small amount of elemental runes, or no elemental, can use a Nature Staff instead to save nature runes 10% of the time. Remote Farm can greatly benefit from this as opposed to using an elemental staff.

In an update on 3 October 2011, the high level alchemy value was changed from 223 coins to 74; and the low level alchemy value was changed from 148 coins to 49. This was due to many players using the High Alchemy spell to convert the nature runes into coins as it yielded a very slight profit, granting easy magic experience for very little cost.

Free spellsEdit

All players can cast the following spells:

Member spellsEdit

Members can also cast following spells:



Crafting Nature runes is Members only. The teleport to the Graahk hunter area on Karamja offers a very fast way to make Nature runes. This can be accessed by left-clicking 'interact' on the Spirit Graahk, then clicking "Teleport". After teleporting, it takes about 30 seconds to reach the Nature altar, which is a lot faster than the average time it takes to reach the nature altar using the Abyss. With four Runecrafting pouches, complete trips to the Nature altar can be done in under 60 seconds, allowing over 3000 pure essence to be crafted into nature runes per hour. With Massive pouches, you can expect to use around 4260 pure essence per hour. Each Spirit Graahk lasts 49.5 minutes before a new pouch is needed. An alternate method is to use the Fairy ring network (code C•K•R for Karamja near the altar).


There is a lava-surrounded island in high level Wilderness, south east of the demonic ruins, where 2 nature runes may be telegrabbed from a spawn. Each telegrab yields 1 nature rune.

Furthermore, there are also some located on an island near the rock crabs by Rellekka that can be telegrabbed.


Members may purchase nature runes for 372 coins from:

Change in alchemy valueEdit

  • In an update on 3 October 2011, the high level alchemy value was changed from 223 coins to 74; and the low level alchemy value was changed from 148 coins to 49. This was done because the Grand Exchange price of nature runes dropped under 111GP. From below this price, Nature runes could be alched for a small profit. Example: 2 x 111 = 222 GP = 1GP profit.
  • On 4 October 2011, Mod Mat K explained the change:
Yesterday we made a small but necessary update to the high alchemy value of nature runes. The price of the nature runes was at a level where it was possible to buy them and alch them for a profit. This obviously had an impact on other items you would commonly alch for a profit and meant that as soon as you reached level 55 in Magic you could buy a few nature runes, alch them and then use the profits to buy more.

Effectively this meant that you could level all the way up to 200 million XP in magic for no cost (in fact for a profit) which is not how the skill is intended to work.

To maintain the value of having level 99 magic and the value of commonly alched items (such as Yew longbows or Mithril platebodies) we felt this quick solution was necessary.

— Mod Mat K

This effectively removed the floor on the price of nature runes (or reduced it to 37 coins).


This item can be disassembled with the Invention skill.
Disassembly XP ?1.3
Item quantity required ?50
Base junk chance ?51.6%
Total materials received ?8
Possible materials
Magic parts Magic parts
Crafted parts Crafted parts
Powerful components Powerful components

Dropping monsters Edit

Levels 1 to 24 Edit

Monster Combat level Quantity Rarity
Dwarf7–11; 202Rare
Goblin1–251Very rare

Levels 25 to 49 Edit

Monster Combat level Quantity Rarity
Cockatrice372; 4; 6Common
Moss Giant42; 486Common
Dark Wizard32; 33; 444Uncommon
Hill giant446Uncommon
Kalphite worker284Uncommon
White Knight36; 38; 39; 424–7Uncommon
Flesh Crawler28; 35; 415–10Rare

Levels 50 to 74 Edit

Monster Combat level Quantity Rarity
Jogre53; 582; 5; 10Common
Mountain troll69; 717Common
Cockroach worker301–2Common
Dark Wizard50; 544Uncommon
Ice giant536Uncommon
Basilisk6115; 30; 37Uncommon
Aviansie69; 71; 739Uncommon
Ork statue6367Rare

Levels 75 to 99 Edit

Monster Combat level Quantity Rarity
Giant frog991; 3; 9Common
Jungle Horror702–6Common
Green dragon9015; 30; 75Common
Skeleton mage831–3Uncommon
Dagannoth (Waterbirth Island)88; 906Uncommon
Turoth83–8915; 30; 45Uncommon
Kalphite soldier851Rare
Fire Giant8615; 67; 78; 79Rare
Cockroach soldier831–20Rare
Ogre statue7567Very rare

Levels 100 to 199 Edit

Monster Combat level Quantity Rarity
Jungle strykewyrm11015Common
Chaos Dwogre11718Common
Blue dragon11115Uncommon
Brutal green dragon10517Uncommon
Waterfiend115; 13445–100Very rare

Levels 200 and over Edit

Monster Combat level Quantity Rarity
Kalphite queen33367; 75Common
Ourg statue20067Rare
Mithril dragon30467Rare


  • In RuneScape Classic, the icon of a nature rune resembles a tree much more, with the top part being more ridged.

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