|Release date||24 May 2001 (Update)|
|Value||Cash out: |
|High Alch||74 coins|
|Low Alch||49 coins|
|Store price|| 372 coins|
|Exchange price||306 coins (info)|
|Examine||Used for alchemy spells.|
Nature runes are runes that are used for transmutation and binding spells. Members with a Runecrafting skill of 44 or greater can craft nature runes from Pure Essence at the Nature altar. Members with 91 or greater Runecrafting will always craft two nature runes per essence; those with between 44 and 90 Runecrafting have a chance at crafting either one or two nature runes per pure essence, with the probability of two increasing with each Runecrafting level. Crafting nature runes yields 9 Runecrafting experience per essence (or 18 experience at the Ourania rune altar).
|Price / Experience comparison|
|Grand Exchange price||GP / Exp|
Along with fire runes (or a staff of fire), nature runes may be used to cast Low Alchemy or High Alchemy spells to convert items to set amounts of coins, and to cast Superheat Item spell to smelt ores into bars without a furnace which gives magic and smithing experience. High Alchemy is the most common use of nature runes as it grants high experience for training without danger of death and damage.
Along with earth runes and water runes (or a mud staff, or an earth- or water- rune supplying staff plus the other rune), nature runes may be used to cast bones to bananas and bones to peaches spells, which convert all carried Bones up to Big bones into Bananas or Peaches, respectively. The latter is members-only. Also natures may be used to immobilize a target using the bind, snare or entangle spells, the last two of which are members only.
Nature runes are also used in the Plank make spell in the Lunar spellbook.
Spells that require a small amount of elemental runes, or no elemental, can use a Nature Staff instead to save nature runes 10% of the time. Remote Farm can greatly benefit from this as opposed to using an elemental staff.
In an update on 3 October 2011, the high level alchemy value was changed from 223 coins to 74; and the low level alchemy value was changed from 148 coins to 49. This was due to many players using the High Alchemy spell to convert the nature runes into coins as it yielded a very slight profit, granting easy magic experience for very little cost.
All players can cast the following spells:
Members can also cast following spells:
Crafting Nature runes is Members only. The teleport to the Graahk hunter area on Karamja offers a very fast way to make Nature runes. This can be accessed by left-clicking 'interact' on the Spirit Graahk, then clicking "Teleport". After teleporting, it takes about 30 seconds to reach the Nature altar, which is a lot faster than the average time it takes to reach the nature altar using the Abyss. With four Runecrafting pouches, complete trips to the Nature altar can be done in under 60 seconds, allowing over 3000 pure essence to be crafted into nature runes per hour. With Massive pouches, you can expect to use around 4260 pure essence per hour. Each Spirit Graahk lasts 49.5 minutes before a new pouch is needed. An alternate method is to use the Fairy ring network (code C•K•R for Karamja near the altar).
Furthermore, there are also some located on an island near the rock crabs by Relleka that can be telegrabbed.
Members may purchase nature runes for 372 coins from:
- Ali Morrisane (after completing The Feud quest) in north-eastern part of Al Kharid (300)
- Baba Yaga's Magic Shop on Lunar Isle (300)
- Lundail's Arena-side Rune Shop in the Mage Arena (300)
- Mage Training Arena north of Duel Arena (unlimited stock; trade minigame points)
- Wizards' Guild in Yanille (300)
Change in alchemy valueEdit
- In an update on 3 October 2011, the high level alchemy value was changed from 223 coins to 74; and the low level alchemy value was changed from 148 coins to 49. This was done because the Grand Exchange price of nature runes dropped under 111GP. From below this price, Nature runes could be alched for a small profit. Example: 2 x 111 = 222 GP = 1GP profit.
- On 4 October 2011, Mod Mat K explained the change:
|“|| Yesterday we made a small but necessary update to the high alchemy value of nature runes. The price of the nature runes was at a level where it was possible to buy them and alch them for a profit. This obviously had an impact on other items you would commonly alch for a profit and meant that as soon as you reached level 55 in Magic you could buy a few nature runes, alch them and then use the profits to buy more.
Effectively this meant that you could level all the way up to 200 million XP in magic for no cost (in fact for a profit) which is not how the skill is intended to work.
To maintain the value of having level 99 magic and the value of commonly alched items (such as Yew longbows or Mithril platebodies) we felt this quick solution was necessary.
— Mod Mat K
This effectively removed the floor on the price of nature runes (or reduced it to 37 coins).
Dropping monsters Edit
Levels 1 to 24 Edit
Monster Combat level Quantity Rarity Wizard 9 2 Rare Dwarf 7–11; 20 2 Rare Zombie 13–25 5 Rare Guard 19–22 1 Rare Goblin 1–25 1 Very rare
Levels 25 to 49 Edit
Monster Combat level Quantity Rarity Pirate 46 2 Common Cockatrice 37 2; 4; 6 Common Moss Giant 42; 48 6 Common Skeleton 21–45 1–3 Uncommon Dark Wizard 32; 33; 44 4 Uncommon Hill giant 44 6 Uncommon Kalphite worker 28 4 Uncommon Hobgoblin 23–47 4 Uncommon Tribesman 32 3 Uncommon White Knight 36; 38; 39; 42 4–7 Uncommon Flesh Crawler 28; 35; 41 5–10 Rare
Levels 50 to 74 Edit
Monster Combat level Quantity Rarity Jogre 53; 58 2; 5; 10 Common Mountain troll 69; 71 7 Common Cockroach worker 56 1–20 Common Dark Wizard 50; 54 4 Uncommon Killerwatt 55 4; 8; 16; 37 Uncommon Ice giant 53 6 Uncommon Ice warrior 57 4 Uncommon Basilisk 61 15; 30; 37 Uncommon Aviansie 69; 71; 73 9 Uncommon Ork statue 63 67 Rare
Levels 75 to 99 Edit
Monster Combat level Quantity Rarity Giant frog 99 1; 3; 9 Common Jungle Horror 70 2–6 Common Green dragon 90 15; 30; 75 Common Aviansie 79–97 9 Uncommon Skeleton mage 83 1–3 Uncommon Dagannoth (Waterbirth Island) 88; 90 6 Uncommon Turoth 83–89 15; 30; 45 Uncommon Kalphite soldier 85 1 Rare Fire Giant 86 15; 67; 78; 79 Rare Cockroach soldier 83 1–20 Rare Ogre statue 75 67 Very rare
Levels 100 to 199 Edit
Monster Combat level Quantity Rarity Jungle strykewyrm 110 15 Common Chaos Dwogre 117 18 Common Blue dragon 111 15 Uncommon Aquanite 114 4 Uncommon Aviansie 131–148 9 Uncommon Kurask 106 5–30 Uncommon TokHaar-Mej 170 20 Uncommon Waterfiend 115; 134 45–100 Very rare
Levels 200 and over Edit
Monster Combat level Quantity Rarity Kalphite queen 333 67; 75 Common Ourg statue 200 67 Rare Mithril dragon 304 67 Rare
- In RuneScape Classic, the icon of a nature rune resembles a tree much more, with the top part being more ridged.