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Mutated jadinko guard

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Mutated jadinko guards appear in the Jadinko Lair east of Shilo Village, on Karamja, and require a Slayer level of 86 to kill. They are popular for the whip vine drop, as they are the only monsters besides mutated jadinko males to drop it. Using bolas on it will cause it to attack you with the nearest jade roots. Mutated jadinko guards are considerably more dangerous than their combat level suggests; having a max hit exceeding 400, and 6000 life points, a string of lucky hits can quickly kill a player. They will also switch attack styles based on your protection prayers and are difficult to safespot, so it is nearly impossible to negate all damage. While their strength and health may be very high, they have somewhat low accuracy and defence.

Each one killed will yield 7 favour points with the jadinkos.


Mutated jadinko guards, along with males and babies, share a similar melee and magic attack. However a guard's melee attack is strong and occasionally hits above 200. Their magic attack is also high-hitting, but it doesn't hit often with even 95 magic defence bonuses. Using protection/deflection prayers will cause them to use the other attack they have to thwart prayer flashing on them. If players use Deflect/Protect from magic and they are unable to attack you, they will attempt a whip attack with nearby vines. but the vines hit extremely low, from 1-17. This attack is also triggered when a player targets a dreadnip to attack a mutated jadinko guard. They can bid multiple vines, along with males to attack you. So if a player were to stand near middle and there were 5 vines around him and the guard/male could not reach them, it will bid all five of them to attack the player at once, which is more dangerous than the standard attacks.


Mutated jadinko guards are weak to Stab attacks. Players are advised to kill them using Stab weapons, such as a Zamorakian spear or better, and melee Power armour, such as Bandos equipment. Low-levelled players may wish to bring an emergency teleport and/or food, such as sharks. Juju teleport spiritbags or a Witchdoctor mask can be used to easily reach the mutated jadinko guards.


100% dropsEdit

Item Quantity Rarity GE price
Excrescence 5Excrescence2–5AlwaysNot sold
Mutated vineMutated vine2–6Always40–120


No charmGold charmGreen charmCrimson charmBlue charm
Represents a 90% confidence range.
Based on a sample of 5,690 kills.
1 charm is dropped at a time.
Add data to the log
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Main dropEdit

Item Quantity Rarity GE price
Grimy ranarrGrimy ranarr1 (noted)Common3,022
Grimy toadflaxGrimy toadflax1 (noted)Common5,466
Grimy spirit weedGrimy spirit weed1 (noted)Common2,315
Grimy iritGrimy irit1 (noted)Common2,466
Grimy wergaliGrimy wergali1 (noted)Common1,302
Grimy avantoeGrimy avantoe1 (noted)Common4,609
Grimy cadantineGrimy cadantine1 (noted)Common5,348
Grimy kwuarmGrimy kwuarm1 (noted)Common5,751
Grimy snapdragonGrimy snapdragon1 (noted)Rare3,608
Grimy lantadymeGrimy lantadyme1 (noted)Rare5,733
Grimy dwarf weedGrimy dwarf weed1 (noted)Rare5,738
Grimy torstolGrimy torstol1 (noted)Rare5,285
Common fruitCommon fruit1–2CommonNot sold
Amphibious fruitAmphibious fruit1UncommonNot sold
Aquatic fruitAquatic fruit1UncommonNot sold
Camouflaged fruitCamouflaged fruit1UncommonNot sold
Carrion fruitCarrion fruit1UncommonNot sold
Diseased fruitDiseased fruit1UncommonNot sold
Draconic fruitDraconic fruit1UncommonNot sold
Guthix fruitGuthix fruit1UncommonNot sold
Saradomin fruitSaradomin fruit1UncommonNot sold
Shadow fruitShadow fruit1UncommonNot sold
Zamorak fruitZamorak fruit1UncommonNot sold
Cannibal fruitCannibal fruit1UncommonNot sold
Igneous fruitIgneous fruit1UncommonNot sold
Red blossom seed 5Red blossom seed1Common13
Green blossom seed 5Green blossom seed1Common13
Blue blossom seed 5Blue blossom seed1Common15
Strawberry seed 5Strawberry seed1Common213
Watermelon seed 5Watermelon seed1Common644
Marrentill seed 5Marrentill seed1Common9
Tarromin seed 5Tarromin seed1Common11
Harralander seed 5Harralander seed1Common49
Ranarr seed 5Ranarr seed1Common804
Toadflax seed 5Toadflax seed1Common119
Irit seed 5Irit seed1Common141
Fellstalk seed 5Fellstalk seed2Common762
Limpwurt seed 5Limpwurt seed1Uncommon740
Poison ivy seed 5Poison ivy seed1Uncommon31
Bittercap mushroom spore 5Bittercap mushroom spore1Uncommon17
Wildblood seed 5Wildblood seed1Uncommon90
Spirit weed seed 5Spirit weed seed1Uncommon377
Whiteberry seed 5Whiteberry seed1Uncommon18
Jangerberry seed 5Jangerberry seed1Uncommon3
Avantoe seed 5Avantoe seed1Uncommon403
Snapdragon seed 5Snapdragon seed1Rare329
Lantadyme seed 5Lantadyme seed1Rare3,133
Dwarf weed seed 5Dwarf weed seed1Rare2,998
Torstol seed 5Torstol seed1Rare2,507
Cactus seed 5Cactus seed1Very rare125
Juju teleport spiritbagJuju teleport spiritbag1Common2,025
Magic logsMagic logs2–10 (noted)Common2,092–10,460
Mahogany logsMahogany logs13–17 (noted)Common9,074–11,866
Yew logsYew logs13–30 (noted)Common3,055–7,050
Whip vineWhip vine1Very rare[1]87,977

Tertiary dropsEdit

Item Quantity Rarity GE price
Clue scroll (hard)Clue scroll (hard)1UncommonNot sold
Crystal triskelion fragment 1Crystal triskelion fragment 1[2]1Very rareNot sold
Crystal triskelion fragment 2Crystal triskelion fragment 2[2]1Very rareNot sold
Crystal triskelion fragment 3Crystal triskelion fragment 3[2]1Very rareNot sold
Starved ancient effigyStarved ancient effigy1RareNot sold
Curved boneCurved bone1RareNot sold
Spirit sapphireSpirit sapphire1RareNot sold
Spirit emeraldSpirit emerald1RareNot sold
Spirit rubySpirit ruby1RareNot sold
Long boneLong bone1RareNot sold
  1. ^ Estimated at 1/1,949 using gathered Adventurer's Log data as of 18 September 2012.
  2. ^ a b c Triskelion fragments are dropped in order.

Universal dropsEdit

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
Item Quantity Rarity GE price
Key tokenKey token1RareNot sold


  • Their magic attacks, along with other mutated jadinkos, seem to be a vine attack from beneath you, similar to the old special attack of the abyssal vine whip, but only hits you once.
  • If they manage to hit you with their magic attack, after the projectile reaches you, there's a one second delay before the damage shows up. It is unknown if it affects the babies or males, and might be an oversight from Jagex.
  • Upon release of the Evolution of Combat, these monsters were aggressive, causing complaints from several players. This was fixed with the release of the Kalphite King on 14 January 2013.
  • Their weakness appears to defy the combat triangle - they are weak against a melee style (stab), but they use melee as their primary attack style, and magic as their secondary. It is unknown whether this is intentional.

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