Multicombat area
From the RuneScape Wiki, the wiki for all things RuneScape
A multicombat area[1], also known as a Multiway Combat area[2] is an area of the RuneScape world where a player or monster can be attacked by more than one player or monster at a time.
Multicombat areas are identified upon entering by two crossed swords () which appear in the bottom right hand corner of the interface. Anywhere else is classified as a single combat area.
Multicombat areas are especially dangerous in the Wilderness, as a player can be attacked by more than one monster (most notably a revenant) at a time. It is very useful, though, to be in a multicombat area while monster slaying with friends, as lone players can be killed easily.
Notice, when you are using Magic/Ranged on an enemy behind a barrier, such as ranging the guards on the Ice Mountain, even though it's not a multicombat area, as long as you aren't under attack, you can attack more than one enemy.
Multicombat is also required for a Summoning familiar to assist in combat, since a player and their familiar both fight one enemy.[3]
Some multicombat areas include:
- The first level of the Stronghold of Security.
- Most sections in Falador, including White Knight's Castle.
- Battlefield south of West Ardougne
- South of Burthorpe Games
- Palace in Al Kharid
- Jail area in Draynor Village
- Tzhaar
- Bandit Camp in the Kharidian Desert.
- Barbarian Village
- Kalphite Lair
- Lighthouse Dungeon
- Fight Pits
- Castle Wars
- Duel Arena
- Soul Wars
- Stealing Creation
- POH dungeons and fight arenas
- Chaos Tunnels
- The Abyss
- Wizard Tower
- The Corporeal Beast lair
- The spirit realm: Tormented Wraith
- The Stronghold of Player Safety
- White Wolf Mountain
- Jatizso and Neitiznot Ice troll areas
- West of Oo'glog
- Varrock Sewers
- Waterbirth Island Dungeon
- Falador Mole Lair
- Ourania Cave
- God Wars Dungeon
[edit] Trivia
- Usually, when fighting a single monster with other players, the player that applied the most total damage at the end of the battle gets the monster's item/coin drop.
- Players can "taunt" multiple enemies by simply attacking all of them without killing them then running to a farther location. The monsters "taunted" will follow the player causing the monsters to "pile" the player.
- What determines if you are in able to attack someone else is based on the zone they are currently in, which means one could attack multiple from a single-combat zone as long as they are in a multicombat area. This will also mean that only one person can attack you if you are in a single-combat area.
[edit] External Links
[edit] References
- ^ RuneScape Game Guide - Fighting - The Basics - Combat Areas
- ^ "Multiway Combat" is what the crossed swords are called in-game.
- ^ RuneScape Game Guide Summoning - Locations - Multicombat Areas
