Wikia

RuneScape Wiki

Mud rune

Discuss3
22,735pages
on this wiki
Mud rune
Mud rune
Release date 13 June 2005 (Update)
Members? Yes
Quest item? No
Tradeable? Yes
Equipable? No
Stackable? Yes
High Alch 4 coins
Low Alch 2 coins
Destroy Drop
Store price 1, 1, 15, 1
pizazz points
Exchange price 171 coins (info)
Buy limit 25,000
Examine A combined Earth and Water rune.
Weight 0 kg
Loading...
[view] [talk]
Mud rune detail

Mud runes are combination runes. They count as two separate runes: one Water rune and one Earth rune. Thus, any spell requiring one Water rune, one Earth rune or both will spend only one Mud Rune.

Mud runes are used in the quest The Eyes of Glouphrie. Mud runes are also ground to make Ground mud runes, a secondary ingredient for Extreme magic potions, awarding the player with 1 Herblore experience.

Contents

Dropping monsters Edit

Levels 1-100 Edit

Monster Combat level Quantity Rarity
Molanisk 51 2–14 3Uncommon
Skeleton 13,21,142 5Very rare

Levels 101+ Edit

Monster Combat level Quantity Rarity
Living rock patriarch 200 125 1Always
Ancient mage 165 15 2Common
Ancient ranger 167 1 2Common
Living rock protector 120 3–10 2Common
Living rock striker 140 8 2Common
Dagannoth Prime 303 32 3Uncommon
Spiritual mage 120,123 2 3Uncommon
Waterfiend 115, 134 3–9 3Uncommon
Glacor 475 15–25 3Uncommon
Blood reaver 147 15 4Rare
Ivory Gromblod (cursed) 108 6 4Rare
Ivory statue 108 6 5Very rare
Skeleton 13,21,142 5Very rare

Runecrafting Mud RunesEdit

At Runecrafting level 13 or higher, they can be crafted in either of two ways:

Note: For the combining to work you must click one of the already made runes onto the altar (e.g. click a water rune on the earth altar).

Tiaras can't be used in place of talismans while crafting combination runes. Players receive 9.3 experience for combining Earth runes at the Water altar and 9.5 for combining water runes at the Earth altar. Combinations have a 50% success rate (or 100%, if the player is wearing a binding necklace), and the talisman is consumed in the process (unless the player uses the Lunar spell Magic imbue). Only one talisman is needed each trip for all pure essence in inventory. Mud runes are required to make the secondary ingredient for Extreme Magic potions, and are therefore sought by many players seeking to quickly train Herblore in a cost effective way.

SpellsEdit

TriviaEdit

  • As with all combination runes, the most amount needed for a spell is 30, for the Charge Orb spell series.
  • The Mud runes inventory icon, along with the other combination runes, was unaffected by the update on 9 June 2010. The other runes were altered slightly.
  • The value of 1 Mud rune in Investment Credits in Mobilising Armies is 7 Investment Credits.


Advertisement | Your ad here

Files

Add a File
53,191files on the wiki
See all files >

Recent Activity

See more >

Around Wikia's network

Random Wiki