|Also called||MEP2, ME2|
|Release date||17 October 2005 (Update)|
|Developer(s)||Dylan C, Graham B|
Mourning's Ends Part II - The Temple of Light is a master-level quest which continues the storyline begun in the Plague City quest. This quest is often described as challenging by players who have completed it, particularly because of a difficult agility obstacle which must be crossed twice. Therefore it's a good idea for players to keep their weight as low as possible, though keep in mind that negative weight is no different from zero weight.
|“|| This chapter of the quest takes our hero deep under the mountains of Arandar to put a stop to the evil plans of the mourners.
If our hero is to succeed, they must solve one of the most complicated puzzles in all of Gielinor.
|Start point||After talking to Arianwyn in Lletya, talk to the Head Mourner in West Ardougne.|
|Length||Long (up to 3 hours)|
|Items required||Items from the toolbelt are not listed unless they do not work or are not automatically added. |
|Enemies to defeat||None (but level 136 Shadows are aggressive to players inside the temple)|
Items needed: A chisel (toolbelt does not work), full mourner clothes (including gas mask), a teleport crystal, lots of food, an emergency teleport and combat gear. The player should only equip the mourner clothes, and leave three inventory spaces open - one item will be picked up before combat, and two afterwards.
To begin the quest, the player is required to speak with Arianwyn in Lletya. When they have talked with him, the player should speak with the Head Mourner to officially begin the quest. He is found in West Ardougne, in the basement of the Mourner HQ. You can only go down the trapdoor into the Mourner HQ when you are wearing the Mourner outfit and nothing else.
The Head Mourner will give you a new key to the nearby tunnels that they dug to the Temple of Light. If you lose this key it can be found by searching the desk. It is easy to get a new key with searching the table, so players can drop the key if they need inventory spaces.
You will see level 150 Dark beasts, they are aggressively guarding a runite rock. Run past them, and the tunnel will turn west. They require level 90 Slayer to kill, and can hit up to 500 with melee attacks.
As you reach the temple entrance, you'll see a cutscene.Shadows all over the place. They only have 100 LP, but they can hit very accurately with melee, doing up to 300. They're very annoying, so it would be a good idea to use the Protect from melee prayer.
At times, it is more effective to fight Shadows than to attempt escape. They are weak to air spells, so bringing a magic weapon and some air runes may come in handy throughout the quest when faced with only one or two Shadows. The polypore staff is notably effective if your Magic level is 80 or higher. Alternatively, if you have a set of Guthans equipment, it is recommended to wear them. Abilities such as Regenerate, Rejuvenate, and Guthix's Blessing are also very useful (build up adrenaline by fighting shadows).
NOTE: You will have to gather a shard of a blackened crystal on the top floor of the temple to save yourself an extra trip with the crystal teleport.
- To get to the blackened crystal, go west from the entrance. Climb up the staircase.
- Then go South as far as you can. Go up the ladder (it blends into the wall, so it may be a bit hard to spot.).
- Then go north and down the stairs. Go up the next set of stairs and walk east, then south to the crystal. Use a chisel on it to break off a piece.
- Return to Arianwyn to learn about the blackened crystal and the Temple of Light.
Note: There is an altar up the ladder to the north of Arianwyn, so it is recommended that whenever you come here to speak to him, you also recharge your prayer points.
He will summon Eluned, who will talk with him about the crystal. Next, use the blackened crystal on Eluned and she will enchant it and turn it into a newly made crystal. Talk to her again to get the newly made crystal back and Eluned will tell you to talk with Arianwyn as she departs. Now show the crystal you received from Eluned to Arianwyn, and make sure to bring it with you to the Temple!
Warning: From here on, all the Temple of Light items (except the black/newly made crystal) cannot be banked.
Towards the end of the quest, players eventually need 18 free inventory slots to hold all the items. If you happen to die with any of these items you WILL be able to get them back by using the collector. You will not have to go back to the chests to get the crystals/mirrors.
If you do plan on completing the rest of the quest without banking (which is very possible), be sure to bring a rope, your newly made crystal, and your means of entering the Death Altar. Be aware that in order to gain access to the temple, you must wear the mourner's outfit. This means re-equipping your armor and potentially losing a large amount of life points, so plan accordingly.
1. Go up the stairs to the first level, then go east to the crystal collector.
3. You need to unlock the blue door with a yellow beam of light and, the pillar next to the crystal collector has a beam of light flowing from it.
NOTE: It's very unlikely that someone can complete the quest carrying all the items needed to exchange for the Death Talisman, so keep that in mind.
- Helpful tip: Once you get to the temple, if you can summon a Spirit Terrorbird familiar, do so, and bring about 30 Tireless Run scrolls (consider Summoning potion as well). Use its Tireless Run scroll to supplement your run energy, throughout the following steps. The terrorbird can carry your prayer-bonus armour.
- Unlike equipping other "non-mourner" items, familiars seem to be exempt, and you can pass through the mourners' headquarters with it following you. This also allows you 5 open inventory spaces to gather the 4 mirrors and yellow crystal. Then you can trade out potions and food for the armour, without discarding your mourner gear; thereby saving you from gathering it again, later.
- Also, using the Explorer's Ring can restore 150% run energy in three uses, and the ring CAN be equipped while entering the mourners' headquarters. You can also take a dip in the Salt-Water-pool at Oo'glog after completing As a First Resort.... as well.
NOTE: Remember which level you are on. For example, sometimes you will be directed to the "bottom floor"; do not forget that there are 3 levels, and you may therefore have to go down 2 levels.
- Put a mirror in the pillar giving out the light, and reflect the light north.
- Walk north to the next pillar. Add a mirror and reflect the light west.
- Go west, add a mirror, and reflect the light south.
- Go south to the next pillar. Use your yellow crystal on it to dye the light yellow.
- Go south and put a mirror in the pillar. Reflect the light east.
- Climb across several stone handholds. Note that the failure rate is very high. Falling will hit 50 life points damage on you, and take you to the level below which is full of shadows. Go back up the stairs and try again until you make it. This part may be very hard, and players with 65 or less Agility may have extreme difficulty.Tip: Climb the handholds when you are not being attacked as this will increase the chance of you succeeding. (Surefoot aura does not work with the handholds)
- It helps when you have full run energy when trying the handholds. You can enter the crystal rotation menu (but don't touch the rotate button) to wait for 100 percent energy. Having a low weight has been observed to help, so it may be good idea to drop your mourner clothes (they are very heavy) near the hand-holds and pick them up after passing, or bring a wicked cape , spotted/spottier cape, Penance gloves, wicked robes and boots of lightness in your inventory (assuming you have them), and wear them before attempting the agility shortcuts. Summer pies are very useful because they heal high, restore run energy and boost Agility by +5.)
- Pass through the blue door and open the chest. You will get 2 more mirrors and a cyan crystal.
- If you fall you should be able to get back and pick up your mourners clothes in time as it takes less than 30 seconds to make your way back, you will need them further on in the quest.
Go back to the crystal collector and pull the lever. Collect all of the items (5 total). You should now have 2 crystals and 6 mirrors.
Should you not be able to collect the crystals and the mirrors from the tray by pulling the lever, the problem can be usually solved by climbing down and up the nearby stairs (resetting the floor).
- Put a mirror in the pillar giving out light. Reflect the light north.
- Walk north to the next pillar. Add a mirror and reflect the light west.
- Go west to the next pillar and use the yellow crystal on it to dye the light yellow.
- Go west to the next pillar. Add a mirror and reflect the light north.
- Go north to the next pillar. Add a mirror and reflect the light east.
- Go east to the next pillar and add the cyan crystal. This will dye the yellow light green.
- Go east and pass through the magenta door. Open the chest to get more mirrors.
Go back to the crystal collector and pull the lever. Collect all of the items (10 total).
Again, should you not be able to collect the crystals and the mirrors from the tray by pulling the lever, the problem can be usually solved by climbing down and up the nearby stairs (resetting the floor).
- Put a mirror in the pillar giving out light. Reflect the light north.
- Walk north to the next pillar and use a mirror to reflect the light down.
- Go downstairs to the bottom floor. If you did the above step correctly, you should see a little beam of light coming into the pillar north of the stairs. Put a mirror in it and reflect the light west.
- Walk west to the next pillar and using a mirror, reflect the light north (through a hole in the wall, a cave and another hole in the wall).
- Go around to the pillar north of the one you just put a mirror in. Use a mirror on it and reflect the light up. If done correctly, you should see a little beam of light flowing up.
- Go back upstairs to the middle floor and find the pillar with a little beam of light flowing up. It is near the ladder to the next floor up, on the north side of the temple. Put the yellow crystal in that pillar to dye the light yellow.
- There is a ladder to the north of this pillar. Go up the ladder to the top floor. Put a mirror in the pillar and reflect the light west. It should pass through a pillar that has a magenta crystal in it. The yellow light beam should go through the magenta crystal, creating a red beam of light.
- Go back down the ladder and go south. When you reach the south wall, go up the ladder. Then go as far north as you can, as far west as you can, and all the way to the north-west corner. Put a mirror in this pillar and reflect the light south.
- Follow the beam to the south-west corner and add a mirror. Reflect the light down to the floor below.
- Return to the ladder that brought you to this floor (next to handholds). Descend the ladder and travel a few steps west and a few steps north to a circular, dead-end room where you may enter by climbing over a low wall. Climb over the low wall and enter the circular room, where you will see a large hole in the floor with a rock directly beside it. Use your rope on the rock, and climb down. Go southwest, Passing through the door to where you may open the chest to get a blue crystal.
If you are low on supplies (food, potions) teleport to Ardougne and replenish your supplies. Now go back to the temple, past the dark beasts, and up the stairs. You will not be able to collect your items (and if you are able to, do not pull the crystal collector or you will have to redo everything done for the previous step, for this step) , but you will not need to at this point.
- Go to the pillar where you put the yellow crystal in during the last step (north side of the middle floor). Remove the yellow crystal, and replace it with the cyan crystal. You should now see a cyan light going up. The mirror you placed above this pillar during the last step will reflect the light west, like before. However, this time, a blue light will be going west.
- Start to run south. When you reach the south wall, go up the ladder. Then go as far north as you can, as far west as you can, and all the way to the north-west corner. Rotate the mirror in this pillar to reflect the light down (the mirror will look as though it is pointing east, with the widest part on the right-hand side)
- Go to the bottom floor (use the southern ladder down, and then the stairs near the crystal collector, not the room with the rope). In the north-west corner, pass through the yellow door, rotate the mirror south and pass through the door, Go south then east, then go open the chest to get 2 more mirrors and the first fractured crystal.
Magenta and yellow doorsEdit
You now need to open two doors, a new magenta door and a new yellow door, using the fractured crystal, go back to the crystal collector, pull the lever and collect all of the items (14 total).
- Open the blue door again. Follow the above steps to open it (yellow crystal for the blue door). Cross the handholds again and pass the blue door. Use the blue crystal (not cyan) on the pillar inside, then exit in the same manner you entered (returning by handholds).
- Once you have crossed the handholds retrieve the mirror from the pillar reflecting light towards the handholds, and then walk north to retrieve the yellow crystal. Do not collect by using the crystal collector. Using the crystal collector would collect the blue crystal just placed. At this point you no longer need to cross the agility obstacle so weight is less of an issue, therefore using stronger but heavier equipment is feasible
- From where you retrieved the yellow crystal, Go north to the next pillar, rotate the mirror to reflect the light up.
- Walk to the south end of the level, climb up the ladder, and go north to the crossroads then around to the next pillar north (The light will not be visible until a mirror is placed inside the pillar and rotated). Add a mirror and reflect the light south.
- Make your way south to the next pillar. Add your fractured crystal to split the beam into four parts. You will use one of these to open the magenta door and one to open the yellow door.
- From the fractured crystal, go west to the next pillar. Add a mirror and reflect the light down. (The long part of the Mirror should be to the East and the short end to the West.)
- Go down two floors to the ground floor and find the pillar with a little beam of light coming out (head south, then west from the stairs). You will see that a green crystal has dyed the light green. Add a mirror and reflect the light south.
- Go south, add a mirror, and reflect the light east. This will unlock the magenta door. If you go through however, you'll find that there's still a yellow door between you and the chest.
- From the fractured crystal (top floor), follow the beam of light south. Add a mirror and reflect the light east.
- Go east to the south-east corner. Add a mirror and reflect the light down (big side of the mirror to the west, smaller to the east)
- Go to the south-east corner of the bottom floor. Pass through the magenta door, then add a mirror to the pillar inside. Reflect the blue light north and pass through the door.
- Open the chest to get 3 more mirrors and the second fractured crystal.
Cyan and black doorsEdit
You now need to open two doors: A new cyan door and a huge black door, using everything you have (13 mirrors and 6 crystals). Go back to the crystal collector and pull the lever. Collect all of your items.
- Put a mirror in the pillar giving out light. Reflect the light north.
- Go north to the next pillar, add a mirror, and reflect the light down (wide part to the south).
- Go to the bottom floor. Go north and add a mirror to the pillar with light coming out. Reflect the light west.
- Go west to the next pillar and add a fractured crystal. If it doesn't work, take it out and use the other one.
- Go south to the next pillar and add another fractured crystal to split the beam.
- You now need to get a red beam, a blue beam, and a green beam of light pointed at the column in the final room. This will make a new clear beam that you can use to enter the black door.
- From the second fractured crystal, walk west, add a mirror, and reflect the light up. This will make it go through the green crystal.
- Go to the top floor using the south ladder on the middle floor. Directly North of the ladder is a pillar (not the one a step away from the ladder), go to the pillar just west of the northern pillar (the pillar with the green beam), add a mirror, and reflect it west.
- The light will then reflect off of a mirror already in the final column and go down. It will now be in the final room pointed at the final pillar.
- From the second fractured crystal, walk east. Add a mirror to this pillar and reflect the light up.
- Go to the top floor. Find the pillar with a little beam of light coming up and add a mirror. It should be directly south of the black crystal. Reflect the light west.
- Follow the beam of light to the next pillar. Add a mirror and reflect the light north.
- Follow the beam of light to the next pillar and add a mirror. Reflect the light west.
- Go west to the next pillar. Add the blue crystal to dye the beam blue.
- The blue beam will then reflect down off of a mirror already in the next column. It will now be in the final room, pointed at the final pillar.
- From the first fractured crystal, walk all the way north. Add a mirror and reflect the light up.
- Go to the middle floor and find the pillar with the beam of light coming up. Add the yellow crystal to dye the light yellow.
- Climb up the ladder (next to the pillar with the yellow crystal, not the south ladder) to the top floor. Add a mirror to the pillar and reflect the light west. The yellow beam will go through a magenta crystal, leaving you with a red beam.
- Go back to the middle floor. Go to the south end, climb up the ladder, and make your way to the north-west corner. Add a mirror and reflect the light south.
- Go south to the very next pillar. Add a mirror and reflect the light east. The light will shine across the middle of the room.
- Make your way east to the pillar by itself (it has a mirror fused in it) to see the light reflect down to the final pillar in the final room, pointing at the cyan door.
- Go down the stairs in the middle of the top floor, then go down the next set of stairs. Go through the cyan door. Turn the mirror towards the final pillar to merge it with the other two beams. It will be pointed at the black door.
- Pass through the black door to start a cutscene where the player meets Thorgel.
- Remember to turn the beam back to the cyan door, otherwise the altar will only be reachable by re-doing the entire maze. Fortunately, you will be able to reclaim all the mirrors and crystals you previously obtained from the maze via the crystal collector, making a second attempt at the maze very possible to complete in one attempt for those who fail to turn the beam back at the door. You may use a Death altar teleport with the wicked hood, the abyss or underground pass to reach the altar AFTER you use the glowing crystal with the black cluster of crystals.
- It is required that the beam is directed at the cyan door near the start of Within the Light (The next quest in the Plague Series).
The Death altarEdit
- You can skip this whole section if you have already bought/received a Death talisman or have an Omni-talisman.
It is possible to buy a Death talisman from the Grand Exchange for 1,620 coins, saving the player a lot of time. This is highly recommended as it will cost less than the needed items.
After you go through the final door, talk to the dwarf Thorgel. He will give you an item list that contains a long list of items. If you give him ALL the items on the list he will give the player a death talisman in exchange. The items on the list (50 in total) are as follows:
Note: It is possible to take all items in one load using a pack yak. Otherwise, two trips will be required.
You can give these items in more than one load. If you teleport out, make sure you turn the mirror towards the cyan door. Otherwise, you'll lock yourself out and you'll have to go through the Underground Pass and enter the tunnel near the dwarf camp or redo the final puzzle. The entry at the dwarf camp is most easily reached from the Lletya village, which is fairly close to the elf land side of the underground pass. Doing the underground pass in reverse to get to the dwarf camp is a lot easier.
The ruins and the altarEdit
- Enter the death altar through your decided method.
- Next, use the newly made crystal that Eluned repaired for you on the Death Altar.
- Use this glowing crystal on the large black crystal on the top floor of the temple. This will stop people from entering the temple for another thousand years.
- Go back to Arianwyn for your reward.
- You will have a cyan crystal left over unless you left it in a pillar. Since it is un-bankable you will have to destroy it.
- 2 quest points
- 20,000 Experience
- A crystal trinket (allows you access to the Temple of Light)
- Access to the death altar (Includes via the abyss)
- Access to Dark Beasts (quest completion not required)
- 2 Treasure hunter keys for use in Treasure Hunter.
- 2 Hearts of Ice for use in Treasure Hunter.
Required for completingEdit
Completion of Mourning's Ends Part II is required for the following:
Tips and TricksEdit
- There is a very easy way to make it safe if you only have one shadow following you: go to a pillar as it attacks you, and move one space round the pillar. Do this a few times until the shadow is trapped on the other side of the pillar, meaning you that you no longer need to use prayer points or food. This does not work if you have two or more shadows at one pillar.
- An easy method to combat the shadows is to take a Polypore staff or any form of air staff and have retaliate turned on. Shadows will usually be killed with one strike from a polypore staff. Equip the staff only after passing through the door into the Ground Floor of the dungeon.
- Although in general shadows cannot start attacking you when you are rotating the mirror, sometimes they do. If they do not, use this to your advantage. This is not a way to escape combat already underway, but if you are not currently being attacked or pursued you can opt to rotate the mirror because sometimes this will give you immunity from attack until you stop, allowing you to take a bit of a breather and figure out what to do next. Obviously, you could turn off prayer before doing this to save points, but remember to turn it back on as soon as you stop.
- Should you not be able to collect the crystals and the mirrors from the tray by pulling the lever, the problem can be usually solved by climbing down and up the nearby stairs (resetting the floor).
- When trying to return to Thorgel, using the Underground Pass is helpful. Teleport to Lletya and then make your way to the cave. From there climb down the well, and go through the big doors. Then you can either walk south to the stairs down to the dwarf camp where Klank is, or you can take a fall from crossing the narrow bridges. Falling makes you lose around 140-220 lifepoints, but you can always talk to Kamen for food, if you can risk lowering your agility for a while. Once in the dwarf camp, there are stairs on the south wall leading down to Thorgel and the entrance to the death altar.
- If you have completed As a First Resort... quest, you can use the saltwater pool to save energy potions and the sulphur pool for a prayer boost.
- It is fine to log out, or restock on supplies, during this quest. All the crystals and mirrors will be in the same place you left them in.
- The Temple of Light could be a reference to the Spirit Temple in The Legend of Zelda: Ocarina of Time, or to the game Fireboy and Watergirl 2: The Light Temple, both of which feature puzzles where the player must bounce light onto pillars and mirrors in order to open doors, as well as the tan desert-like setting.
- When the quest was first released, Jagex asked major fansites to abstain from posting a quest walkthrough for at least the first week.
- If you refuse to give Thorgel one of the three keys he asks you for, he will say "Pretty please with a Blood Talisman on top??", then you would say "A 'Blood' Talisman?!?", and then Thorgel would reply "Oops, I mean a 'Death' Talisman!" This was a hint to the blood talisman, that was later released along with blood runecrafting in 2008.
1. Plague City 2. Biohazard 3. Underground Pass 4. Regicide 5. Roving Elves 6. A Mourning's Ends Part I 7. A Mourning's Ends Part II - The Temple of Light 8. Within the Light 9. A Mourning's Ends Part III