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Mourning's Ends Part I

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Contents

[edit] Details

Official quest description: It seems at last Arianwyn has need of your skills.

He believes there is more to the Mourners than meets the eye and he wishes for you to find out just what they're up to. Can you gain the trust of the Mourners?

Release date: Unknown edit
Start: In the Isafdar Woods, where the Roving Elves are (outside Elf Camp and in the southeast corner of the woods, just outside Lleyta). Speak to Eluned.
Difficulty: *****
Length: Long
Members only: Yes
Requirements: Completed the Roving Elves, Big Chompy Bird Hunting, and Sheep Herder quests, level 60 Ranged, level 50 Thieving, and the ability to defeat a level 11 enemy with your combat stats reduced to 20 each.
Items needed: One piece of bear fur, two pieces of silk, about 200 coins to buy dyes, a bucket of water, a feather, some toad crunchies, one magic log, one soft leather, ogre bellows, about 10 - 20 pieces of coal, and a barrel. Teleport runes would be useful.


Spoiler warning: Plot and/or ending details follow.

[edit] Walkthrough

After you talk to Eluned, you should find yourself in a new elven village called Lletya. Talk to Arianwyn. He will tell you that the Mourners in West Ardougne are really elves from the capital city, and it's your job to uncover their evil plot. He will also tell you about the elves crossing the overpass of Arandar. You'll also get a teleport crystal that teleports you to Lletya four times (you can pay Eluned to recharge it after you've used it up, but she will only be able to give it three charges hereafter) and you'll be able to enter and exit the city at will by passing some strange looking trees in the southeast area of the forest (one of the spawn points for the Roving Elves).

[edit] The Disguise

The stats resemble after the potion. Note the drastic drop of combat levels.
The stats resemble after the potion. Note the drastic drop of combat levels.

Go to Arandar (the overpass that you use to enter the elf kingdom) and kill a level 11 Mourner. You should find lots near the gate. Before the battle, it will throw a potion at you that will reduce all of your combat stats including hitpoints and prayer to 20. You should still be able to kill it if you have a good weapon, and even if you one hit the mourner, your stats will be reduced. After it dies, you'll get a gas mask, a mourner top, mourner trousers, mourner boots, mourner gloves, a mourner cloak, and a letter of recommendation. Take all of these items. Unfortunately, you will rip the pants and get the top all bloody.

[edit] Top

To remove the blood stains from the bloody mourner top, go to Taverley. Talk to Tegid (the druid doing his laundry in the lake). He will tell you about his special soap, which he won't let you have. Steal it from his bucket. With that and a bucket of water, wash the blood stains out. You can now wear the top.


[edit] Pants

To fix the pants, go back to Lletya and talk to the Oronwen the seamstress (located in the North-West part of Lletya. Give her two silk and one bear fur. She will mend them and in one minute she will give them back. Buy dyes while you're in town. You should only need one of each (yellow, red, blue, and green), but buy more just in case you miss. Then, go out of Lletya and go to the old Tyras encampment to get an empty barrel. Then go to where the elf tracker is and head directly south, toward the Poison Waste. Use the Barrel on Tar, filling it with coal tar. It will come useful later.

[edit] Infiltration

Wear the mourner suit, take off all of your other items, and go to the Mourner HQ in West Ardougne that you went to during the Biohazard quest(It's northeast in west ardougne, it's a house with many yellow dots in it). You can now access the basement, where you'll find level 108 Mourners and the real Head Mourner (he is in the south-eastern room). Talk to the Head Mourner and show him your letter.

He will tell you that the Mourners' job is to keep people believing in the plague. Recently, they dyed four of Farmer Brumty's sheep with a gnomic device. However, the colour is starting to vanish and they need redying. Normally, they use a gnomic device, but it has broken down and the gnome won't tell them how to repair it. The Head Mourner will then give you a broken device and a tarnished key. Use the tarnished key to get into the torture room next door and talk to the Gnome on the rack.

He will eventually tell you that he hates having his feet tickled and loves toad crunchies. Use your feather on him to tickle his feet, then do it again and bribe him with the crunchies. After you get him off the rack, he will ask you for a piece of soft leather and a magic log. He will use those to fix the device (called the fixed device), which looks like a bazooka.

You now need some ammunition. Go to the Feldip Hills where you did Big Chompy Bird Hunting. Near the swamps, you can find toads. Use dye on the ogre bellows (Bellows must be empty, no air), then use them on the toads to get coloured toads. Try to get at least one of each colour (the more the merrier).

Sheep locations
Sheep locations

Use the coloured toads on the launcher to load it. Then track down the four sheep. They can be found in the same place as they were during Sheep Herder. To fire the device, select "Point and fire" from the combat options page. Use the arrows to aim at the sheep, and then press FIRE! button. Hit one to dye all of the sheep in the group. You can use the map on the right to find the sheep.


After you've redyed all four, return to the Head Mourner.

[edit] The Plague

He will tell you that someone poisoned their stew long ago, causing them to get plaguelike symptoms. He will tell you that he wants some citizens to get a version of the poison. You need to make the poison and poison 2 of the 3 food sources.

Take a rotten apple near the Mourner HQ (North-West of the office, marked by a red dot), then go to Elena (whose house is north-west in East Ardougne near the pub). She will tell you how to make the poison after you tell her the entire plague city storyline and only if you agree that the poison will be non-lethal. She will also give you a sieve.

Go to the apple orchard just south of the Gnome Stronghold and take a barrel. Use it on the pile of apples, then use the barrel of rotten apples on the fixed barrel-like collector. You will mash them up. Your barrel will now become an apple barrel.

You now need to add a solvent to make it non lethal and undetectable. Take your barrel of coal-tar. Then get about 20 - 30 regular coal and go to the Chemist's house in Rimmington. Use the barrel of coal-tar on the Distiller west of the house.Use the same method you used during the Regicide quest to get a barrel of naphtha. Use this solvent on the apple barrel to obtain a naphtha apple mix, then use your sieve on it to obtain toxic naphtha. Use it on a range, not a fire.

You will get two toxic powder heaps. Use these on two of the three grain sacks located near the General Store and inside the Church of West Ardougne.

Now head back to the Head Mourner. He will tell you that he has another task for you but it cannot be completed until the key guard has returned. He shall tell you to come back when the guard has returned and they shall dig further into the mountains in an attempt to resurrect the Dark Lord.


[edit] Reward

Mourning's Ends Part I Reward

[edit] See Also

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