|Also called||Do No Evil colony|
|Release date||1 December 2010 (Update)|
|No. of banks||0|
|No. of altars||0|
|No. of obelisks||0|
|Main music||Monkey See, Monkey Do|
The monkey colony is a minuscule village located in the Kharidian Desert. It is built during the quest Do No Evil and can be only accessed during or after the quest. The colony is officially ruled by King Awowogei, but appears to be governed locally by the three wise monkeys, Mizaru, Kikazaru, and Iwazaru as they are in an elevated position compared to the other monkeys.
The fastest way to get to the colony is by magic carpet, either by the one at the Shantay Pass or the one in the south part of Pollnivneach. Another quick way to get there is to take a bandit camp teleport and run east-north-east from there. A slower alternative is through fairy ring B•I•Q then running south.
To the north-east of the tent is a magic carpet. Taking it will allow you to go to the Shantay Pass or southern Pollnivneach. Getting to the colony from these two carpet spots is free. It is also possible to travel from the Shantay pass to southern Pollnivneach via the colony, without stopping.
Note: An m'speak amulet is not needed to take the carpet. Simply attempt to talk to the monkey rug merchant and the human assistant will speak to him for you.
The monkey outpost contains three different stalls. A gem store, a general store and a banana store. Their locations vary depending on where they were placed during the quest, making them rather unique.
Chimp ice chimpEdit
Wandering around the camp is a chimp ice chimp. As his name implies, he sells chimp ices for a price of 100 coins. These chocolate treats can be delivered to King Awowogei for additional rewards after the quest, most notably cosmetic improvements to the colony. After 5 deliveries, a monkey statue will appear in the colony. The same will happen at the 10th and 15th delivery. Upon bringing the 25th chimp ice to the monkey king, all the guards in the colony will become monkey knife fighters, though these cannot be pickpocketed nor be knocked out.
With 80 Agility a hidden cavern in the colony can be accessed, up the rock wall south of the tent, for 20,000 Agility experience and additional rewards.