Queen help book
This is the quick guide for Monkey Madness.
For a more in-depth version, click here.


Start pointQuest map icon
Monkey Madness icon
Talk to King Narnode Shareen in the Grand Tree.
Member requirementP2P icon Members only
Official difficultyMaster Master
LengthVery Long (~2 hours)
Quest Quests:


  • Level 43+ Prayer (for the protection prayers)
  • Level 10+ Thieving (for increased success chance in lock-picking)
Items requiredItems from the tool belt are not listed unless they do not work or are not automatically added.
Enemies to defeat

Starting outEdit

Monkey madness puzzle
  • Speak to King Narnode in The Grand Tree.
  • Climb up the tree and take the glider to Karamja - 'Gandius'.
  • Head north along the coast to reach the shipyard and try to enter through the gate.
  • Speak with GLO Caranock in the southern area of the shipyard.
  • Return to King Narnode.
  • Talk to Daero, found on the 1st2nd floor[UK] of the Grand Tree, east side. He is at the Blurberry bar platform. Go through every dialogue option, then choose "Leave..."
  • Speak with Daero, then Waydar.
  • Begin the puzzle by clicking on the panel with the levers in the south-eastern region of the hangar, in front of the long pipe. Do not click the teleportation device!
  • Unscramble the puzzle.
    • Caution: The A3 and A5 pieces look near identical and can make the solving the puzzle difficult.
    • Or pay Glough 200,000 coins. He's located in the tree house south-east of the Grand Tree.
  • There is a cutscene when the puzzle is correct. Speak to Daero, then to Waydar to fly to Crash Island
  • Speak to Lumdo.
  • Speak to Waydar who will convince Lumdo to follow orders.
  • Remember to fetch your Gold bar and Ball of wool from bank now.

Ape AtollEdit

Ape Atoll Jail Ideal Lock-Pick Time

The lock should be picked at this moment, when the guard is facing away

  • Speak to Lumdo to travel west onto the island. He will refuse.
  • Speak to Waydar to have him convince Lumdo to travel west.
  • On the island, travel west along the coast until you reach the sandy patch and then head north into the valley.
  • Protect from missiles prayer is strongly recommended, you will be knocked unconscious by the arrows.
  • Inside the prison, speak to Lumo.
Garkor location

Garkor's location

  • Picklock the cell and escape the prison. Stay at least 2 squares away from the guards.
  • Speak to Karam in the jungle grass east of the prison. He might be difficult to spot.
  • Stay in the grass to hide from archer monkeys, and travel south against the western wall of the temple.
  • Go east along the wall of the temple and around the monkey palace. Speak to Garkor.


Ape Atoll Dungeon map
  • Head to the U-shaped building in the southern side of the colony. Enter through the southern door.
  • Stay on the dark brown ground at the perimeter of the room.
  • Search the stacked crates on the light brown ground for monkey dentures; it is advised to take more than one set.
  • Search the south-easternmost crate to crawl down into the basement - you may fall and take up to 2500 life points damage.
  • Search crates in the north-west part of the basement for m'amulet moulds; again, take more than one.
  • Go back to Garkor, and run south of him towards a ladder. Be wary of a monkey in the graveyard who will call monkey guards. Climb the ladder and leave the monkey city or teleport out and return to the island if you are having trouble getting pass the graveyard. You can always return and reach the dungeon via traveling back to the island.
  • Travel west till you see a dungeon on your minimap. Climb down.
M'amulet mould location

The location of the crate that holds the monkey amulet moulds.

  • Run through the long dungeon. Protect from melee is highly recommmended here, as are antipoisons and energy potions. Make sure to have a few pieces of food for healing from the traps and mobs.
  • At the end of the dungeon (the most north-eastern part), use the gold bar, monkey dentures, and monkey amulet mould on Zooknock. He will give you an enchanted bar. If you use the monkey bones on him here you dont need to get new ones when turning in the talisman.
  • Return to the monkey colony run east into the temple. Take the southern ladder up, eastern ladder down, then trapdoor down.
  • Use the enchanted bar with a fire pit, use the amulet on a ball of wool.

Monkey's uncleEdit

  • Take your monkey bones (or corpse) to the banana garden west of the prison. Wait for the monkey's aunt to leave, quickly go into the garden through the corridor at its north-east corner. When she returns run back into the corridor.
  • Equip the monkeyspeak amulet, talk to the monkey child twice. Tell him you're his uncle.
  • Give him 5 bananas for the monkey talisman.
    • You will have to wait a few minutes before the child gives you the talisman.
  • Take your monkey bones (from an karamja monkey) and talisman and use it on Zooknock in the long dungeon.
  • Watch the cutscene. Equip your new greegree and speak to Garkor.

King AwowogeiEdit

  • Talk to the nearby elder guard.
  • Head to the west coast of the island, climb to the vantage point of the hill from its south-west entrance.
  • Walk across the bamboo bridge, speak to Kruk about meeting the king.
  • Inside the throne room, speak to the monkey king. He will tell you to rescue a monkey from the Ardougne Zoo.
  • Enter Ardougne zoo and equip your greegree. Speak to the Monkey minder.
  • Speak to any one of the monkeys to obtain one. Unequip the greegree and speak to the minder again.
  • Do not teleport with the monkey!
  • Run to the Grand Tree and talk to Daero to return to Ape Atoll. Re-equip your greegree.
  • Talk to King Awowogei. Talk to Garkor.
  • Speak to Garkor again for the 10th squad sigil.

Finishing upEdit

  • Rub the sigil when you are ready to kill a level 70 Demon. Protect from magic prayer is advised.
  • If you rub the sigil with your greegree equipped and with a full inventory, your greegree will drop on the ground.
  • Kill the demon then talk to Garkor. Speak to Zooknock to be teleported to Ape Atoll.
  • Speak to King Narnode in the Grand Tree.
  • Quest complete!


Monkey Madness reward
  • 3 quest points
  • By speaking to King Narnode and Daero after the quest, you can obtain a total of 110,000 experience, with the choice to focus 35,000 experience each in your chosen pair between either Strength and Constitution or Attack and Defence, and 20,000 experience each in the other pair.
  • 10,000 coins
  • 3 cut diamonds
  • Access to Ape Atoll
  • The ability to use the Ape Atoll Agility Course
  • The ability to wield the dragon scimitar
  • The ability to create more monkey greegrees to transform into different versions of the primates. You must bring the bones of the type of desired monkey, and a monkey talisman, to Zooknock in his tunnel.
  • The monkey in your backpack can spit out a medium clue scroll when it is fed bananas. This is a 1 in 256 chance and is a requirement for obtaining the master quest cape.
  • 2 Treasure Hunter keys and 2 Hearts of Ice
Music unlocked

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