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Money making guide/Magic(P2P)

From the RuneScape Wiki, the wiki for all things RuneScape


Effectiveness Level required Details Other Requirements
***** Level 7 Buy sapphire necklaces for 931 coins, cosmic runes for 208 coins each, and a water staff, which costs 768 coins. Enchant the sapphire necklaces and sell them for 1,418 coins, pocketing the difference. This is much more effective if you start out with a bit of cash. Non-members can do the same with Sapphire amulets, making Amulets of Magic. However, this will make less profit.
***** Level 25-58+ Teletabs can be made and sold for both magic experience and profit, provided you have access to a lectern. The different teletabs you can make depends on your Magic level and the type of lectern you use. Assuming all materials are purchased (including runes and soft clay), each teletab gives the following profit: Varrock Teleport (296 coins), Lumbridge Teleport (457 coins) Falador Teleport (365 coins), Camelot Teleport (144 coins), Ardougne Teleport (31 coins), and House Teleport (372 coins). In general, it is possible to craft about 900 teletabs per hour if a butler is helping you.
***** Level 33+ The Mage Training Arena is a decent place at which to train Magic for profit. Though cost of runes to earn points may seem high, infinity robes sell for high amounts of coins, ultimately resulting in profit. The best things to buy are the infinity boots and the mage's book.
***** Level 56-66 You can use a Charge Orb spell to enchant unpowered orbs. Fire and earth orbs are not as in demand as air and water orbs and may take longer to sell. Each round trip to the air obelisk should take about 4 minutes. If you are using 27 orbs and 81 cosmic runes this will gain you 2,052 Magic experience per run, along with over 10,000 coins profit assuming you bought the runes and orbs. This method of money making is highly underutilized, most likely in part due to so many players being unaware of the ease of the process or the demand for the finished product.