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Charging air orbs

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Charging air orbs
Requirements Charging air orbs

66 Magic-icon




Profit Experience gained
429,900 per hour

36,100 Magic-icon experience

Inputs Outputs

475 x Unpowered orbs (116,375)
1,425 x cosmic runes (575,700)

475 x air orbs (1,121,950)

Charging air orbs map

The route to the Air Obelisk.

Air orbs are worth 2,362 coins, and are created by casting Charge Air Orb on unpowered orbs at the Air Obelisk. With an equipped air staff, this requires 3 cosmic runes per cast (or 1,212 coins). Using the Edgeville lodestone for banking, you can charge 27 orbs per trip (one inventory slot is needed for the cosmic runes), resulting in a profit of 24,435 coins per trip. You can also use beast of burden to carry more orbs, but remember to leave 3 or 4 free spaces in your inventory, so you can swap between unpowered and charged orbs.

The Air Obelisk is located on an island in the Wilderness only accessible via the Edgeville dungeon. Using the map on the right as a guide through the dungeon, the round trip to the obelisk, counting banking, takes approximately 205 seconds.

Bear in mind that running through the Edgeville dungeon places you in combat range of aggressive thugs, chaos druids, deadly red spiders, level 84 skeletons and black demons. The Air Obelisk is also located in the Wilderness, so do not take anything you are not prepared to lose.

Due to constantly changing prices on the Grand Exchange, some information in this article may or may not be current.
It is strongly recommended to check the live prices on the Grand Exchange before making large investments in any method.

All prices on this page are cached, meaning it is possible that they appear out of date.
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