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--[[
Dev coordinates are calculated from an arbitrary point on the map. Each map is
a different X and Y distance from the dev origin. This number must be calculated
in order to accurately convert to/from dev coordinates.
 
Blank template:
	mapid = {
		devoffsetx = 0, -- Dev coord X offset.
		devoffsety = 0 -- Dev coord Y offset.
	}
]]--
 
return {
	none = { -- do not remove
		devoffsetx = 0,
		devoffsety = 0
	},
	worldmap = {
		devoffsetx = 8192,
		devoffsety = -16636
	},
	keldagrim = {
		devoffsetx = 11265,
		devoffsety = -41087
	}
}

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