Meteor Strike
Meteor Strike
Release date 20 November 2012 (Update)
Members No
Skill Attack
Level 81
Type Ultimate
Adrenaline −100%
Equipment Two-handed
Cooldown 60 seconds
Crash down on your target with the force of a meteor, dealing damage equal up to 250-350% weapon damage to all adjacent targets. Critical strikes generate 10% adrenaline for 30 seconds.
Meteor Strike
Click animation for full size

Meteor Strike is an ultimate Attack ability, requiring the player to be wielding a two-handed melee weapon. When activated, the player deals damage equal to 250-350% weapon damage, and they will gain 10% adrenaline for every critical hit in the next 30 seconds. Meteor Strike also deals area of effect damage to nearby opponents. If there are multiple crits in an area of effect ability, including the Meteor Strike itself, each hit will generate 10% adrenaline.

This ability is often preferred to Overpower, for while both ultimates have similar damage, Meteor Strike deals area of effect damage and provides a buff to adrenaline. However, Meteor Strike requires a two-handed weapon to utilise.

Halberds will increase the area of this ability to 5x5 squares.

Meteor Strike's adrenaline buff is not melee-specific. Ranged or magic crits will still generate bonus adrenaline. Using Incendiary Shot or Tsunami does not stack it, and only refreshes the buff.


  • Meteor Strike may cause the screen to shake, a feature it shares with Quake and Pulverise.
  • Originally this ability required the target to have over 50% health, a restriction removed in the 13 July 2015 patch notes.