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Classic Runestone
This article is about the item used as ammunition. For the category of Magic spells, see Bolt spells.

Bolt weakness iconBolts are the ammunition used by crossbows. Most types of bolts are made using a combination of the Smithing and Fletching skills, the initial Bolts being made with Smithing, and feathers being added with Fletching. Certain special bolts can only be obtained through other methods, such as monster drops or specialist shops.

Different types of bolts can be stored in a bolt pouch to conserve space. Bolts sometimes survive shots, so you can pick up your fired bolts.

Contents

Crossbow and bolt compatibilityEdit

Just as crossbows have a minimum ranged level that a player must have before they can use it, so too do bolts have a minimum ranged level that the crossbow must match before they can be fired by it. This level may not immediately be apparent, as tipping and enchanting bolts significantly increases this minimum level beyond the equivalent crossbow of the untipped bolt. This minimum level is not displayed anywhere in-game, and a player will only be informed of the incompatibility once they try to attack something.

Smithable bolts, Gem-tipped bolts and Enchanted bolts Edit

Smithable metal bolts can be enhanced by adding Gem bolt tips. Doing this will result in making Gem-tipped bolts. These will then have a slightly increased Ranged Strength, with a correspondingly raised mimimum crossbow level needed to fire them. They can be further improved by enchanting them, becoming enchanted bolts with an even higher minimum level requirement. Each enchantment has a specific effect. See the table below for more information.

Bolt type Enchantment Other notes
Opal bolts (e)Lucky Lightning: extra damage
Jade bolts (e)Earth's fury: chance of knocking the target to the groundAgile targets may resist this
Pearl bolts (e)Sea curse: chance of striking the target with a mighty bolt of water, dealing extra damageIt will have more damage and a higher accuracy on fiery monsters (e.g. TzHaar)
Topaz bolts (e)Down to earth: chance of lowering the target's Magic levelOnly works on another player
Sapphire bolts (e)Clear mind: chance of lowering the target's Prayer points and giving part of them to the attackerOnly works on another player
Emerald bolts (e)Magical poison: Chance of poisoning the opponent
Ruby bolts (e)Blood forfeit: chance of removing 20% of the target's current life pointsThis effect costs 10% of the attacker's own current life points
Diamond bolts (e)Armour piercing: the bolts will negate a sizeable portion of the target's Ranged defence, and the special attack raises the bolts' maximum hit
Dragon bolts (e)Dragon's breath: chance of inflicting a Dragonfire hit against the targetDoes not work if the target has protection against dragonfire, or are dragons themselves
Onyx bolts (e)Life leech: Chance of doing extra damage and healing the attacker by 25% of the damage dealtThis does not work on the undead, as they have no "life" to leech
Dragonstone bolts special
A player firing enchanted dragonstone bolts
Onyx bolts special
The "Life Leech" ability from Enchanted Onyx Bolts

Player-created bolts that use skills other than smithingEdit

  • Bakriminel bolts are fletched by players from Bloodwood logs. The unfinished bolts must be assembled with the tips while standing close to the tree that the logs were cut from, or the logs and unfinished bolts will disintegrate. These very high level bolts are especially damaging against mages in PvP with specific targeted attacks.

Shop-bought boltsEdit

  • Broad-tipped bolts require 55 Slayer to use in addition to ranged requirements. They can be obtained from Slayer masters using Slayer reward points, or purchased unfinished from Slayer masters' shops using coins. The ability to complete these bolts using feathers must be obtained using Slayer reward points before they can be made useable.

Bolts obtained as dropsEdit

Mithril grappleEdit

The Mithril grapple is used in conjunction with a crossbow to grapple agility shortcuts and obstacles. They can break when used.

Bane boltsEdit

Bane bolts are available after completion of the Ritual of the Mahjarrat quest. They are made by casting Tune Bane Ore on Bane ore, smelting the ore, smithing the bars on the tempered anvil in Kethsi, and fletching them with Feathers. The Tune Bane Ore spell enhances the weapon to be more effective against a specific creature, depending on the item it is tuned with. There are four types of bane bolts:

Hand cannonEdit

The Hand cannon is also classed as bolts. However it fires at an average speed, but does more damage than a one-handed crossbow or dual-wielded crossbow. It can only fire Hand cannon shot, which can be obtained as a drop from the monsters at the Chaos Dwarf Battlefield. They can also be bought from the Grand Exchange.


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