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For this item's augmented variant, see augmented malevolent greaves (ice).
For this item's (un)dyed variants, see Shadow, Barrows, blood, Third Age, undyed.
[FAQ] • [doc]

The ice-dyed malevolent greaves is made by dyeing malevolent greaves with ice dye. This process is irreversible, and the dyed version is untradeable. It has the same combat bonuses as the regular malevolent greaves.

The greaves will degrade to a broken state after 100,000 charges of combat. It can be fully repaired using 34 malevolent energy (3% per energy) - reinforcing plates are not required.

Combat Stats
RequirementsDegradesTierType
90 Defence100,000 charges90Power armour
ClassSlotAttributes
Attack MeleeLegs slotDefenceArmour479
ConstitutionLife points0
WeaponsMainOffPrayerPrayer2
Damage--Damage reduction
Accuracy--PvM: 0%PvP: 2.3625%
Style-Style bonuses
Range-Strength29Ranged0Magic0
[FAQ][doc]

DisassemblyEdit

[FAQ] • [doc]