Magic box
From the RuneScape Wiki, the wiki for all things RuneScape
| Members only? | Yes |
|---|---|
| Quest item? | No |
| Tradeable? | Yes |
| Equipable? | No |
| Stacks? | No |
| High Alchemy | 432 coins |
| Low Alchemy | 274 coins |
| Destroy | Drop |
| Store price | 720 coins |
| Exchange price | 651 coins update |
| GE Database | Look up price |
| Examine | A magical catching box. |
| Weight | 1 kg |
Click to enlarge | |
Magic boxes are used in the capture of imps using the Hunter skill. They require a Hunter level of 71 to place. They can be bought in the hunter shop in Yanille and Nardah. When an imp is caught, the magic box will become an Imp-in-a-box. The imp will agree to take two items or stacks from the player to the bank in exchange for its freedom. However, they can randomly refuse and will always refuse to do so past level 20 Wilderness.
[edit] Imp-in-a-box
Imp-in-a-box can be used by right-clicking on one and choosing "Bank Imp-in-a-box", then a window will come up where the items to be sent to the bank can be selected (be careful to not click twice quickly, because items can move after clicking on the first one). Or simply use an item to be banked with an Imp-in-a-box.
Note that when the box can be used to send two items to the bank it will be labelled Imp-in-a-box(2); when one has already been used, it will be labelled Imp-in-a-box(1) and when both have been used, it will revert to Magic box. If, while attempting to catch imps, a magic box fails to catch a curious imp, it will be labelled Magic box failed, until it is deactivated.
