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Humidify

A player casting the Lunar spell Humidify

The Lunar spells are a set of spells contained in the Lunar spellbook. The spellbook is unlocked upon completion of the quest Lunar Diplomacy. Additionally, players unlock seven more spells with the completion of Dream Mentor, and eleven more spells by playing Livid Farm. While the other unlockable spellbook, Ancient Magicks, focuses primarily on combat spells, and the standard spellbook contains a mixture of all types of spells, the Lunar spellbook is almost entirely composed of noncombat spells. The Lunar spellbook includes teleportation spells, skill-related spells, spells that allow players to aid others in various ways, and miscellaneous spells with unique effects.

All Lunar spells make use of astral runes, with the exception of Home Teleport, which is free to cast, and Polypore Strike, which uses charges from the Polypore Staff rather than runes. Note that Lunar spells in general cost the most per cast out of any spellbook, overtaking even Ancient Magicks.

In total, the spellbook contains fifty-two spells.

Overview[]

Lunar spells interface

The Lunar spellbook

The Lunar spellbook contains no direct combat spells that are cast on targets to deal damage, lower stats, or otherwise give negative effects (aside from Polypore Strike, which is included in all three spellbooks and requires the Polypore Staff). Instead, most Lunar spells are strictly noncombat spells which offer benefits to various skills such as Crafting and Farming. Furthermore, some Lunar spells allow players to aid others in various ways, such as curing poison, offering teleportation, and restoring life points. The Lunar spellbook is extremely popular as a support system in large group battles against monsters because of its ability to heal allies and then swiftly heal the caster of the spells. The spells become especially useful if users have completed Dream Mentor and can use Ancient Magicks, as the Spellbook Swap spell allows them to use the healing abilities of the Lunar spellbook and aggressive Ancient Magicks spells such as Ice Barrage.

A few Lunar spells can be used to indirectly influence combat. Vengeance and Vengeance Other are two highly sought-after spells which will reflect damage back to attacking monsters or players. Boost Potion Share and Stat Restore Pot Share are used to distribute stat-boosting and stat-restoring potions, respectively, to other players.

Some spells have individual effects that do not fit into any particular category. Monster Examine and Stat Spy allow the caster to view information about monsters and players, respectively. Dream significantly increases the rate at which life points regenerate. NPC Contact allows the caster to speak to several important NPCs from a distance. Spellbook Swap, the spell with the second highest Magic requirement in the Lunar spellbook after Borrowed Power, enables the caster to use a spell from a different spellbook.

History[]

On 24 July 2006 the Lunar spellbook was added and started with 30 spells.

On 27 September 2006 Lunar Home Teleport was added as part of the Skill Tutors update.

On 15 May 2007, Jagex added 7 new spells that could be used after completing the Dream Mentor quest. The 7 spells are Monster Examine, Humidify, Hunter Kit, Stat Spy, Dream, Plank Make, and Spellbook Swap.

Also, on 18 September 2007, the spell Ourania Teleport was released by Jagex along with the Ourania Runecrafting Altar.

On 2 October 2007, Jagex changed the effects of the Lunar Home Teleport spell so that, if cast on a Non-members world, it would teleport the player to Lumbridge.

On 4 April 2011 the Livid Farm activity was released, adding eight new spells to the Lunar spellbook.

On 23 August 2011 new spells came out adding three new spells to the Lunar spellbook.

On 14 September 2011, along with Ritual of the Mahjarrat, a new spell called Tune bane ore was released.

On 14 March 2012 the Lunar Home Teleport spell was replaced by Home Teleport allowing players to access the Lodestone Network.

On 20 November 2012 Energy Transfer was removed as part of the Evolution of Combat.

On 3 April 2018 Spin Flax spell was added.

Skill and quest requirements[]

Total level: 579
Attack ---- Constitution ---- Mining 60
Strength ---- Agility 60 Smithing 4
Defence 40 Herblore 31 Fishing ----
Ranged ---- Thieving ---- Cooking ----
Prayer ---- Crafting 61 Firemaking 49
Magic 70 Fletching 25 Woodcutting 55
Runecrafting 14 Slayer ---- Farming 60
Construction 50 Hunter ---- Summoning ----
Dungeoneering ---- Divination ---- Invention ----
Attack style icon fixed 85 Quest ---- Music icon fixed ----
Task icon fixed ---- RuneScore -----

In order to use the spellbook, the quest Lunar Diplomacy must be completed. This requires that players also complete The Fremennik Trials, Lost City, Rune Mysteries, and Shilo Village. To unlock more spells, the quest Dream Mentor must be completed, which further requires the player to have completed Eadgar's Ruse. The last set of spells can be unlocked by completing the Livid Farm. The skills required to unlock all the spells in the Lunar spell book can be seen in the table to the right.

Switching spellbooks[]

Once the Lunar spellbook is unlocked, players can activate and deactivate it by praying at the astral altar on the southeastern peninsula of Lunar Isle. Unlike the altar in Jaldraocht Pyramid where players switch to and from Ancient Magicks, the astral altar will not drain Prayer points.

To reach the altar, players can use any of the following methods:

Additionally, if you can access Prifddinas (requires Plague's End) and have completed the Hard Fremennik Province Tasks, you can switch between Lunar and normal spellbooks using the Elven grimoire in the same building as Haf's Battlestaves in the Cadarn Clan area.

Spell summary[]

All spells that affect players within a 3x3 area around the caster will also affect players standing in the caster's square.

Icon Spell Magic Level Runes Required Experience Notes
Home Teleport icon Home Teleport None None None Opens the Lodestone Network interface allowing the player to teleport to any lodestone that player has available.
Bake Pie icon Bake Pie 65 1Astral5Fire4Water 60 Automatically bakes all uncooked pies in the caster's inventory without risk of burning. One set of runes is required for each baked pie; for example, baking ten pies requires ten astral runes, fifty fire runes, and forty water runes. The Cooking experience for baking the pies is granted when the spell is used.
Cure Plant icon Cure Plant 66 1Astral8Earth 60 Cures a diseased Farming patch. This spell cannot revive dead crops.
Monster Examine icon Monster Examine* 66 1Cosmic1Astral1Mind 61 Casting this spell on a monster reveals the monster's combat level, current life points, and maximum melee hit, as well as whether the monster can be a slayer assignment. If the monster uses a combat style other than melee, the style(s) in particular are mentioned as well.
NPC Contact icon NPC Contact 67 1Cosmic1Astral2Air 63 Allows the caster to telepathically speak to a variety of NPCs. With NPC Contact, a number of tasks can be performed from a distance, including managing slayer assignments, collecting buckets of sand from Bert, managing Miscellania with Advisor Ghrim, and repairing damaged Runecrafting pouches thanks to the dark mage. The spell can also contact a random NPC, with generally humorous results.
Cure Other icon Cure Other 68 1Astral10Earth 65 Cures a targeted player of poison, but does not grant immunity to poison as an antipoison potion does. The targeted player must have Accept Aid turned on.
Humidify icon Humidify* 68 1Astral1Fire3Water 65 Fills all vessels (such as buckets, jugs and vials) in the caster's inventory with water. Will also turn clay into soft clay.
Moonclan Teleport icon Moonclan Teleport 69 1Law2Astral2Earth 66 Teleports the caster near the bank on Lunar Isle.
Tele-group Moonclan icon Tele-group Moonclan 70 1Law2Astral4Earth 67 Teleports the caster along with any players within a 3x3 square area around the caster near the bank on Lunar Isle. Players must have Accept Aid turned on in order to be teleported by this spell.
Cure Me icon Cure Me 71 2Cosmic2Astral 69 Cures the caster of poison. Like Cure Other, Cure Me does not provide immunity to poison.
Ourania Teleport icon Ourania Teleport 71 1Law2Astral6Earth 69 Teleports the caster to the red salamanders outside of the Ourania Cave. Players must speak to Baba Yaga to unlock the ability to cast this spell.
Hunter Kit icon Hunter Kit* 71 2Astral2Earth 70 Gives the caster a hunter kit containing a noose wand, a butterfly net, a bird snare, a rabbit snare, a teasing stick, an unlit torch, and a box trap.
Waterbirth Teleport icon Waterbirth Teleport 72 1Law2Astral1Water 71 Teleports the caster beside Jarvald's ship on Waterbirth Island, right by the snape grass spawns.
South Falador Teleport icon South Falador Teleport** 72 1Law2Astral2Air 70 Teleports the caster to the Falador farm.
Tele-group Waterbirth icon Tele-group Waterbirth 73 1Law2Astral5Water 72 Teleports the caster along with any players within a 3x3 square area around the caster beside Jarvald's ship on Waterbirth Island. Players must have Accept Aid turned on in order to be teleported by this spell.
Cure Group icon Cure Group 74 2Cosmic2Astral 74 Functions like the Cure Me spell, except it cures all players within a 3x3 square area of the caster of poison. Players must have Accept Aid turned on in order to benefit from this spell. Cure Group does not grant immunity to poison.
Repair Rune Pouch icon Repair Rune Pouch** 75 1Law1Cosmic1Astral 75 Repairs the targeted Runecrafting pouch in the caster's inventory and strengthens it, increasing the number of uses that it can endure before it degrades.
Barbarian Teleport icon Barbarian Teleport 75 2Law2Astral3Fire 76 Teleports the caster to the Barbarian Outpost.
Stat Spy icon Stat Spy* 75 2Cosmic2Astral5Body 76 Can be cast on other players to see their skill levels, as well as current life points and prayer points. Can be cast on players who have Accept Aid off.
North Ardougne Teleport icon North Ardougne Teleport** 76 1Law2Astral5Water 76 Teleports the caster to the allotment patch north of Ardougne.
Tele-group Barbarian icon Tele-group Barbarian 76 2Law2Astral6Fire 77 Teleports the caster along with anyone within a 3x3 square area to the Barbarian Outpost. Players must have Accept Aid turned on in order to be teleported by this spell.
Superglass Make icon Superglass Make 77 2Astral6Fire10Air 78 Turns all buckets of sand and soda ash, seaweed, or swamp weed in the caster's inventory into molten glass instantly and without the need for a furnace. There is a chance of receiving extra molten glass from the resources consumed. Additionally, 10 Crafting experience is granted for each pair of ingredients used.
Remote Farm icon Remote Farm** 78 3Nature2Astral2Earth 79 Allows the caster to view the status of, and cure, any farming patch.
Khazard Teleport icon Khazard Teleport 78 2Law2Astral4Water 80 Teleports the caster to Port Khazard.
Tele-group Khazard icon Tele-group Khazard 79 2Law2Astral8Water 81 Teleports the caster along with anyone within a 3x3 square area of the caster to Port Khazard. Players must have Accept Aid turned on in order to be teleported by this spell.
Dream icon Dream* 79 1Cosmic2Astral5Body 82 The caster enters a dream-like state wherein life points regenerate at ten times the normal rate (10 life points per 6 seconds, or 100 life points per minute). This spell stacks additively, rather than multiplicatively, with other regenerative effects such as Rapid Heal. Similar to resting, the effect ends if the caster performs most actions, including moving, trading or casting another spell.
Polypore Strike icon Polypore Strike 80 Polypore staffPolypore staff This spell is in all three spellbooks and requires the Polypore staff to cast. The max hit is increased by 1 for each magic level the user has.
Spiritualise Food icon Spiritualise Food** 80 3Cosmic2Astral5Body 81 When cast on a piece of food, this spell enchants the food to be usable on a Summoning familiar. When a familiar eats spiritualised food, its life points are restored, its combat stats are boosted, and its duration timer is replenished.
String Jewellery icon String Jewellery 80 2Astral10Earth5Water 87 Automatically strings all unstrung amulets in the caster's inventory without the need of a ball of wool. One set of runes is consumed for each amulet strung. 4 Crafting experience is granted for each amulet strung.
Spin Flax icon Spin Flax 81 2Nature1Astral5Air 83 Spins flax in the caster's inventory into bowstrings. Each cast spins 5 flax.
Stat Restore Pot Share icon Stat Restore Pot Share 81 2Astral10Earth10Water 84 Casting this on a restore causes the caster to administer 1 dose to each player in a 3x3 square area (including standing on the caster square). Potions that work include prayer, super prayer, restore, super restore, energy, and super energy potions. Players must have Accept Aid turned on to benefit from this spell.
Magic Imbue icon Magic Imbue 82 2Astral7Fire7Water 86 For approximately 12 seconds after casting this spell, the caster is able to create combination runes without need for an opposing talisman.
Make Leather icon Make Leather** 83 2Astral2Body2Fire 87 Turns hides into leather in sets of 5.
Fertile Soil icon Fertile Soil 83 2Nature3Astral15Earth 87 This spell treats the targeted Farming patch with supercompost, even if something is growing in the patch.
Boost Potion Share icon Boost Potion Share 84 3Astral12Earth10Water 88 If cast on a potion that boosts stats (such as a strength potion), the caster distributes 1 dose to each player within a 3x3 square area of the caster. Players must have Accept Aid on in order to benefit from this spell. Because Saradomin brew and Zamorak brew lower some skills and deal damage respectively, Boost Potion Share will not function.
Fishing Guild Teleport icon Fishing Guild Teleport 85 3Law3Astral8Water 89 Teleports the caster outside the door of the Fishing Guild.
Tele-group Fishing Guild icon Tele-group Fishing Guild 86 3Law3Astral10Water 90 Teleports the caster along with anyone within a 3x3 square area outside the door of the Fishing Guild. Players must have Accept Aid turned on in order to be teleported by this spell.
Plank Make icon Plank Make* 86 1Nature2Astral15Earth 90 Turns one log into a plank, without need of the sawmill. Coins are still required to convert a log into a plank, but the amount is decreased.
Catherby Teleport icon Catherby Teleport 87 3Law3Astral10Water 92 Teleports the caster near the bank in Catherby.
Tune Bane Ore icon Tune Bane Ore 87 2Astral4Earth1Bane ore Tunes Bane ore against a specific creature.
Tele-group Catherby icon Tele-group Catherby 88 3Law3Astral12Water 93 Teleports the caster along with anyone within a 3x3 square area around the caster near the bank in Catherby. Players must have Accept Aid turned on in order to be teleported by this spell.
Ice Plateau Teleport icon Ice Plateau Teleport 89 3Law3Astral8Water 96 Teleports the caster to the member's half of the Ice Plateau in level 53 Wilderness. When cast, there is no warning provided to the caster that the spell teleports them to the wilderness.
Tele-group Ice Plateau icon Tele-group Ice Plateau 90 3Law3Astral16Water 99 Teleports the caster along with anyone within a 3x3 square area around the caster to the member's half of the Ice Plateau in level 53 Wilderness. Players must have Accept Aid turned on in order to be teleported by this spell. Before being teleported, all players will be warned that they are about to teleport into the Wilderness and given an option to cancel.
Disruption Shield icon Disruption Shield** 90 3Blood3Astral10Body 97 The next successful hit the caster receives from another player or NPC is negated.
Heal Other icon Heal Other 92 1Blood3Law3Astral 101 When cast on another player, the caster takes damage equal to up to 75% of their current life points and heals the targeted player, who must have Accept Aid on in order to be healed.
Trollheim Teleport (Lunar) icon Trollheim Teleport** 92 3Law3Astral10Water 101 Teleports the player to the farming patch on Trollheim. This spell requires My Arm's Big Adventure to be completed in order to be cast.
Tele-group Trollheim icon Tele-group Trollheim** 93 3Law3Astral20Water 102 Teleports the caster along with anyone within a 3x3 square area to the farming patch in Trollheim. Players must have Accept Aid turned on in order to be teleported by this spell. This spell requires My Arm's Big Adventure to be completed in order to be teleported.
Vengeance Other icon Vengeance Other 93 2Death3Astral10Earth 108 When cast on another player, the targeted player gains the Vengeance effect: The next time the targeted player is damaged by a monster or other player, 75% of the damage dealt is rebounded back to the damaging monster or player. The targeted player must have Accept Aid turned on in order to receive the Vengeance effect. The effect ends if the targeted player logs out without being hit.
Vengeance icon Vengeance 94 2Death4Astral10Earth 112 The caster receives the Vengeance effect, which will recoil 75% of damage dealt the next time the caster is hit by a monster or player. However, the effect wears off if the caster logs out before being hit.
Vengeance Group icon Vengeance Group** 95 3Death4Astral11Earth 120 The caster and any players within a 7x7 area of the caster (up to 50 players at once) receive the Vengeance effect. All other players must have Accept Aid on.
Heal Group icon Heal Group 95 3Blood6Law4Astral 124 The caster takes damage equal to up to 75% of their remaining life points and heals all players within a 3x3 square around the caster. Players must have Accept Aid on in order to be healed by this spell.
Spellbook Swap icon Spellbook Swap* 96 1Law2Cosmic3Astral 130 Allows the caster to cast a single spell from another spellbook. Can be cast repeatedly in order to allow several spells from other spellbooks. As usual, Desert Treasure must be completed in order to cast Ancient Magicks.
Borrowed Power icon Borrowed Power** 99 3Astral Same as the spell used. Allows the caster to (with the aid of an Arcane Capacitor Necklace) cast various spells from the standard spellbook a number of times. Although autocasting is not available, the player is not forced to repeatedly switch spellbooks.

Trivia[]

  • No Lunar spells use chaos runes or soul runes.
  • Of the various combination runes, only steam, smoke and mud runes can be useful for Lunar spells, as no Lunar spells use combinations of air and earth runes, fire and earth runes or water and air runes.
  • Currently, Polypore Strike is the only spell in this book that can be autocasted due to the fact that there are no other combat spells.
  • When the rest feature was added, the life point restore rate for the Dream spell was changed from three times faster to five times faster, then changed again in July 2016 to ten times faster in order to reflect changes made due to the EoC update.
  • On 28 July 2009, the Lunar spell book received a graphical update.
  • Prior to its removal, Energy Transfer icon Energy transfer was a Lunar spell that when cast on another player, the targeted player received 100% of the caster's special attack energy and some run energy. This could only be cast in a multi combat area and only if the caster had a full special attack bar. It required level 91 magic and three astral runes, two law runes and one nature rune to be cast. It was removed with the introduction of the Evolution of Combat because special attack bars were removed, rendering this spell nearly useless.
  • The Moonclan state that Lunar magic comes from the power of Gielinor's moon, which has since been revealed to be Zanaris. This may explain why the Lunar staff is a modified Dramen staff, the item used to reach Zanaris.
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