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Lumbridge Home Teleport

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Lumbridge Home Teleport
Image:Lumbridge home port icon.png
Members only? No
Level 0
Cost Free (see article)
Spellbook All
Experience 0
Quest None
Lectern None
A player using the Home Teleport spell
A player using the Home Teleport spell

Lumbridge Home Teleport is a Magic spell available to all players, and provides a teleport every half an hour (real-time) to Lumbridge with no rune requirements.

It takes around 10 seconds to cast the spell, and it can be interrupted by combat or poison damage. Furthermore, the spell cannot be cast during combat, and thus cannot be used to escape a fight. This is in contrast to Lumbridge Teleport, which can be cast instantly at any time, but which requires runes.

The spell was introduced on the 27 September 2006 in Update:Skill Tutors[1]. On the 15 May 2007 (Update:Dream Mentor), a Home Teleport Spell was updated to be included in all spellbooks[2]. A player can now return to Lumbridge (normal), Edgeville (Ancient Magicks), or Lunar Isle (Lunar Magicks) depending on which spell book is open.

Players can stand in Lumbridge Home Teleport.
Players can stand in Lumbridge Home Teleport.

There is an unfixed glitch where a player is standing in the circle, see right, this can be achieved by casting the spell then using the emote Goblin Salute. Another glitch that occasionally happens is that the book the player reads is visible if the camera is rotated behind the player.

There has been a wide controversy of the values of this spell and the Lumbridge Teleport Spell among players.

One of the most common issues raised by players is that the Home Teleport spell removes a great deal of risk from the game (since players can visit any area and have a means of escape). At the same time, players have said the spell is helpful in encouraging new players to visit dangerous areas they would not have otherwise visited, thus helping to support new updates. Another argument is that in Runescape Classic, dueling everywhere was allowed which provided "free teleport" to Lumbridge. Lumbridge teleport now replaces the function of it.

Remember, you cannot use Ancient Magicks or Lunar Spells if you are using regular Magic.

[edit] Trivia

  • When the spell first came out, the player could activate the spell, and after drawing the circle, click on the minimap. In this case, the player would walk to the spot with a white ring following him/her at his/her feet, though the player would not be teleported. This was shortly fixed after the bug was reported.


Teleportation
Normal spellbook: Lumbridge Home | Varrock | Lumbridge | Falador | House | Camelot | Ardougne | Watchtower | Trollheim | Bounty Locate | Ape Atoll
Tele-other: Lumbridge | Falador | Camelot
Ancient Magicks: Edgeville Home | Paddewwa | Senntisten | Kharyrll | Lassar | Dareeyak | Carrallangar | Annakarl | Ghorrock
Lunar spells: Lunar Home | Ourania | Moonclan (group) | Waterbirth (group) | Barbarian Outpost (group) | Khazard (group) | Fishing guild (group) | Catherby (group) | Ice Plateau (group)
Oldak's Teleport Spheres: Dorgesh-Kaan Sphere | Goblin Village Sphere | Plain of Mud Sphere

[edit] See also

[edit] References

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