This armour has a set effect called Karil's Taint that may be activated when all pieces of Karil's equipment are worn. The effect causes successful attacks to have a chance at reducing the target's Magic by 5 levels.
When killed in the Wilderness, it will convert into 275,000 coins.
|Lucky Karil's coif||-||-||-||-||-||-||297||0||0||-||-||-|
|Lucky Karil's top||-||-||-||-||-||-||341||0||0||-||-||-|
|Lucky Karil's skirt||-||-||-||-||-||-||326||0||0||-||-||-|
|Lucky Karil's crossbow||Bolt||892||1486||-||-||-||0||0||0||-||-||-|
Barrows equipment degrades as it is used. Equipment received from the Barrows minigame is fully repaired and can be used for 100,000 charges of combat until it degrades completely and requires repair before it can be used again; it does not suffer in performance as it degrades from fully repaired to fully degraded. The remaining charges of Barrows equipment can be checked by right-clicking it and selecting 'check-charge'. Additionally, Barrows equipment may only be traded if fully repaired or fully degraded. Items lose 20% charge if reclaimed from a gravestone after dying.
There are two ways to repair Barrows armour. Players can talk to any of the NPCs listed below and they will repair the items for a price, or repair the pieces themselves using an armour stand in any player-owned house for a reduced cost based on their Smithing level. The equipment can be repaired at any stage, and the cost will be adjusted according to how much it has degraded. The repair costs below are as if the equipment has fully degraded.
The following NPCs can repair the armour:
- Bob - the axe seller in Lumbridge
- Tindel Marchant - the weapon and armour repairman at Port Khazard
- Dunstan - the smith in Burthorpe
- Squire - in the workshop area of the Void Knights' Outpost
| Costs to repair|
|NPC||POH armour stand|
|Level 1 Smithing||Level 99 Smithing|
|The price is exactly 50% when operating a Smithing cape.|