Lucien
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| “ | Do you know who you address? I am Lord Lucien of the Mahjarrat, Master of the Thousand Curses, look upon my works and despair! | ” |
| | |
| Release date | 26 November 2008 (Update) |
|---|---|
| Combat level | 156 |
| Race | Mahjarrat |
| Members NPC? | Yes |
| Quest NPC? | • While Guthix Sleeps • Ritual of the Mahjarrat |
| Location | Several |
| Sells items? | No |
| Gender | Male |
| Examine | A Mahjarrat of incomprehensible power. |
| | |
| Release date | 14 September 2011 (Update) |
|---|---|
| Race | Mahjarrat |
| Members NPC? | Yes |
| Quest NPC? | • Ritual of the Mahjarrat • Nadir |
| Location | Ritual Site |
| Sells items? | No |
| Gender | Male |
| Examine | • A Mahjarrat of incomprehensible power. • My commanding officer, amongst other things. (During Nadir) |
| | |
| Release date | 17 June 2002 (Update) |
|---|---|
| Combat level | 20 |
| Race | Unknown (secretly Mahjarrat) |
| Members NPC? | No |
| Quest NPC? | Temple of Ikov |
| Location | Flying Horse Inn and house near the River Lum |
| Sells items? | No |
| Gender | Male |
| Examine | He walks with a slight limp. |
| | |
Lucien is an extremely powerful Mahjarrat and necromancer. He arrived in Gielinor in the Second Age with the rest of his kin from their homeland of perpetual warfare, Freneskae, prior to the commencement of the historic God Wars. Following the banishment of Zamorak, Lucien seemingly diminished in strength, but he has slowly but surely begun to return to power. He is now regenerating all of his former skill, and it is soon shown that he is planning to threaten Zamorak's authority by positioning himself as the undisputed Lord of the Mahjarrat, presumably by using the Stone of Jas and Staff of Armadyl (both of which are among the most powerful divine objects in the universe) to afford him control over the foundations of life in Gielinor.
With these two objects, many believe he may be powerful enough to be considered a god, or at least the most potent Mahjarrat to ever exist (perhaps surpassing even Zamorak before the rebellion). Furthermore, Lucien could have become the successor of the God of Chaos (Zamorak) if his plot to overthrow him and lead the clan of the Mahjarrat into the future ultimately succeeded.
In his search for Elder Artefacts and other objects that might harness enough power for Lucien to rise above the others of his kin, he acquired the Staff of Armadyl and the Stone of Jas. During the eighteenth Ritual of Rejuvenation Lucien acted as the Mahjarrat's leader and made the decision whom to sacrifice alone. He is eventually defeated by a trio of dragonkin for abusing the Stone of Jas.
Skills and Abilities
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In physical combat, Lucien appears laughably weak. During Temple of Ikov, he appears as a frail old man, and teleports away after enduring only one lifepoint of damage. Viggora, a former ally of Lucien, who was condemned to an eternity as a spirit by Zaros for his role in serving as one of Zamorak's principal bodyguards, commented that his efforts to lift a sword were amusingly pathetic.[1]
Despite his lack of strength during the quest, it has been proved that he is far more powerful than he leads to believe. His initially unimposing physique appears to be the result of a spell or years of isolation. Lucien is capable of summoning vast Undead armies large enough to besiege cities and has even been rumoured to possess the magical ability to conceal divine artefacts and assume control over them. He is also able to read minds and even slightly control them, as shown when you try to kill him without an Armadyl pendant. He is also very intelligent, unlike certain other Mahjarrat (such as Khazard). Lucien appears to be learned in ancient lore, particularly where valuable artefacts are concerned.
As Lucien is a Mahjarrat, he is far more dangerous than any human. He has lived for over six thousand years since his arrival in Gielinor from Freneskae, and has the ability to enter a state of healing that will repair all but the most severe wounds. He likely possesses multiple physical forms, as do most Mahjarrat, but it would appear that his primary form is an intimidating lich. When empowered by an Elder Artefact, he can summon a considerable amount of beasts without even showing one bit of exhaustion. It is assumed that he faces no limitations in summoning, suggesting he may have mastered the secrets therein. His trademark spell, a black ball of energy, and dark skulls that emerge from the his body can incinerate opponents. Lucien is also able to easily deflect an attack like he did with Hazelmere. The Staff of Armadyl magnifies the power of its user so much that it impressed Movario very much, who stated in his research notes:
| “ | I steel myself at this thought - his powers have increased significantly since he acquired the staff and I remember the stench of death and overwhelming magic that surrounds him. The degree of his spell-casting and incantations have started to border the insane. | ” |
— Movario
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Movario also wrote that Lucien is able to perform the incantation of 'Daemonicas Abhoris', the dark art of binding demons to a perpetual state of simultaneous torment and healing, which was considered to be impossible. He showed off this ability when he summoned two tormented demons to fight his adversary. He refers to the demons as 'lowly', despite their massive strength.
History
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Arrival on Gielinor
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In the Second Age, the Menaphite god Icthlarin brought the Mahjarrat to Gielinor from Freneskae. The Mahjarrat, Lucien among them, had been enslaved by the desert god, although some have suggested that they never fully succumbed to his rule.
For years the Mahjarrat served under their master, their war-like abilities frowned upon by Icthlarin. Two stories tell of their freedom from Icthlarin's rule. One states that Icthlarin was disgusted with their cruelty and abandoned them. Another says they willingly joined the god Zaros and were liberated from Icthlarin's reign. Whatever the case, Zaros soon saw their usefulness and rallied them to his side. With their assistance, Zaros established a kingdom of unrivalled size and power, stretching to include modern-day north-western Morytania, Misthalin, Asgarnia (it is unknown if the southern parts of modern Misthalin and Asgarnia also were part of the Zarosian empire), and the entire Wilderness - then known as Forinthry.
Zamorak's Betrayal
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Amongst the Mahjarrat's substantial numbers was Zamorak, a warlord that proved his strength on the battlefield countless times. He soon rose to the position of general, making him one of the most influential individuals in Zaros's army. Yet, despite his favour with the god, Zamorak had long silently plotted against the Empty Lord, and had already gained a considerable following. Amongst his followers was Lucien, a Mahjarrat who craved power and ancient knowledge above all else.
Through a long series of events, the Staff of Armadyl fell into Zamorak's hands. Believing a god weapon could have the strength to overthrow Zaros, he led an army to Zaros's fortress and assailed it. Using Perjour's duplicate journal to hide his thoughts from Zaros, he and his following approached his castle under the pretence of discussing war plans.
Zamorak attacked Zaros in his own chamber, while his allies, such as Lord Drakan and his relatives, Thammaron, Enakhra, Zemouregal, Hazeel and Viggora, fought his bodyguards outside. If Lucien had not been otherwise preoccupied, he most likely would have fought alongside the rebels. Fortunately for the rebels, this was not necessary, seeing that the Saradominist mage Dhalak had, upon hearing about Zamorak's possession of the staff from Lennissa, placed an enchantment upon the staff that would make it undetectable by Zaros. Through pure luck, Zamorak impaled the Empty Lord and stole his godly powers. Zaros slowly faded from existence, cursing all those who aided Zamorak, and left his body to avoid dying, lingering on as a vengeful spirit. Lucien, his blood flowing with powerful magics, was unaffected. It seems that he was the one who discovered the Saradominist spy Lennissa, though he knew she could come in useful at another time.
The gods, despite their rivalry, banished Zamorak for "slaying" one of their own. Lucien was amongst those that went into hiding in order to ensure his survival. Zamorak's banishment, however, was not to last.
The God Wars
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Zamorak soon returned and rallied behind him an army with which he could conquer the world of Gielinor. Many other gods had also gained power, and soon a series of wars would engulf the world for hundreds of years, bringing it to the brink of destruction. Lucien returned to Zamorak's side, using his necromancy abilities to assist his Lord. As few documents survived the Wars, little is known of Lucien's exact role. When Guthix awoke and ended the Wars, Lucien began to operate silently, secretly working to aid Zamorak in his return to power. It is revealed in While Guthix Sleeps that Lucien views himself as the successor of Zamorak, and he is willing to betray the God of Chaos in order to attain control over the Mahjarrat.
The Search for Bilrach
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Shortly after the 17th Ritual of Rejuvenation, Lucien is informed by his daughter, Moia, that somebody has tried to move the Ritual Marker. After a discussion with Zemouregal, he deduces that only a Mahjarrat would try to take the stone, and after checking which Mahjarrat were absent from the ritual, he sends Moia to go and find Bilrach.
Lucien heard little from Moia for almost 500 years, and what little he did hear was disappointment. But in the year 168 of the Fifth Age, Moia, now an old woman, informs Lucien that she has found a peninsula, dubbed Daemonheim a year later, with a large dungeon complex, ruled over by someone called Bill. Moia suspects that Bill is Bilrach, and ventures to the bottom of the complex to prove so to her master, where she finds the missing Ritual Marker, warped and infested by the nature of the floor, and Bilrach. However, at this point he seems to have completely lost sanity. Moia tells Lucien that she has found Bilrach, and he asked Moia to either try to kill him, or bring him to him to be used as sacrifice in the upcoming 18th Ritual. As Moia, whether by her own choice or not, joins Bilrach's cause and Lucien does not hear any more from Moia.
The Siege of Varrock
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For two thousand years, Lucien would remain relatively quiet, forgotten by most save the Guardians of Armadyl. However, he was far from finished.
After the breaking of the Shield of Arrav, Lucien started amassing an undead army. Before the shield was broken he couldn't attack Varrock, as it would block his magicks and he was physically not strong enough to lead a successful siege. However, fortune was smiling upon him. In the year 154 of the Fifth Age, Lucien used this army to lead a massive assault on the city of Varrock. Assisted by powerful mages such as Solus Dellagar, Lucien's undead army seemed unstoppable. But Varrock, still supplied with runes, was able to defeat Lucien's army easily. In fact, he was defeated so quickly that the majority of the population never learned his name, and only a few (most prominently the Temple Knights) ever fully understood the attack. After this incident, Lucien fled back into the shadows with seemingly no disappointment.
It is unknown exactly what Lucien's goal in attacking the city was. Given his intelligence, it is unlikely he would have been defeated so easily unless he had a goal other than taking the city. Since Lucien intended to rally the Mahjarrat behind him, it's widely assumed that Varrock would have been his first target in any hypothetical invasion.
Despite his frail exterior during the siege of Varrock, Lucien's power reached its peak in While Guthix Sleeps, as evidenced by his ability to annihilate opponents with surprising ease. He appears to be immune from certain attacks, as he absorbs a spell cast by Hazelmere before proceeding to reduce the valiant gnome to ashes.
The Quest for the Staff of Armadyl
Edit



In the current year 169 of the Fifth Age, Lucien enlisted the assistance of an adventurer. At the time, he was assuming the form of an incredibly frail man who covered his face with a hood. Not telling the adventurer who he was, he asked them to retrieve an ancient artefact known as the Staff of Armadyl from a temple north of East Ardougne. The adventurer took one of two routes: they either took the staff from the Guardians of Armadyl and delivered it to Lucien, or they learned of his true identity and attempted to kill him, only for him to teleport away. However, the efforts of the adventurer who guarded the staff were in vain. Movario was able to steal the staff from the Guardians of Armadyl, as said in a note handed to the adventurer by a Guardian of Armadyl. Idria seems to be leading them in their effort to retake the staff and, as a consequence, ensure that Lucien does not reach the state of godhood.
After the quest he headed for the North to prepare for the Ritual of Rejuvenation. What he needed the staff for was initially unknown, but it was revealed in While Guthix Sleeps that he believed it would be indispensable for his plan to attain godhood. He appears to have perceived the player as a distinct threat to his ambitions, as he attempted to dispose of the player twice by attacking them directly (which was interrupted by the arrival of Hazelmere) and summoning two Tormented demons to seal their destruction as he teleported away with the coveted Stone of Jas. Considering that he is a Mahjarrat, Lucien was likely aware that the player was able to survive.



Search for the Power Source
Edit



Lucien recently has begun to search for a power source of unknown nature. Enlisting the help of a mortal mage and warrior, Movario and Darve, he has begun to tirelessly search for the mysterious source of energy. Movario and his intellectually lacking assistant are currently investigating the Dorgesh-Kaan South Dungeon, where they believe the energy may be slumbering. If players have a Pendant of Lucien equipped, they elaborate on their plan.
Ultimately, it is revealed that the "power source" Lucien was searching for is the Stone of Jas, an artefact the Gods made use of to construct the world and introduce magicks into it via runestones. With the stone, the Mahjarrat believes that he will be able to assume control over life itself, in addition to absolute authority over all of the magicks in the realm. Presumably, he intends to use the stone to overwhelm Zamorak and force the kingdoms of the world into submission.
It is disclosed in While Guthix Sleeps that Movario's loyalty to Lucien is not unwavering, as he comments that no deal for his master possessing their ultimate discovery, the Stone of Jas, is "set in stone" for the moment. However, Movario himself concedes that the force emanating from Lucien is unmistakably strong and worthy of admiration, as evidenced when is able to detect the Mahjarrat in the Ancient Guthix Temple before he materialises.
With Darve, he flees from the Temple of Guthix at the end of While Guthix Sleeps, having been unsuccessful in his effort to receive more time with the Stone of Jas.
Relations with Zemouregal
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Early 169, Lucien attempted to establish an alliance with the necromancer Mahjarrat Zemouregal, who was also his cousin. Sharathteerk, the latter's gargoyle ambassador, revealed that Lucien was also in search of an unknown artefact (the Stone of Jas, Guthix's foremost tool in establishing runestones) and that an alliance would be beneficial to both. Zemouregal dismissed the Stone as a non-existent fairy tale and decided to simply continue with his attack on Varrock, thus rejecting the proposal. This refusal evoked a form of anger toward Zemouregal inside Lucien, which would later prove disastrous for Lucien.
Erecting a Spy Network and Obtaining the Stone
Edit



Soon, Lucien shed his frail form and reveals himself to be a very powerful Mahjarrat capable of raising the undead later in 169 of the Fifth Age. While sending Movario around the world to seek the Stone, Lucien established a waterproof spy network himself that allowed him to be informed of everything that happened in important location. A group of disguised spies were placed in Draynor Village and Lucien hired lots of mercenaries as well. Finally, he made a deal with Lord Daquarius and whoever the leader of the Dark Warriors' Fortress is, securing the aid of the Kinshra and Dark Warriors. In the catacombs of the Kinshra, many dozens of elite Kinshra soldiers and elite dark warriors, mages and archers were trained. They were overseen by another of Lucien's associates, a mysterious wizard by the name of Dark Squall. Inevitably, Lucien's schemes leaked out and the underground druid organisation Crux Eqal got ear of his spies and his ambitions to rule Gielinor.
Crux Eqal immediately took action. They told Radimus Erkle, grand vizier of the Legends' Guild, that they needed superb adventurers for a mission on Karamja, not telling him the truth for his own good. This was a smart move, because, when this adventurer accepted the job and was told the real story by Crux Eqal's leader Thaerisk Cemphier, they were immediately attacked by two assassins of Lucien. These were defeated, however, and the adventurer was sent to find Movario's Base, where they found his notes and learnt of his mission. They were then asked to make contact with Idria, a marshal of the Guardians of Armadyl. At the Guardians' base, however, the adventurer witnessed a surprise attack by Lucien's mercenaries, who slaughtered the Guardians. The adventurer managed to defeat them and the surviving guardians redirected them to Idria, who was hiding in the Forester's Arms Inn in Seers' Village. Crux Eqal and Idria subsequently moved to Falador, where Sir Tiffy Cashien allowed them to use the White Knights' Castle as a base of operations. An alliance was formed between Crux Eqal, Thaerisk being their representative, the Guardians of Armadyl, represented by Idria and the Temple Knights, represented by the priest Akrisae Kolluym. The alliance's sole goal became to exterminate Lucien.
The alliance recruited a band of eight extremely powerful heroes to apprehend the Mahjarrat: Harrallak Menarous, overseer of the Warriors' Guild; Sloane, master of strength; Ghommal, tall doorman of the same guild; the three slayer masters Turael, Mazchna and Duradel; Cyrisus, a combat-addicted adventurer and finally, Hazelmere the Ethereal, a legendary and extremely powerful gnome. The adventurer was also sent to rescue Akrisae's assistant Silif, who had been captured by Dark Squall while infiltrating the catacombs after one of Lucien's spies, captured by the adventurer, had revealed his leader to be the squall under the influence of a truth serum. After freeing him from jail, the adventurer discovered that Dark Squall was none less than Surok Magis, the leader of the Dagon'hai. They quickly planted a teleorb into Surok's pocket and teleported to Falador before they could be harmed. The adventurer disguised themselves as Surok and Thaerisk performed a teleswitch, locking Surok in a cell in Falador and teleporting the disguised adventurer to Surok's office. There, they used a special spell to teleport to Lucien's Camp south of the ritual site where they witnessed his display of power.






Using the ancient spell Eki tha nke rius Zanka Tdaterius, Lucien summoned a dozen of undead heroes to fill his army. The adventurer's identity was then compromised as Lucien noticed that "Surok" was really the adventurer and, immensely empowered by the staff of Armadyl, fired a powerful spell at them. The spell was evaded and hit two elite Kinshra knights instead, immediately incinerating them to dust. At that point, the octet of heroes arrived and they took the fight to Lucien. Mazchna and Harrallak took on the undead while Duradel and Sloane approached the Mahjarrat. Before they could even think of hitting him, Lucien killed them with no effort whatsoever. Hazelmere charged a very powerful attack, sending a barrage of crystals at Lucien, but, where almost any other opponent would have succumbed, the crystals simply bounced off Lucien. Cyrisus and Turael each attacked Lucien, but before they could touch him, their weapons broke by Lucien's force field. As Ghommal joined them, Lucien fired yet another spell, obliterating the three warriors before reducing the ancient gnome to ashes. Enjoying the sight of what he's done, Lucien takes his undead soldiers and teleports away, leaving Mazchna and Harrallak the sole survivors. Thus Hazelmere's vision, in which the adventurer wore colours of evil but fought for good and where Hazelmere did battle and died, was fulfilled.



The alliance proceeded to send the adventurer to the Tears of Guthix cavern, where Movario had been seen doing research. The adventurer managed to descend into the chasm before Movario and they discovered a huge and ancient temple to Guthix. After unlocking a massive door, they found the very Stone of Jas on a pedestal. Touching it released a vision of a Fremennik warrior becoming a Lunar mage due to the Stone and then the Stone's guardian, a balance elemental created by Guthix, was summoned. The adventurer defeated the elemental and Movario and Darve arrived to snug away the Stone. Then, however, Lucien himself teleported in. He revealed that he intends to use the Stone of Jas to undermine Zamorak's authority and raise himself as the leader of the Mahjarrat (presumably by encouraging an uprising to dethrone Zamorak). He remarked that he would use the Stone of Jas' ability to regulate life forces in order to enslave the kingdoms of Gielinor and re-establish Mahjarrat authority in the realm. At the Ancient Temple of Guthix, he teleported away with the Stone of Jas (even though Movario warned him that his research on the artefact was not yet complete) and cast Daemonicas Abhoris, summoning two powerful tormented demons to finish off the adventurer, stating that in order to be worthy of being one of his followers, one must defeat one of them. With the help of Idria and a power boost from the Stone, the adventurer slew the demons. Movario then secretly left Lucien's service, out of repulsion of how he treated such an ancient artefact.
Lucien, however, had won, now owning two Elder Artefacts. Meanwhile, the slaying of the balance elemental and the abuse of the stone released the Dragonkin, defenders of the stone and enslaved to do so by Jas, from their castle, and they began the hunt for Lucien, the "false user", as was their duty.
The 18th Ritual of Rejuvenation
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Still in 169, Lucien participated in the 18th Mahjarrat Ritual of Rejuvenation. When the adventurer was sent by Crux Eqal to teleport the Stone to Falador, they accidentally touched it, triggering Lucien's alarm system to teleport them out. They met with Sir Tiffy Cashien on the surface and they, along with Ali the Wise, a battalion of Temple Knights and Akrisae arrived at the ritual site near Ghorrock, they were ambushed by General Khazard, who revealed Ali to be the Zarosian Mahjarrat Wahisietel. After Khazard's defeat, the group approached the ritual marker, where Lucien appeared and began to mock and attack the group. As Tiffy called in Idria with reinforcements, Lucien summoned four enhanced ice titans to kill the group while duelling Wahisietel himself. He had also planned to summon an army of ice monsters called glacors, but these had been killed by Kuradal, vindictive daughter of Duradel, whom Lucien had slain.
After the titans' defeat, Lucien became angrier and summoned about twenty ice demons, ordering them to destroy his adversaries. Sliske then arrived and, with lots of effort and with the help of Sliske's wights the Barrows Brothers the demons were defeated. Enakhra then teleported in, and demanded a vote in the choice for the sacrifice, but Lucien contradicted her, stating that the most powerful gets to choose the sacrifice. Akthanakos arrived followed by Zemouregal, who attempted to convince his cousin to sacrifice a Zarosian. Azzanadra, Khazard and Hazeel finally arrived to the scene and a quarrel began over whom to sacrifice. As the Mahjarrat were arguing, Lucien angrily silenced his kin, shouting that they are all weak before revealing he had already decided whom to sacrifice. He pulls up Jhallan in his frozen state from out of the ground, declaring that he will be the sacrifice because he was the weakest of all the Mahjarrat still alive and because of his attempt to rejuvenate himself without participating in the ritual by hiding in the caves beneath the ritual site.
Wahisietel rejected this and attacked Lucien, insisting that he be sacrificed due to the threat he posed, which caused a fight between the Zarosian and the Zamorakian Mahjarrat to erupt. Zemouregal called Sharathteerk with zombies, but these were swiftly defeated by Sliske's posse. He then summoned Arrav, but the adventurer freed him from Zemouregal's curse using his heart. After he was released from the Zemouregal's control, Arrav went berserk and sent flurry after flurry of attacks at Zemouregal, who was clearly not able to withstand the attacks of both Arrav and Azzanadra and thus he begged his cousin for help. Lucien refused to help him, however, more focused on his own problems, which prompted Zemouregal to turn on him and convince the rest of the Mahjarrat to do the same. All the Mahjarrat then began to attack Lucien, but he managed to hold them all off until the time for the ritual arrives.



Lucien ceased battle and obliterated Jhallan thus rejuvenating all Mahjarrat. After being returned to full power, Azzanadra used several beacons he'd positioned previously to summon Zaros' power and deal two devastating blows to Lucien, which prompted him to bring out the Stone of Jas. He proclaimed his status as god and prepared to exterminate all Zarosians, but, Lucien tried to use the Stone, he accidentally summoned the Dragonkin guardians, who demanded that he release the Stone. Lucien defied the Dragonkin and a fight between Lucien and the Guardians of Jas began. Lucien at first seemed to be winning when he knocked the first opponent to attack, Sithaph, to the floor with the staff of Armadyl. As Lucien prepared to impale him, though, Strisath pulled him away, forcing Lucien to drop his staff, before also being pulled to the ground by Lucien's massive strength in the latter's retaliation. Lucien's seeming victory did not last, though; as he looked down on the Dragonkin's bodies, Sakirth, who had not been seen before, sneaked up behind Lucien, took hold of the staff and hit Lucien over the head from behind (shattering the staff's orb in the process). Lucien fell to the ground and, before he could do anything, Sakirth impaled Lucien in his chest with the staff's shaft. With a loud cry of agony, the False User's life was ended. The Dragonkin made a warning to the others and reveal their intention of destroying the cities, before flying off with the shaft of the staff.
After his death, Lucien's body was left lying on the ground, and he was not mourned by a single one of his former Mahjarrat allies, his cousin even referring to the events as "good riddance". His body later disappeared, leaving no trace of the Mahjarrat.
Gallery
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Trivia
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- Lucien was the first Mahjarrat to be released.
- Lucien had a combat level of 750 during Ritual of the Mahjarrat and a combat level of 800 after being rejuvenated. Since the Evolution of Combat update, he only has a combat level of 156 before being rejuvenated, and none afterwards.
- Lucien appeared on a RuneScape website front page banner, wielding the Staff of Armadyl. When the Ritual of the Mahjarrat quest was released, the RuneScape website front page banner again changed; this time to an animation of Lucien touching the Stone of Jas.
- During the While Guthix Sleeps quest, Lucien states: "I am Lord Lucien, Master of One Thousand Curses. Look upon my works and despair." The last part is a reference to the poem Ozymandias by Percy Bysshe Shelley where an inscription reads, "I am Ozymandias, king of kings. Look upon my works, ye Mighty, and despair!"
- In the Temple of Ikov quest, if the player refuses to help Lucien steal the Staff of Armadyl, Lucien says, "My daughter is more of a hero than you!" His daughter is later revealed in the Fremmenik Saga Nadir to be Moia.
References
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- ^ Viggora, "The Curse of Zaros", RuneScape. "Ha, when I think of someone like Lucien struggling to lift a blade, in some ways I was even their better!" *
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Akthanakos • Azzanadra • Bilrach • Enakhra • Hazeel • Jhallan† • Khazard • Kharshai • Lamistard† • Lucien† • Mizzarch† • Moia • Palkeera† • Ralvash† • Sliske • Wahisietel • Zamorak • Zemouregal |




