|Most enemies have a 25% chance to drop an additional high-level resource. (5 minute cooldown.)|
|Release date||25 January 2016 (Update)|
|Gizmo type||Weapon, Armour|
Looting is an Invention perk that has a chance of adding an additional item to a monster's drop pile when it dies. The perk has a 5 minute cooldown and is unaffected by any drop modifiers, such as Slayer masks.
When the perk triggers, one of the following messages appears in Chat:
- Your Looting perk adds a raw cavefish.
- Your Looting perk adds a raw rocktail.
- Your Looting perk adds adamantite ore.
- Your Looting perk adds magic logs.
- Your Looting perk adds runite ore.
The average value of loot obtained via the looting perk is 44,374 coins per hour; a maximum of 129,528 coins an hour if only runite ores are obtained, or a minimum of 7,896 coins an hour if only magic logs are obtained.
As augmenting a tier 70 two-handed, main-handed, or off-handed weapon with the looting perk would cost players an average of 167,105 coins, 111,404 coins, and 55,702 coins an hour to operate respectively, it is suggested to not augment a weapon with looting if the player is only interested in generating additional profits.
|Material||Rarity||Perk ranks with X materials|