Looting is a term that was used before the gravestone update. It describes players who would wander around the Wilderness and other dangerous areas looking for valuable items. This was sometimes frowned upon, because it was a way to obtain drops from other players with little to no effort. Many players created level three accounts with the sole purpose of grabbing other players drops. They would either real-world trade them or transfer to their main accounts. With the return of the wilderness and free trade to their original state, looting is now possible again.
- Looters were usually level three, making most player-killers unable to attack them.
- Looters sometimes trained Defence levels.
- Looters sometimes used telegrab, useful in situations where they were separated by a physical boundary, or in situations when they might not get the loot before it is picked up by another player.
- The more high-risk area one ventured in to, the more loot they may have received.
- A low levelled looter would usually get more loot than a higher levelled looter since the higher levelled looter's left-click option would be to attack the low levelled looter, forcing him to right click to pick up the loot while the low levelled looter could spam the left mouse button over the loot.