Lockpick
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| Members only? | Yes |
|---|---|
| Quest item? | Yes |
| Tradeable? | Yes |
| Equipable? | No |
| Stacks? | No |
| High Alchemy | 12 coins |
| Low Alchemy | 61 coins |
| Destroy | Drop |
| Store price | 20 coins |
| Exchange price | 220 coins update |
| GE Database | Look up price |
| Examine | For picking tough locks. |
| Weight | 1 kg |
Click to enlarge | |
A Lockpick is an item that members can use via the Thieving skill to open a locked door more easily. Some locked doors even require a lockpick to open them.
Players can obtain a lockpick by picking rogues' pockets (with level 32 Thieving[1]), by picking bandits' pockets (with level 53 Thieving[2]), or by buying it from another player. They can also buy one from Martin Thwait in the Rogue's Den[3], but they must have at least 50 Thieving and 50 Agility to do, and can also be obtained by looting a Young impling jar.[4]. There is a spawn near the end of Yanille Agility Dungeon in the small room containing the pile of rubble that has to be climbed before fighting Salarin the Twisted. To access this room, a player will require either 57 Agility to cross the monkey bars or 82 Thieving and already be in possession of a lockpick to open the door in the basement of the house beside Yanille bank. Its inventory picture looks like a golf club.
[edit] Uses of lockpicks
Doors:
- A gate leading to a small mining area in Ardougne Sewers
- A door in the second floor of Ardougne Castle
- Two doors near the East Ardougne marketplace
- Pirates' Hideout in deep Wilderness
- Entrance to the H.A.M. base west of Lumbridge
- Entrance to Yanille Agility Dungeon from the basement of the house beside Yanille bank.
Thieving:
- The Hemenster arrow chest requires a lockpick to open
- All chests in Dorgesh-Kaan require lockpicks to open
Quests:
- Several lockpicks are required in Desert Treasure
- A lockpick is needed in the Legend's Quest
Minigames:
- Easier door opening in Pyramid Plunder
