|Release||17 September 2009 (Update)|
|A being of ore and minerals.|
|Equipment XP (2H/MH & Armour/OH)|
|21 / 14 / 7|
|1||156||Living rock creatures|
4 ticks (2.4s)
Living rock strikers are be found throughout the Living Rock Caverns. Released along with the Living Rock Caverns on 17 September 2009, their death results in remains which can be mined to receive living minerals and 25 Mining experience, but a Mining level of 73 is required. These minerals serve as bait for fishing rocktails at level 90 Fishing. Furthermore, equipping all pieces of the Magic golem outfit renders all living rock creatures non-hostile.
A set of Verac's Armour is an effective method of killing Living Rock Strikers. This creature is weak to the crushing style of Verac's Flail, and their defences are sometimes bypassed due to its effects. With the use of a Bunyip familiar, you will be able to regenerate your lost health well within the time it takes to kill one striker.
Also, a set of Guthan's Armour is very effective at healing when fighting these creatures. Living rock strikers will only use their ranged attack if it is in combat with you and you are out of its melee range. This attack hits much more frequently and consistently harder than their melee attack. As with all other living rock creatures, the strikers are immune to the effects of poison. In addition, they are aggressive, but the player must be right next to them to be targeted.
As they are weak to melee, a player with around 80-85 attack can land hits often with a Chaotic longsword/Rapier or Abyssal Whip. Lower levels can use Protect from Melee or Protect from Range depending on combat style, as the strikers do not react to protection prayers.
A good area to go to while on a Slayer task is the eastern side. Go to the rope, then travel North-east to the large clearing. In that area should be 4 Living rock strikers grouped tightly together. This area is the spawning point for the Patriarch, which provides extra money and experience. This spot is also not near any Protectors, so it won't affect the experience rate or profit.
- ^ You must mine the Living rock remains.
|Represents a 90% confidence range based on a sample of 18,493 kills.|
1 charm is dropped at a time.
|Mud rune||3; 8||Common||2,187–5,832|
|Gold ore||3 (noted)||Common||465|
|Mithril ore||3 (noted)||Common||777|
|Adamantite ore||1 (noted)||Common||1,322|
|Silver ore||3 (noted)||Rare||198|
|Uncut sapphire||1 (noted)||Uncommon||1,056|
|Uncut emerald||1 (noted)||Uncommon||2,248|
|Uncut ruby||1 (noted)||Rare||2,674|
|Uncut diamond||1 (noted)||Rare||4,377|
|Rune pickaxe||1||Very rare||18,176|
|Spirit sapphire||1||Rare||Not sold|
|Spirit emerald||1||Rare||Not sold|
|Spirit ruby||1||Rare||Not sold|
|Starved ancient effigy||1||Very rare||Not sold|
|Court summons||1||Very rare||Not sold|
- Universal drops are dropped by nearly every monster outside of Daemonheim.
- These drops are dropped alongside main drops.
|Key token||1||Rare||Not sold|
- During their idle animation, they will either pat their left chest, or pluck a rock from itself, and take a short look at it before putting it back. This rock constitutes the missile of their ranged attack.
- If a Living rock striker drops a Starved ancient effigy or Divine tears, the effigy appears under it, in the south-western most square they occupy (similar to the drops of other monsters that are larger than 1 square). This is unlike their other drops, which appear on one of the squares outside the squares they occupy.
|Critter • Brawler • Protector • Striker • Patriarch|