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List of spells

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This is a complete 'list of spells' in the game, including magic from the Ancient, Lunar, and Dungeoneering spellbooks. The magic interface can be reached using the button on the top-right of the player interface. The maximum damages listed next to combat spells are the basic maximum hits. These increase by 1 per Magic level the caster has attained. Prior to the Evolution of Combat, there existed items that could increase maximum hits; these are listed here.

Icon Spell Level Runes Exp Category Spell Group Notes
Home Teleport icon Home Teleport 0 none 0 Teleport All Transports the caster to one of the lodestones. Locations can be found on the Lodestone Network page. It takes around 10 seconds to cast, gives no experience, and is interruptible by combat. Not useful at all as an Emergency teleport, but will suffice as a no cost teleport in a peaceful situation.
Home Teleport icon Dungeon Home Teleport 0 none 0 Teleport Dungeoneering Teleports the caster to the start point of the current Daemonheim dungeon they are in.in
Air Strike icon Air Strike 0 1 Air rune 5.5 Combat Standard Maximum of 48 damage per cast.
Confuse icon Confuse 3 1 Mind rune 13 Combat Standard Reduces the target's chance to hit by 5% for 1 minute.
Enchant Crossbow Bolt icon Enchant Crossbow Bolt (Opal) 4 1 Cosmic rune 2 Air rune 10 Opal bolts 5 9 Skilling Standard Enchants opal tipped bolts.
Water Strike icon Water Strike 5 1 Water rune 1 Air rune 7.5 Combat Standard Maximum of 48 damage per cast.
Enchant Level 1 Jewellery icon Enchant Level 1 Jewellery 7 1 Cosmic rune 1 Water rune 17.5 Skilling Standard Enchants sapphire jewellery.
Enchant Crossbow Bolt icon Enchant Crossbow Bolt (Sapphire) 7 1 Cosmic rune 1 Mind rune 1 Water rune 10 Sapphire bolts 5 17 Skilling Standard Enchants sapphire tipped bolts.
Earth Strike icon Earth Strike 9 1 Earth rune 1 Air rune 9.5 Combat Standard Maximum of 86 damage per cast.
Mobilising armies teleport Mobilising Armies Teleport 10 1 Law rune 1 Water rune 1 Air rune 19 Teleport Standard Teleport yourself to the Mobilising Armies command centre.
Weaken icon Weaken 11 1 Body rune 21 Combat Standard Reduces the target's damage dealt by 5% for 1 minute.
Fire Strike icon Fire Strike 13 1 Fire rune 1 Air rune 11.5 Combat Standard Maximum of 124 damage per cast.
Enchant Crossbow Bolt icon Enchant Crossbow Bolt (Jade) 14 1 Cosmic rune 2 Earth rune 10 Jade bolts 5 19 Skilling Standard Enchants jade tipped bolts.
Bones to Bananas icon Bones to Bananas 15 1 Nature rune 2 Earth rune 2 Water rune 25 Skilling Standard Converts all bones in inventory into bananas.
Air Bolt icon Air Bolt 17 2 Air rune 13.5 Combat Standard Maximum of 163 damage per cast, previously 120 damage with chaos gauntlets.
Curse icon Curse 19 1 Chaos rune 29 Combat Standard Increases the target's damage received by 5% for 1 minute.
Bind icon Bind 20 1 Nature rune 30 Combat Standard Prevents creatures from moving for 20 seconds, or players for 10 seconds.
Low Level Alchemy icon Low Alchemy * 21 1 Nature rune 3 Fire rune 31 Skilling Standard Converts items into coins, equal to the value if the item was sold at a General Store.
Water Bolt icon Water Bolt 23 2 Water rune 2 Air rune 16.5 Combat Standard Maximum of 220 damage per cast, previously 130 damage with chaos gauntlets.
Enchant Crossbow Bolt icon Enchant Crossbow Bolt (Pearl) 24 1 Cosmic rune 2 Water rune 10 Pearl bolts 5 29 Skilling Standard Enchants pearl tipped bolts.
Varrock Teleport icon Varrock Teleport 25 1 Law rune 1 Fire rune 3 Air rune 35 Teleport Standard Transports the caster to the centre of Varrock, by the fountain near the shop. Players who have completed easy Varrock Tasks may teleport to the south entrance of the Grand Exchange instead.
Enchant Level 2 Jewellery icon Enchant Level 2 Jewellery 27 1 Cosmic rune 3 Air rune 37 Skilling Standard Enchants emerald jewellery.
Enchant Crossbow Bolt icon Enchant Crossbow Bolt (Emerald) 27 1 Nature rune 1 Cosmic rune 3 Air rune 10 Emerald bolts 5 37 Skilling Standard Enchants emerald tipped bolts.
Earth Bolt icon Earth Bolt 29 2 Earth rune 2 Air rune 19.5 Combat Standard Maximum of 278 damage per cast, previously 140 damage with chaos gauntlets.
Enchant Crossbow Bolt icon Enchant Crossbow Bolt (Red Topaz) 29 1 Cosmic rune 2 Fire rune 10 Topaz bolts 5 33 Skilling Standard Enchants red topaz tipped bolts.
Lumbridge Teleport icon Lumbridge Teleport 31 1 Law rune 1 Earth rune 3 Air rune 41 Teleport Standard Transports the caster to the centre of Lumbridge Castle.
Create Gatestone Create Gatestone 32 3 Cosmic rune 43 Teleport Dungeoneering Create an one-use gatestone placed on the ground to provide the destination of Gatestone Teleport spell.
Gatestone teleport Gatestone Teleport 32 None 0 Teleport Dungeoneering Teleport the caster to the location of the gatestone generated from Create Gatestone spell where placed.
Telekinetic Grab icon Telekinetic grab 33 1 Law rune 1 Air rune 43 Skilling Standard Grabs an item off the ground without need for directly taking it.
Fire Bolt icon Fire Bolt 35 2 Fire rune 2 Air rune 22.5 Combat Standard Maximum of 336 damage per cast, previously 150 damage with chaos gauntlets.
Falador Teleport icon Falador Teleport 37 1 Law rune 1 Water rune 3 Air rune 47 Teleport Standard Transports the caster to the centre of Falador, next to the statue of Saradomin.
Teleport to House icon House Teleport 40 1 Law rune 1 Earth rune 1 Air rune 30 Teleport Standard Transports the caster to his or her player-owned house.
Air Blast icon Air Blast 41 3 Air rune 25.5 Combat Standard Maximum of 393 damage per cast.
Superheat Item icon Superheat Item 43 1 Nature rune 4 Fire rune 53 Skilling Standard Smelts ores without the need for a furnace. The chance of smelting iron ore increases to 100%.
Camelot Teleport icon Camelot Teleport 45 1 Law rune 5 Air rune 55.5 Teleport Standard Transports the caster to the entrance of the castle at Camelot.
Water Blast icon Water Blast 47 3 Water rune 3 Air rune 28.5 Combat Standard Maximum of 451 damage per cast.
Enchant Level 3 Jewellery icon Enchant Level 3 Jewellery 49 1 Cosmic rune 5 Fire rune 59 Skilling Standard Enchants ruby jewellery.
Enchant Crossbow Bolt icon Enchant Crossbow Bolt (Ruby) 49 1 Blood rune 1 Cosmic rune 5 Fire rune 10 Ruby bolts 5 59 Skilling Standard Enchants ruby tipped bolts.
Slayer Dart icon Slayer Dart 50 1 Death rune 3 Air rune
+Slayer staff
61 Combat Standard Maximum damage per cast of 100 + Magic level of caster, so essentially 150 to 199.
Smoke Rush Smoke Rush 50 1 Death rune 3 Air rune 30+ Combat Ancient Reduce the target's chance to hit by 5% for 10 seconds
Snare icon Snare 50 2 Nature rune 60 Combat Standard Prevents creatures from moving for 30 seconds, or players for 15 seconds.
Ardougne Teleport icon Ardougne Teleport 51 2 Law rune 2 Water rune 61 Teleport Standard Transports the caster to the marketplace in East Ardougne in the centre of the square. Completion of Plague City is required to use Ardougne Teleport.
Shadow Rush Shadow Rush 52 1 Death rune 3 Earth rune 31+ Combat Ancient Reduce the target's damage dealt by 5% for 10 seconds
Earth Blast icon Earth Blast 53 3 Earth rune 3 Air rune 31.5 Combat Standard Maximum of 508 damage per cast.
Paddewwa Teleport icon Paddewwa Teleport 54 2 Law rune 1 Fire rune 1 Air rune 64 Teleport Ancient Transports the caster to the entrance of Edgeville Dungeon.
High Level Alchemy icon High Alchemy 55 1 Nature rune 5 Fire rune 65 Skilling Standard Converts items into more coins than Low Level Alchemy, equal to the value if the item was sold at a Specialty Shop: ie The Sword Shop in Varrock.
Blood Rush Blood Rush 56 1 Death rune 3 Fire rune 33+ Combat Ancient Heal the caster for 5% of the damage inflicted on the target
Charge Water Orb icon Charge Water Orb 56 3 Cosmic rune 30 Water rune 1 Unpowered orb 56 Skilling Standard When cast at the Water Obelisk, this spell turns an unpowered orb into a water orb.
Enchant Level 4 Jewellery icon Enchant Level 4 Jewellery 57 1 Cosmic rune 10 Earth rune 67 Skilling Standard Enchants diamond jewellery.
Enchant Crossbow Bolt icon Enchant Crossbow Bolt (Diamond) 57 2 Law rune 1 Cosmic rune 10 Earth rune 10 Diamond bolts 5 67 Skilling Standard Enchants diamond tipped bolts.
Ice Rush Ice Rush 58 1 Death rune 3 Water rune 34+ Combat Ancient Immobilizing the target for 10 seconds, or 5 seconds for players
Watchtower Teleport icon Watchtower Teleport 58 2 Law rune 2 Earth rune 68 Teleport Standard Transports the caster to the top of the Watchtower. Completion of the Watchtower quest is required to use this spell.
Fire Blast icon Fire Blast 59 3 Fire rune 3 Air rune 34.5 Combat Standard Maximum of 566 damage per cast. Strongest offensive magic spell available to free players.
Bones to Peaches icon Bones to Peaches 60 2 Nature rune 2 Earth rune 4 Water rune 65 Skilling Standard Converts all bones in inventory to peaches. Players must unlock this spell at the Mage Training Arena before using it.
Divine storm Divine Storm 60 5 Air rune Combat Standard A powerful air spell.
Charge Earth Orb icon Charge Earth Orb 56 3 Cosmic rune 30 Earth rune 1 Unpowered orb 70 Skilling Standard When cast at the Earth Obelisk, this spell turns an unpowered orb into an earth orb.
Senntisten Teleport icon Senntisten Teleport 60 1 Soul rune 2 Law rune 70 Teleport Ancient Transports the caster to the Digsite.
Trollheim Teleport icon Trollheim Teleport 61 2 Law rune 2 Fire rune 68 Teleport Standard Transports the caster to the very top of Trollheim, near Eadgar's cave. Completion of Eadgar's Ruse is required to use this spell.
Smoke Burst Smoke Burst 62 2 Death rune 4 Air rune 36+ Combat Ancient Reduce the targets' chance to hit by 5% for 10 seconds
Air Wave icon Air Wave 62 4 Air rune 36 Combat Standard Maximum of 595 damage per cast.
Charge Fire Orb icon Charge Fire Orb 63 3 Cosmic rune 30 Fire rune 1 Unpowered orb 73 Skilling Standard When cast at the Fire Obelisk, this spell turns an unpowered orb into a fire orb.
Group Gatestone Teleport Group Gatestone Teleport 64 3 Law rune 0 Teleport Dungeoneering Teleport the caster to the location of the group gatestone where it's placed.
Shadow Burst Shadow Burst 64 2 Death rune 4 Earth rune 37+ Combat Ancient Reduce the targets' damage dealt by 5% for 10 seconds
Teleport to Ape Atoll icon Teleport Ape Atoll 64 2 Law rune 2 Fire rune 2 Water rune 1 Banana 74 Teleport Standard Transports the caster to Ape Atoll. Partial completion of Recipe for Disaster is required to use this spell.
Bake Pie icon Bake Pie 65 1 Astral rune 5 Fire rune 4 Water rune 26 Skilling Lunar Bakes all uncooked pies in the caster's inventory. One set of runes is required for each pie.
Water Wave icon Water Wave 65 4 Water rune 4 Air rune 37.5 Combat Standard Maximum of ? damage per cast.
Charge Air Orb icon Charge Air Orb 66 3 Cosmic rune 30 Air rune 1 Unpowered orb 76 Skilling Standard When cast at the Air Obelisk, this spell turns an unpowered orb into an air orb.
Cure Plant icon Cure Plant 66 1 Astral rune 8 Earth rune 26 Skilling Lunar Cures a diseased plant.
Kharyrll Teleport icon Kharyrll Teleport 66 1 Blood rune 2 Law rune 76 Teleport Ancient Transports the caster to Canifis. This spell is the only Ancient Magicks teleport spell that can be used in a portal room of a player-owned house.
Vulnerability icon Vulnerability 66 1 Soul rune 1 Chaos rune 76 Combat Standard Increases the target's damage received by 10% for 1 minute.
Monster Examine icon Monster Examine 66 1 Cosmic rune 1 Astral rune 1 Mind rune 61 Combat Lunar Casting this on a monster produces the following information: Combat level, life points, maximum hit and whether it can be a Slayer assignment.
NPC Contact icon NPC Contact 67 1 Cosmic rune 1 Astral rune 2 Air rune 30 Varies Lunar Allows remote contact with Slayer masters and some other NPCs.
Blood Burst Blood Burst 68 2 Death rune 4 Fire rune 39+ Combat Ancient Heal the caster for 5% of the damage inflicted on the targets
Cure Other icon Cure Other 68 1 Law rune 1 Astral rune 10 Earth rune 48 Combat Lunar Cures another player of poison.
Enchant Level 5 Jewellery icon Enchant Level 5 Jewellery 68 1 Cosmic rune 15 Earth rune 15 Water rune 78 Skilling Standard Enchants dragonstone jewellery.
Enchant Crossbow Bolt icon Enchant Crossbow Bolt (Dragonstone) 68 1 Soul rune 1 Cosmic rune 15 Earth rune 10 Dragon bolts 5 78 Skilling Standard Enchants dragonstone tipped bolts.
Humidify icon Humidify 68 1 Astral rune 1 Fire rune 3 Water rune 65 Skilling Lunar Fills all empty water-carrying vessels (such as vials and buckets) in the caster's inventory with water, excluding some quest-specific vessels.
Moonclan Teleport icon Moonclan Teleport 69 1 Law rune 2 Astral rune 2 Earth rune 50 Teleport Lunar Teleports the caster to Moonclan Island.
Earth Wave icon Earth Wave 70 4 Earth rune 4 Air rune 40 Combat Standard Maximum of 672 damage per cast.
Ice Burst Ice Burst 70 2 Death rune 4 Water rune 40+ Combat Ancient Immobilizing the targets for 10 seconds, or 5 seconds for players
Tele Group Moonclan icon Tele Group Moonclan 70 1 Law rune 2 Astral rune 4 Earth rune 51 Teleport Lunar Transports the caster, along with up to 4 other players (with Accept Aid on), to Moonclan Island.
Ourania Teleport icon Ourania Teleport 71 1 Law rune 2 Astral rune 6 Earth rune 69 Teleport Lunar Transports the caster outside the cave with the Ourania Runecrafting Altar
Cure Me icon Cure Me 71 1 Law rune 2 Cosmic rune 2 Astral rune 46 Combat Lunar Cures the caster of poison.
Hunter Kit icon Hunter Kit 71 2 Astral rune 2 Earth rune 70 Skilling Lunar Gives the caster a noose wand, a butterfly net, a bird snare, a rabbit snare, a teasing stick, an unlit torch, and a box trap.
Lassar Teleport icon Lassar Teleport 72 2 Law rune 4 Water rune 82 Teleport Ancient Teleports the caster to the top of Ice Mountain.
Waterbirth Teleport icon Waterbirth Teleport 72 1 Law rune 2 Astral rune 1 Water rune 51 Teleport Lunar Transports the caster to Waterbirth Island.
South Falador Teleport icon South Falador Teleport 72 1 Law rune 2 Astral rune 1 Air rune 70 Teleport Lunar Teleports the caster to the southern gate of Falador. Unlocked at the Livid Farm.
Enfeeble icon Enfeeble 73 1 Soul rune 1 Body rune 83 Combat Standard Lower's the target's Strength by 10%.
Tele Group Waterbirth icon Tele Group Waterbirth 73 1 Law rune 2 Astral rune 5 Water rune 53 Teleport Lunar Transports the caster, along with up to 4 other players (who have Accept Aid on), to Waterbirth Island.
Cure Group icon Cure Group 74 2 Law rune 2 Cosmic rune 2 Astral rune 59 Combat Lunar Cures up to 4 target players of poison.
Smoke Blitz Smoke Blitz 74 1 Blood rune 5 Fire rune 42+ Combat Ancient Reduce the target's chance to hit by 5% for 10 seconds
Teleother Lumbridge icon Tele-other Lumbridge 74 1 Soul rune 1 Law rune 1 Earth rune 84 Teleport Standard Transports another player (who has Accept Aid switched on) to Lumbridge.
Barbarian Teleport icon Barbarian Teleport 75 2 Law rune 2 Astral rune 3 Fire rune 53 Teleport Lunar Transports the caster to the Barbarian Outpost.
Fire Wave icon Fire Wave 75 4 Fire rune 4 Air rune 42.5 Combat Standard Maximum of 720 damage per cast.
Stat Spy icon Stat Spy 75 1 Cosmic rune 2 Astral rune 5 Body rune 76 Combat Lunar Casting this on another player allows the caster to see the target's combat and non-combat stats, along with whether or not any stats have been boosted or reduced.
Repair Rune Pouch icon Repair Rune Pouch 75 1 Law rune 1 Cosmic rune 2 Astral rune 75 Skilling Lunar Cast on an essence pouch. Pouch is repaired and will take 5 times longer to deteriorate. Unlocked at Livid Farm.
Tele Group Barbarian icon Tele Group Barbarian 76 2 Law rune 2 Astral rune 6 Fire rune 55 Teleport Lunar Transports the caster, along with up to 4 other players (who have Accept Aid on), to the Barbarian Outpost.
North Ardougne Teleport icon North Ardougne Teleport 76 1 Law rune 2 Astral rune 5 Water rune 76 Teleport Lunar Teleports the caster to the end of the pathway found north of East Ardougne's bank. Unlocked at Livid Farm.
Shadow Blitz Shadow Blitz 76 1 Blood rune 5 Earth rune 43+ Combat Ancient Reduce the target's damage dealt by 5% for 10 seconds
Storm of Armadyl Storm of Armadyl 77 1 Armadyl rune 70+ Combat Standard Minimum hit of 5 x (level - 77). Maximum hit of Minimum + 160.
Superglass Make icon Superglass Make 77 2 Astral rune 6 Fire rune 10 Air rune 41 Skilling Lunar Converts all sand and soda ash (or seaweed) in the caster's inventory into molten glass.
Dareeyak Teleport icon Dareeyak Teleport 78 2 Law rune 3 Fire rune 2 Air rune 88 Teleport Ancient Transports the caster to the western ruins in the Wilderness.
Khazard Teleport icon Khazard Teleport 78 2 Law rune 2 Astral rune 4 Water rune 54 Teleport Lunar Transports the caster to Port Khazard.
Remote Farm icon Remote Farm 78 3 Nature rune 2 Astral rune 2 Earth rune 79 Skilling Lunar Allows the status of farming patches in RuneScape to be viewed and, if a patch is diseased, it allows you to cure them. Unlocked at Livid Farm.
Entangle icon Entangle 79 3 Nature rune 89 Combat Standard Prevents creatures from moving for 40 seconds, or players for 20 seconds.
Tele Group Khazard icon Tele Group Khazard 79 2 Law rune 2 Astral rune 8 Water rune 56 Teleport Lunar Transports the caster, along with up to 4 other players (who have Accept Aid on), to Port Khazard.
Dream icon Dream 79 1 Cosmic rune 2 Astral rune 5 Body rune 82 Combat Lunar This spell puts the caster into a "sleep" state, during which lifepoints regenerate at twice their usual rate. Any activity except talking will "awaken" the caster.
Polypore Strike icon Polypore Strike 80 Polypore staff Polypore staff Combat All This strike is in all three spellbooks and requires the Polypore staff to cast.
Blood Blitz Blood Blitz 80 1 Blood rune 5 Fire rune 45+ Combat Ancient Heal the caster for 5% of the damage inflicted on the target
Stagger icon Stagger 80 1 Soul rune 1 Mind rune 90 Combat Standard Reduces the target's chance to hit by 10% for 1 minute.
String Jewellery icon String Jewellery 80 2 Astral rune 10 Earth rune 5 Water rune 44 Skilling Lunar Strings all unstrung amulets in the caster's inventory.
Spiritualise Food icon Spiritualise Food 80 3 Cosmic rune 2 Astral rune 5 Body rune 81 Combat Lunar Cast on a food. This will heal your familiar and boost its stats. Unlocked at Livid Farm.
Stat Restore Pot Share icon Stat Restore Pot Share 81 2 Astral rune 10 Earth rune 10 Water rune 49 Combat Lunar This spell can target up to 4 other players. Each target receives a dose of a restoration potion (such as a prayer potion) from the caster's inventory.
Air Surge icon Air Surge 81 5 Air rune 75 Combat Standard Maximum of 768 damage per cast.
Ice Blitz Ice Blitz 82 1 Blood rune 5 Water rune 46+ Combat Ancient Immobilizing the target for 10 seconds, or 5 seconds for players
Magic Imbue icon Magic Imbue 82 2 Astral rune 7 Fire rune 7 Water rune 49 Skilling Lunar Allows combination of runes without the need for a talisman for a short time.
Teleother Falador icon Tele-other Falador 82 1 Soul rune 1 Law rune 1 Water rune 92 Teleport Standard Transports another player (who has Accept Aid switched on) to Falador.
Fertile Soil icon Fertile Soil 83 2 Nature rune 3 Astral rune 15 Earth rune 61 Skilling Lunar Treats a farming patch with supercompost.
Make Leather icon Make Leather 83 2 Astral rune 2 Body rune 2 Fire rune 87 Skilling Lunar Lets the player tan up to 5 hides per cast. Unlocked at Livid Farm.
Boost Potion Share icon Boost Potion Share 84 3 Astral rune 12 Earth rune 10 Water rune 62 Combat Lunar Has the same effect as Stat Restore Pot Share, except with a potion that boosts a stat (such as a strength potion).
Carrallangar Teleport icon Carrallangar Teleport 84 2 Soul rune 2 Law rune 82 Teleport Ancient Transports the caster to the graveyard in the Wilderness.
Teleport Block icon Teleport Block 85 1 Law rune 1 Death rune 1 Chaos rune 80 Combat Standard Blocks target from teleporting
Fishing Guild Teleport icon Fishing Guild Teleport 85 3 Law rune 3 Astral rune 10 Water rune 65 Teleport Lunar Transports the caster to the Fishing Guild.
Water Surge icon Water Surge 85 5 Water rune 5 Air rune 80 Combat Standard Maximum of 768 damage per cast.
Smoke Barrage Smoke Barrage 86 2 Blood rune 5 Air rune 48+ Combat Ancient Reduce the targets' chance to hit by 5% for 10 seconds
Tele Group Fishing Guild icon Tele Group Fishing Guild 86 3 Law rune 3 Astral rune 14 Water rune 70 Teleport Lunar Transports the caster, along with up to 4 other players (who have Accept Aid turned on) to the Fishing Guild.
Plank Make icon Plank Make 86 1 Nature rune 2 Astral rune 15 Earth rune 90 Skilling Lunar Transforms one log in the caster's inventory into a plank of the appropriate type. Like the Sawmill, coins are still required to convert logs, but less than if the logs had been taken to the Sawmill.
Catherby Teleport icon Catherby Teleport 87 3 Law rune 3 Astral rune 10 Water rune 78 Teleport Lunar Transports the caster to Catherby.
Tune Bane Ore icon Tune Bane Ore 87 2 Astral rune 4 Earth rune 1 Bane ore Skilling Lunar Tunes bane ore against a specific creature.
Enchant Level 6 Jewellery icon Enchant Level 6 Jewellery 87 1 Cosmic rune 20 Fire rune 20 Earth rune 97 Skilling Standard Enchants onyx jewellery.
Enchant Crossbow Bolt icon Enchant Crossbow Bolt (Onyx) 87 1 Death rune 1 Cosmic rune 20 Fire rune 10 Onyx bolts 5 97 Skilling Standard Enchants onyx tipped bolts.
Shadow Barrage Shadow Barrage 88 2 Blood rune 5 Earth rune 48+ Combat Ancient Reduce the targets' damage dealt by 5% for 10 seconds
Tele Group Catherby icon Tele Group Catherby 88 3 Law rune 3 Astral rune 15 Water rune 80 Teleport Lunar Transports the caster, and up to 4 other players (who have Accept Aid on), to Catherby.
Ice Plateau Teleport icon Ice Plateau Teleport 89 3 Law rune 3 Astral rune 8 Water rune 78 Teleport Lunar Transports the caster to the Ice Plateau in level 53 Wilderness.
Annakarl Teleport icon Annakarl Teleport 90 2 Blood rune 2 Law rune 100 Teleport Ancient Transports the caster to the Demonic Ruins in the Wilderness.
Teleother Camelot icon Tele-other Camelot 90 2 Soul rune 1 Law rune 100 Teleport Standard Transports another player (who has Accept Aid switched on) to Camelot.
Tele Group Ice Plateau icon Tele Group Ice Plateau 90 3 Law rune 3 Astral rune 16 Water rune 80 Teleport Lunar Transports the caster, along with up to 4 other players (who have Accept Aid on), to the Ice Plateau in level 53 Wilderness.
Disruption Shield icon Disruption Shield 90 3 Blood rune 3 Astral rune 10 Body rune 97 Combat Lunar Nullifies the next hit you receive from another player. Only works on other players. Unlocked at Livid Farm.
Earth Surge icon Earth Surge 90 5 Earth rune 5 Air rune 85 Combat Standard Maximum of 768 damage per cast.
Blood Barrage Blood Barrage 92 2 Blood rune 5 Fire rune 51+ Combat Ancient Heal the caster for 5% of the damage inflicted on the target
Heal Other icon Heal Other 92 1 Blood rune 3 Law rune 3 Astral rune 86 Combat Lunar This spell damages the caster for 75% of their current life points and heals another target player the same amount.
Teleport to Trollheim icon Teleport to Trollheim 92 3 Law rune 3 Astral rune 10 Water rune 101 Teleport Lunar Teleports the caster to Trollheim. Unlocked at the Livid Farm. Completion of My Arm's Big Adventure is required to use this spell.
Vengeance Other icon Vengeance Other 93 2 Death rune 3 Astral rune 10 Earth rune 73 Combat Lunar Another target player receives the "Vengeance" effect. The next time another player or an NPC attacks that player, the attacking player or NPC is dealt damage, up to 75% of the damage that player or NPC's first attack dealt.
Group Teleport to Trollheim icon Group Teleport to Trollheim 93 3 Law rune 3 Astral rune 20 Water rune 102 Teleport Lunar Transports the caster, along with players in a 3x3 area around them (with Accept Aid on), who have completed My Arm's Big Adventure), to Trollheim. Unlocked at the Livid Farm. Completion of My Arm's Big Adventure is required to cast this spell.
Ice Barrage Ice Barrage 94 2 Blood rune 5 Water rune 52+ Combat Ancient Immobilizing the targets for 10 seconds, or 5 seconds for players
Vengeance icon Vengeance 94 2 Death rune 4 Astral rune 10 Earth rune 73 Combat Lunar The caster receives the "Vengeance" effect. The next time a player or NPC attacks the caster, that player or NPC takes up to 75% of the damage their attack dealt.
Fire Surge icon Fire Surge 95 5 Fire rune 5 Air rune 90 Combat Standard Maximum of 768 damage per cast. This is the strongest normal elemental spell.
Heal Group icon Heal Group 95 3 Blood rune 6 Law rune 4 Astral rune 124 Combat Lunar Damages the caster for 75% of their current life points and distributes the lost life points among all other players within a 3x3 grid of the caster.
Vengeance Group icon Vengeance Group 95 3 Death rune 4 Astral rune 11 Earth rune 120 Combat Lunar Casts Vengeance on up to 50 players within a 7x7 square around the caster. When activated, all players around the caster with accept aid on receive the effect of vengeance. Unlocked at Livid Farm.
Ghorrock Teleport icon Ghorrock Teleport 96 2 Law rune 8 Water rune 106 Teleport Ancient Transports the caster to Ice Plateau in the Wilderness.
Spellbook Swap icon Spellbook Swap 96 1 Law rune 2 Cosmic rune 3 Astral rune 130 Varies Lunar Enables the caster to cast a single spell from either the normal or Ancient Magicks spellbooks.
Borrowed Power icon Borrowed Power 99 3 Astral rune 1 Arcane capacitor (c) Varies Varies Lunar Enables the caster to cast selected spells from the standard spellbook, while wearing an Arcane capacitor necklace charged with the runes for this spell. Unlocked at Livid Farm.

*Note: If you have finished Lumbridge and Draynor Tasks up to Easy, you can cast Low Alchemy with Explorer's Ring (2),(3) 30 times every day without the use of runes. If you have finished Lumbridge and Draynor Tasks up to Hard, you can now cast, using your Explorer's Ring 4, High Alchemy 15 times a day, and Superheat Item 27 times a day, without the use of runes.

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