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Law staff detail

The law staff is a magic weapon that costs 10,000 Dungeoneering tokens and requires level 45 Dungeoneering and 45 Magic to acquire and wield. Players can store up to 1000 law runes in it and remove them at anytime. When wielded, there is a 1/10 (10%) chance that a law rune is saved when casting a spell that requires such runes. This effect also works with Magic tablet creation. Law staves do not stack in the bank, even if they have the same rune count.

Although it may seem as though the law staff's ability would save the player more money due to law runes being more expensive, the fact that there is only a 10% chance of saving a rune means that the monetary savings after casting 10 spells only amount to 370 coins (the price of one law rune), or 37 coins per spell on average. With a staff of air or similar staff which provides unlimited air runes, the savings for the same 10 teleports amount to 1710 after preserving 30 air runes, proving much less costly in the long run.

Most free players prefer using the nature staff to law staff in combat due to the higher tier (53 for nature, compared to 45 for law).

BonusesEdit

Combat Stats
RequirementsLaw staff equipped
45 Magic, 45 Dungeoneering
ClassSlot
Magic Magic2h slot
Tier
45
WeaponsMainOff
Damage--
Accuracy732-
StyleSpell-casting
Range8
Speed
Average (3.6s)
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

Cost analysisEdit

The following is a comparison of the cost per cast of spells using law runes while using an elemental staff as opposed to using a law staff. The cost per cast when using the Law staff is approximate and assumes that exactly 1 out of 10 Law runes are saved.

Standard spellsEdit

Example on reading the table:

  • The cost of Varrock teleport using a fire staff is 541 gold.
  • The cost of Varrock teleport using a law staff is 617 gold.
Spell Air Water Earth Fire Steam Law
Mobilising Armies 394 427 - - - 414
Varrock 483 - - 541 - 617
Lumbridge 390 - 541 - - 524
Telekinetic grab 370 - - - - 390
Falador 394 541 - - - 528
House 390 - 427 - - 410
Camelot 370 - - - - 618
Ardougne - 740 - - - 714
Enchant Diamond Bolt - - 1,016 - - 1,142
Watchtower - - 740 - - 706
Trollheim - - - 740 - 892
Ape Atoll - 1,258 - 1,080 1,032 1,232
Tele-other Lumbridge - - 800 - - 783
Tele-other Falador - 800 - - - 787

Ancient spellsEdit

Spell Air Water Fire Law
Paddewwa 853 - 797 836
Lassar - 740 - 762
Dareeyak 1,079 - 854 1,119
Ghorrock - 740 - 858

Lunar spellsEdit

Spell Water Earth Fire Law
Cure Other - 732 - 895
Moonclan - 1,094 - 1,097
Group Moonclan - 1,094 - 1,137
Ourania - 1,094 - 1,177
Waterbirth 1,094 - - 1,081
Group Waterbirth 1,094 - - 1,177
Barbarian - - 1,464 1,729
Group Barbarian - - 1,464 2,068
Khazard 1,464 - - 1,486
Group Khazard 1,464 - - 1,582
Fishing Guild 2,196 - - 2,325
Group Fishing Guild 2,196 - - 2,421
Catherby 2,196 - - 2,325
Ice Plateau 2,196 - - 2,277

Store locationsEdit

This list was created dynamically. For help, see the FAQ.
To force an update of this list, click here.
Seller Cost Currency Base stock Members?
Marmaros10,000Dungeoneering tokensNo
Wythien10,000Dungeoneering tokensYes

TriviaEdit

  • The law staff used to cost 60,000 Dungeoneering tokens before the 21 April 2010 update.

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