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Kwuarm seed

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Herb seed detail

Kwuarm seeds can be planted in a herb patch in order to produce grimy kwuarms. This requires a Farming level of 56.

A nearby gardener will not watch over your growing kwuarm.

Kwuarm seeds can be obtained as a monster drop, by pickpocketing Master Farmers, looting nature impling jars, from Managing Miscellania if the player's workers are assigned to Farming, or bought from the Vinesweeper minigame for 1000 points each.

Planting kwuarm seeds is very profitable, since one kwuarm seed yields multiple herbs. The use of Supercompost (or the Fertile Soil spell) is strongly recommended, as it is not possible to water the patch, or ask a farmer to tend the herbs.

The following table shows the profit yield, assuming all the herbs and seeds are purchased/sold at the Grand Exchange, for the guide price. If the herb dies, the player will lose Coins 1000 -1,110 coins.

Herb yield Profit/loss (Grimy) Profit/loss (Clean) Herb yield Profit/loss (Grimy) Profit/loss (Clean)
1 Coins 1000 3,227 Coins 1000 3,182 7 Coins 1000 29,249 Coins 1000 28,934
2 Coins 1000 7,564 Coins 1000 7,474 8 Coins 1000 33,586 Coins 1000 33,226
3 Coins 1000 11,901 Coins 1000 11,766 9 Coins 1000 37,923 Coins 1000 37,518
4 Coins 1000 16,238 Coins 1000 16,058 10 Coins 1000 42,260 Coins 1000 41,810
5 Coins 1000 20,575 Coins 1000 20,350 11 Coins 1000 46,597 Coins 1000 46,102
6 Coins 1000 24,912 Coins 1000 24,642 12 Coins 1000 50,934 Coins 1000 50,394

Note: Supercompost yields a minimum of 5 herbs.

Healthy Kwuarm plant
Stage Description Image
1 The seed has only just been planted. GreenHerb1
2 The herb is now ankle height. GreenHerb2
3 The herb is now knee height. GreenHerb3
4 The herb is now mid-thigh height. GreenHerb4
5 The herb is fully grown and ready to harvest. GreenHerb5

Monster dropsEdit

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