|Release||6 June 2005 (Update)|
|High alch||38 coins|
|Low alch||25 coins|
|Exchange||3,479 coins (info)|
|A kwuarm seed - plant in a herb patch.|
Kwuarm seeds can be obtained as a monster drop, by pickpocketing Master Farmers, looting nature impling jars, from Managing Miscellania if the player's workers are assigned to Farming, or bought from the Vinesweeper minigame for 1000 points each.
|Time||80 minutes (4x20 minutes)|
|Seeds per||1 seed|
The following table shows the profit yield, assuming all the herbs and seeds are purchased/sold at the Grand Exchange, for the guide price. If the herb dies, the player will lose -3,479 coins.
|Herb yield||Profit/loss (Grimy)||Profit/loss (Clean)||Herb yield||Profit/loss (Grimy)||Profit/loss (Clean)|
Note: Supercompost yields a minimum of 5 herbs.
|Healthy Kwuarm plant|
|1||The seed has only just been planted.|
|2||The herb is now ankle height.|
|3||The herb is now knee height.|
|4||The herb is now mid-thigh height.|
|5||The herb is fully grown and ready to harvest.|
|Item quantity required||1|
|Base junk chance||38.4%|
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