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Kwuarm seed

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Herb seed detail

Kwuarm seeds can be planted in a herb patch in order to produce grimy kwuarms. This requires a Farming level of 56.

A nearby gardener will not watch over your growing kwuarm.

Kwuarm seeds can be obtained as a monster drop, by pickpocketing Master Farmers, looting nature impling jars, from Managing Miscellania if the player's workers are assigned to Farming, or bought from the Vinesweeper minigame for 1000 points each.

Planting kwuarm seeds is very profitable, since one kwuarm seed yields multiple herbs. The use of Supercompost (or the Fertile Soil spell) is strongly recommended, as it is not possible to water the patch, or ask a farmer to tend the herbs.

The following table shows the profit yield, assuming all the herbs and seeds are purchased/sold at the Grand Exchange, for the guide price. If the herb dies, the player will lose Coins 250 -341 coins.

Herb yield Profit/loss (Grimy) Profit/loss (Clean) Herb yield Profit/loss (Grimy) Profit/loss (Clean)
1 Coins 1000 2,557 Coins 1000 2,615 7 Coins 10000 19,945 Coins 10000 20,351
2 Coins 1000 5,455 Coins 1000 5,571 8 Coins 10000 22,843 Coins 10000 23,307
3 Coins 1000 8,353 Coins 1000 8,527 9 Coins 10000 25,741 Coins 10000 26,263
4 Coins 10000 11,251 Coins 10000 11,483 10 Coins 10000 28,639 Coins 10000 29,219
5 Coins 10000 14,149 Coins 10000 14,439 11 Coins 10000 31,537 Coins 10000 32,175
6 Coins 10000 17,047 Coins 10000 17,395 12 Coins 10000 34,435 Coins 10000 35,131

Note: Supercompost yields a minimum of 5 herbs.

Healthy Kwuarm plant
Stage Description Image
1 The seed has only just been planted. GreenHerb1
2 The herb is now ankle height. GreenHerb2
3 The herb is now knee height. GreenHerb3
4 The herb is now mid-thigh height. GreenHerb4
5 The herb is fully grown and ready to harvest. GreenHerb5

Monster dropsEdit


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