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Kwuarm seed

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Herb seed detail

Kwuarm seeds can be planted in a herb patch in order to produce grimy kwuarms. This requires a Farming level of 56.

A nearby gardener will not watch over your growing kwuarm.

Kwuarm seeds can be obtained as a monster drop, by pickpocketing Master Farmers, looting nature impling jars, from Managing Miscellania if the player's workers are assigned to Farming, or bought from the Vinesweeper minigame for 1000 points each.

Planting kwuarm seeds is very profitable, since one kwuarm seed yields multiple herbs. The use of Supercompost (or the Fertile Soil spell) is strongly recommended, as it is not possible to water the patch, or ask a farmer to tend the herbs.

The following table shows the profit yield, assuming all the herbs and seeds are purchased/sold at the Grand Exchange, for the guide price. If the herb dies, the player will lose Coins 25 -62 coins.

Herb yield Profit/loss (Grimy) Profit/loss (Clean) Herb yield Profit/loss (Grimy) Profit/loss (Clean)
1 Coins 1000 2,664 Coins 1000 2,737 7 Coins 1000 19,020 Coins 1000 19,531
2 Coins 1000 5,390 Coins 1000 5,536 8 Coins 1000 21,746 Coins 1000 22,330
3 Coins 1000 8,116 Coins 1000 8,335 9 Coins 1000 24,472 Coins 1000 25,129
4 Coins 1000 10,842 Coins 1000 11,134 10 Coins 1000 27,198 Coins 1000 27,928
5 Coins 1000 13,568 Coins 1000 13,933 11 Coins 1000 29,924 Coins 1000 30,727
6 Coins 1000 16,294 Coins 1000 16,732 12 Coins 1000 32,650 Coins 1000 33,526

Note: Supercompost yields a minimum of 5 herbs.

Healthy Kwuarm plant
Stage Description Image
1 The seed has only just been planted. GreenHerb1
2 The herb is now ankle height. GreenHerb2
3 The herb is now knee height. GreenHerb3
4 The herb is now mid-thigh height. GreenHerb4
5 The herb is fully grown and ready to harvest. GreenHerb5

Monster dropsEdit

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