|Release date||26 January 2005 (Update)|
|Combat level|| 112|
|XP per kill||332.5 (and 109.7 experience)|
|Assigned by||Chaeldar, Sumona|
Kurask are large, green, bull-like monsters that can be found in the second to last chamber of the Fremennik Slayer Dungeon and on the lower level of the Pollnivneach Slayer Dungeon. They require 70 Slayer to kill.
Kurask, like turoth, must be killed with either a leaf-bladed sword, leaf-bladed spear, and/or Slayer Dart spell (which also requires a Magic level of 50), or broad arrows/broad-tipped bolts, or else the player's attacks are ineffective. Kurask are assigned by Sumona and Chaeldar.
Biology and natureEdit
Kurask are somewhat similar to gorillas, although they share some traits with other animals such as their large horns which are similar to a bull's. They are grey to pale green in colour and have rows of hooked horns protruding from their back. They have three stomachs, the third of which has a special stomach lining that prevents food from being digested. Within the stomach a ceremonial fruit is stored for the duration of the kurask's life. Their lifespan is of an unknown length, but surpasses that of humans. They ideally come of age at 80 years. There is also evidence that they can breathe underwater.
It was revealed in issue 23 of Postbag from the Hedge that kurask are somewhat intelligent, and have their own rites of passage and language. Kurask society dictates that individuals should not come in contact with other races unless they are hunting. Those that disobey this are generally shunned or even banished.
At age 80 kurask partake in a coming-of-age ritual called Kurisk. This generally kills one-third of those that attempt it. The kurask are sent "over a plain" and then "under the sea" to retrieve a fruit from the human lands (this is thought to mean through northern Kandarin, under the Southern Sea, and onto Karamja). Those that return are treated as adults.
|“|| To become a kuraski, at the age of 80, a kura must leave the cave and complete the rite of Kurisk [...] a kura must then pluck a fruit from a tree and bring it back to Kuriskia.
Then they become kuraski and the fruit is ingested whole, held in a third stomach until death and preserved by our stomach lining. You did not, by any chance, eat it, did you?
Since the discovery of the Slayer Dungeon beneath the Kharidian settlement Pollnivneach, kurask society's origins and schisms have been called into greater question. The nature of the Pollnivneach Slayer Dungeon is still largely unknown, although its workings are obviously artificial; it possesses constructed portals to the Fremennik caves, amongst other slayer-related locations. It is unknown whether kurask originated in the Kharidian Desert or Fremennik Province, if either.
The idea of living in solitude and isolation that governs kurask society is very similar in nature to that of the scabarite race which follows Scabaras's ideologies. If the kurask race originated in the Kharidian Desert, it is possible that they were influenced by the scabarites, who were very active (although at the time probably all humans) during the Third Age, roughly when the dungeon is believed to have been created and active.
Kurask possess a basic language. Little is known of it, and only a few words have been translated; most by Skuhavi, a kurask banished for his interest in humans. Below is a list of known words in the kurask language.
- Skutask - Interest.
- Shallask - Alas, or an expression of anger/regret.
- Skarooom - Dooom!
- Kuraski - A kurask that has completed Kurisk, an adult. Must be at least 80 years old.
- Kura - A child, or one who has not completed Kurisk.
- Kurisk - Rite performed by Kura. Named after a legendary kurask hero that first performed the travel to Karamja.
- Kuriskia - A kurask city.
- Fremennik Slayer Dungeon (near fairy ring code A•J•R; a ring of slaying has a teleport to the dungeon).
- Pollnivneach Slayer Dungeon (again, a ring of slaying has a teleport close to the dungeon).
Strengths and weaknessesEdit
Players must use a leaf-bladed weapon, broad arrows, broad-tipped bolts or the Slayer Dart spell when fighting these. Using any other weapon is completely ineffective. The dwarf multicannon does not work, and the deflect curses will reflect damage although not much. (familiars do work)
After the Evolution of Combat, the best way to kill these is with the Slayer Dart. It is possible to kill them in 2 or 3 hits with this method.
Item Quantity Rarity GE Market Price Bones 1 Always 337
- Represents 90% confidence range, based on a sample of 24,183 kills.
1 charm is dropped at a time.
- Please add to the log (only if 50 or more creatures killed).
Item Quantity Rarity GE Market Price Nature rune 5–30 Uncommon 1,520–9,120 Death rune 1–6 Uncommon 169–1,014 Mind rune 4–16 Uncommon 20–80
Item Quantity Rarity GE Market Price Broad-tipped bolts 1–10 Common 47–470 Unfinished broad bolts 21–100 Common 294–1,400 Broad arrowheads 21–100 Common 1,659–7,900 Adamant bolts 5–19 Uncommon 485–1,843 Mithril hatchet 1 Uncommon 106 Broad arrow 1–10 Uncommon Not sold Rune longsword 1–2 Rare 18,307–36,614 Off-hand leaf-bladed sword 1 Very rare 90,976 Leaf-bladed sword 1 Very rare 42,096
Item Quantity Rarity GE Market Price Adamant platebody 1 Uncommon 9,415 Mithril kiteshield 1 Uncommon 757 Mystic robe top (light) 1 Very rare 71,280
Item Quantity Rarity GE Market Price Grimy guam 1 Common 741 Grimy marrentill 1 Common 72 Grimy tarromin 1 Common 34 Grimy harralander 1 Common 183 Grimy irit 1 Uncommon 2,685 Grimy avantoe 1 Uncommon 4,633 Grimy kwuarm 1 Uncommon 4,476 Grimy cadantine 1 Uncommon 1,695 Grimy dwarf weed 1 Uncommon 12,534 Grimy ranarr 1 Rare 3,235 Grimy lantadyme 1 Rare 10,139
Item Quantity Rarity GE Market Price Irit seed 1 Uncommon 344 Cactus seed 1 Uncommon 32 Toadflax seed 1 Uncommon 1,876 Poison ivy seed 1 Uncommon 3 Avantoe seed 1 Uncommon 3,692 Kwuarm seed 1 Uncommon 1,436 Cadantine seed 1 Uncommon 966 Belladonna seed 1 Uncommon 97 Morchella mushroom spore 4 Uncommon 2,152 Fellstalk seed 1 Uncommon 1,176 Lantadyme seed 1 Rare 43,402 Snapdragon seed 1 Rare 2,425 Dwarf weed seed 1 Rare 66,144 Torstol seed 1 Very rare 25,317
Item Quantity Rarity GE Market Price Banana  1–2 Common 367–734 Pineapple  2–8 (noted) Common 74–296 Plain pizza 1 Uncommon 309
Item Quantity Rarity GE Market Price Coins 22–748 Common Not sold Flax 20–30 (noted) Common 1,520–2,280 Super strength (1) 1 Common 1,023 Super ranging potion (1) 1 Uncommon 3,946 Bones 1,2 Uncommon 337–674 Big bones 1,2 Uncommon 601–1,202 Anagogic ort 20, 40 Uncommon Not sold Spirit sapphire 1 Rare Not sold Spirit emerald 1 Rare Not sold Spirit ruby 1 Rare Not sold Clue scroll (Hard) 1 Rare Not sold Kurask head 1 Very rare Not sold Starved ancient effigy 1 Very rare Not sold
Rare drop table dropsEdit
- This monster has access to the rare drop table.
The ring of wealth is not required to access the table.
Show/hide rare drop table Item Quantity Rarity GE Market Price Coins 250 – 450; 3,000;
9,000; 10,000; 12,000
Common Not sold Uncut sapphire 1 Common 1,498 Uncut emerald 1 Common 3,035 Uncut ruby 1 Common 3,586 Uncut diamond 1 Uncommon 7,427 Loop half of a key 1 Uncommon 18,544 Tooth half of a key 1 Uncommon 42,254 Uncut dragonstone 1 Rare 15,600 Dragonstone 1 Rare 10,551 Dragon dagger 1 Uncommon 15,835 Rune battleaxe 1 Rare 24,260 Rune javelin 5 Rare 865 Adamant javelin 20 Very rare 1,160 Rune 2h sword 1 Very rare 37,179 Rune spear 1 Very rare 11,439 Dragon spear 1 Very rare 35,969 Dragon dagger 50 (noted) Very rare 791,750 Rune sq shield 1 Very rare 22,275 Rune kiteshield 1 Very rare 31,737 Shield left half 1 Very rare 64,381 Dragon helm 1 Very rare 58,739 Adamant bolts 200 Uncommon 19,400 Onyx bolts 150 Rare 1,268,250 Rune arrow 150–200, 500 Rare 22,200–74,000 Battlestaff 200 (noted) Rare 1,621,800 Air orb 1,000 (noted) Rare 2,565,000 Fire orb 1,000 (noted) Rare 2,135,000 Vecna skull 1 Very rare 100,064 Water talisman 1 Uncommon 13,268 Earth talisman 25–35 (noted) Uncommon 81,725–114,415 Fire talisman 25–35 (noted) Uncommon 80,025–112,035 Chaos talisman 1 Uncommon 1,054 Nature talisman 1 Uncommon 372 Pure essence 500–15,000 (noted) Uncommon 9,500–285,000 Nature rune 20–80 Rare 6,080–24,320 Soul rune 20 Rare 3,200 Law rune 45 Rare 14,535 Death rune 50, 121 Rare 8,450–20,449 Blood rune 50 Rare 15,700 Raw swordfish 125–250, 1,000 (noted) Uncommon 47,500–380,000 Raw shark 250–500 (noted) Uncommon 369,000–738,000 Big bones 150–500 (noted) Uncommon 90,150–300,500 Coal 150–7,500 (noted) Uncommon 34,050–1,702,500 Adamantite ore 150–800 (noted) Uncommon 366,750–1,956,000 Silver ore 100 (noted) Rare 10,500 Runite ore 100 (noted) Rare 1,185,600 Adamant bar 1,000–7,000 (noted) Rare 3,439,000–24,073,000 Rune bar 1, 50, 150 (noted) Rare 14,516–2,177,400 Clean ranarr 33 (noted) Uncommon 110,154 Clean toadflax 25–250 (noted) Uncommon 120,125–1,201,250 Clean snapdragon 30–120 (noted) Uncommon 146,280–585,120 Clean torstol 10–100 (noted) Uncommon 77,020–770,200 Saradomin brew (4) 250 (noted) Very rare 211,750 Watermelon seed 3 Uncommon 6,360 Yew seed 1–50 Rare 68,499–3,424,950 Magic seed 1–7 Rare 161,158–1,128,106 Palm tree seed 10 Rare 1,074,350 Snapdragon seed 1 Rare 2,425 Torstol seed 1–31 Rare 25,317–784,827 Fellstalk seed 2 Rare 2,352 Yew logs 50–20,000 (noted) Rare 24,950–9,980,000 Crystal triskelion fragment 1 1 Very rare Not sold Crystal triskelion fragment 2 1 Very rare Not sold Crystal triskelion fragment 3 1 Very rare Not sold Brawling gloves (Melee) 1 Very rare Not sold Brawling gloves (Magic) 1 Very rare Not sold Brawling gloves (Ranged) 1 Very rare Not sold Brawling gloves (Agility) 1 Very rare Not sold Brawling gloves (Cooking) 1 Very rare Not sold Brawling gloves (FM) 1 Very rare Not sold Brawling gloves (Fishing) 1 Very rare Not sold Brawling gloves (Hunter) 1 Very rare Not sold Brawling gloves (Mining) 1 Very rare Not sold Brawling gloves (Prayer) 1 Very rare Not sold Brawling gloves (Smithing) 1 Very rare Not sold Brawling gloves (Thieving) 1 Very rare Not sold Brawling gloves (WC) 1 Very rare Not sold
- Universal drops are dropped by every monster outside of Daemonheim.
- These drops are dropped alongside main drops.
Item Quantity Rarity GE Market Price Key token 1 Rare Not sold
- Prior to the release of the Order of Ascension, it was possible to kill Kurasks (and Turoth) using any spell, as long as a Slayer staff or staff of light was equipped. This no longer works, and Slayer Dart is now required to kill them with magic, as had originally been intended.