|Release date||24 September 2002 (Update)|
|Main music||Attack V|
|Strongest monster||King Black Dragon|
|Dwarf multicannon allowed||Disallowed|
The King Black Dragon Lair, containing the King Black Dragon, can be accessed by operating an Artefact located north-west of the Edgeville lodestone. You can also access the lair via a level 42 Wilderness dungeon near the Lava Maze (watch out for player-killers). Going through the Wilderness will grant you a 10% damage boost for the duration of your stay at the lair.
The dungeon may be accessed via a ladder in a fenced area on the west end of the Lava Maze, containing four Lesser demons. The ladder leads to an area with poison spiders, and a lever which will teleport the character to the King Black Dragon's lair. The lair itself isn't in the Wilderness, but players are in the Wilderness until they pull the lever. If a player gets teleblocked, they can't pull the lever. Players also do not need to leave via ladder, as teleporting can be used to exit the lair.
It is common to use the Wilderness Obelisks located throughout the Wilderness, which will teleport you randomly to other obelisks in various places within by activating them, one of them being in level 58 Wilderness at the Frozen Waste Plateau, and another one being found south of the Lava Maze, which are both right near the KBD lair.
It is worth noting that by using obelisks to traverse the Wilderness, you may come across PKers who could potentially kill, tele-block or poison you. This is especially notable at the obelisk near the Rogues' Castle, as the combat level range is great and the Chaos Elemental occasionally wanders near Rogues' Castle. Since one of the obelisks is in deep Wilderness, it is very likely you may get poisoned by other players, as well as being teleblocked, preventing you from using the obelisks. Also, the Chaos Elemental can come close to the obelisk, so it is highly advised to turn off auto-retaliate when using the obelisks.
- The Dragon Riders arrived from their world in this cave.
- Originally, when RuneScape 2 was released, this lair was mapped by the Temple of Ikov. It changed due to safe-spotting.