|Release||16 May 2016 (Update)|
|Destroy||You must manufacture another one at an Invention workbench.|
|On death||Always kept outside Wild|
|Examine||An inventive variation of the multicannon for meleeing enemies. Requires cannonballs.|
The Kinetic cyclone is an Invention device that is a part of the dwarven tech tree. It requires 55 Dwarven Currency and level 70 Invention to unlock. It is a melee variant of the dwarf multicannon capable of hitting multiple targets within melee range. The experience gained from using the kinetic cyclone is dependent upon the player's XP selection in their combat settings.
Building the prototype for this device requires 1,725 inspiration for "Perfect!" optimisation. Success in creating the blueprints earns 52,591 Invention experience.
Kinetic cyclone requires cannonballs as fuel, consuming one every time it attacks. When active, any enemy that closes into range will be hit and it can hit multiple enemies at once. It benefits from the same perks as the multicannon, increasing the cannonball limit to 60 or 90 and allowing it to restock automatically if you are in range.
Unlike the dwarf multicannon, the kinetic cyclone cannot be reclaimed from a non-player character if lost; players must build another one.
|2,760 XP||400 XP||-|
|Discover: Kinetic cyclone|
- The upper part of the device consisting part of a black orb, topped with a crown appears to be inspired by King Bob-omb from the Mario games, given its similar look.