Keris
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| Release date | 10 January 2007 (Update) |
|---|---|
| Members? | Yes |
| Quest item? | Contact! |
| Tradeable? | No |
| Equipable? | Yes |
| Stackable? | No |
| High Alch | 6,000 coins |
| Low Alch | 4,000 coins |
| Value | 10,000 coins |
| Destroy | You can obtain another from Osman. |
| On death | Not reclaimable from gravestone |
| Store price | Not sold |
| Examine | A mystical-feeling dagger. |
| Weight | 0.4 kg |
The keris is a dagger obtained after defeating the Giant Scarab at the end of the Contact! quest. Players will need 50 Attack to wield this item. Its stats are the same as a rune dagger, but with an additional +2 Prayer bonus. If lost, another can be bought from Osman for 20,000 coins.
It was created by worshippers of Elidinis, in order to smite the followers of Scabaras. It has a special bonus against scarab creatures (scarab mages and locust riders) and kalphites (see Kalphite Hive); on rare occasions it may score a "vicious blow" against an kalphite, tripling the damage the player would normally have done. When this happens the player will receive a message in the chat box that reads: "You slip your dagger through a chink in the creature's chitin, landing a vicious blow." After completing the Hard Desert Tasks the Keris has a higher chance of dealing a vicious blow.



A (full) slayer helm while on a kalphites task helps together with the keris. The special effect is rare, however (even with completion of the Hard Desert Tasks), and the stats of the keris aren't that high. In addition, no kalphites, other than the Kalphite King, are weak to stab (or melee for that matter), making the keris not as useful as one may think. The only non-boss monsters with a melee weakness that the dagger's effect can trigger on are ranged-using scabarites, but those are weak to crush rather than stab.
Note: You will lose the dagger upon death, and must purchase a replacement from Osman for 20k.
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| Compare item
| A player wielding a keris
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Trivia
Edit
- The Keris is based on the southeast-Asian weapon called a "kris" or "keris".
- With the release of auras, the Keris displays the aura effect of a sword, extending farther than the dagger itself.
- After the release of the Evolution of Combat, the extra-damage dealing effect seems to have been removed.
| Mainhand |
Bronze • Iron • Steel • Black/White • Mithril • Adamant • Rune • Dragon (corrupt) • Toktz-xil-ek |
| Off-hand |
Bronze • Iron • Steel • Black • Mithril • Adamant • Rune • Dragon |