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Kalphite King

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Kalphite King Head Detail

The Kalphite King, formerly dubbed the "Toughest Boss in RuneScape history", is a boss monster who can be found in the Exiled Kalphite Hive. At a combat level of 2500, it is currently the third strongest monster outside Dungeoneering, after Vorago, Araxxi, and is tied with Araxxor.

The Kalphite King was first mentioned at RuneFest 2011 in Mod Mark's RuneScape 2012 speech. The Kalphite King is the only monster in the game that can drop the Drygore longsword, mace and rapier, along with their offhand versions, powerful melee weapons that require 90 attack in order to wield.

The fight with the Kalphite King is a challenge that requires players to be adept with the action bar system and changes with the introduction of the Evolution of Combat.

As well as being able to use all three attack types, it has a special attack that causes a player to turn green and temporarily disable that player's abilities. If the player’s team members do not activate the Defence ability Provoke in time, the targeted player will be hit for more than 24,000 damage, always resulting in a one-hit kill. When the teammates use Provoke, they will in turn take the damage. The only way to avoid this is to quickly use the Resonance, Barricade or Immortality abilities. Devotion may also be used in tandem with Protect/Deflect Melee.

The Kalphite King is also able to summon marauders upon nearing the 75% and 25% lifepoint values. This is signified also with a two second stun on players within two squares from the King. These marauders burst from the ground, dealing melee damage and attack with magic. Although they do not need to be killed, it is recommended for players to kill them because of their highly accurate magic attacks which may be fatal when the King uses its special attack.

The Kalphite King will not allow the use of dwarf multicannons to be set up. Dreadnips and dominion mines can be used, however the latter will not do any damage. Players may leave any time they wish, by teleporting, dying or leaving by the slope they used to enter the lair.

Getting thereEdit

The Exiled Kalphite Hive is located south of the Jaldraocht Pyramid in the Kharidian Desert. The easiest way of getting there is via the Bandit Camp lodestone and run south. Alternatively, players can use the magic carpet to travel to Bedabin Camp, and simply run south from there. A third option is to use a pharaoh's sceptre to teleport to the pyramid and run a short distance south.

Kalphite King's chamber entrance

The entrance to the Kalphite King's Chamber.

Upon first entering the hive, there will be a blocked tunnel that can be cleared to create a shortcut (that required level 23 Agility to use). This tunnel only needs to be cleared once. When entering the Kalphite King tunnel, three messages appear; create an instance, join an instance or rejoin an instance the player was in. If players pick the first option, they will be sent into an instance shard where they may choose the party size, combat level requirement, a key and the King's spawn rate. Regardless of the three initial options, the final option allows players to go into the instance, leave the instance or to stay in the instance, but not go into the lair.

After players decide to go into the lair, it will be empty. Afterwards, the King will spawn and the fight will begin.

Kalphite King fight

A group of players against the Kalphite King and his marauders

StrategiesEdit

DropsEdit

100% dropEdit

  Item Quantity Rarity GE Market Price
Damaged chitin Damaged chitin 1 1 Always Not sold

CharmsEdit

Charm drop percentages
No charms Gold charm Green charm Crimson charm Blue charm

34–38%

7–9%

4–6%

29–33%

19–22%

Represents 90% confidence range, based on a sample of 1,536 kills.
20 charms are dropped at a time.

Please add to the log (only if 15 or more creatures killed).


Armour and weaponsEdit

  Item Quantity Rarity GE Market Price
Drygore rapier Drygore rapier 1 4 Rare 47,356,279
Drygore longsword Drygore longsword 1 4 Rare 52,317,906
Drygore mace Drygore mace 1 4 Rare 42,704,664
Off-hand drygore longsword Off-hand drygore longsword 1 4 Rare 35,244,149
Off-hand drygore rapier Off-hand drygore rapier 1 4 Rare 33,703,152
Off-hand drygore mace Off-hand drygore mace 1 4 Rare 19,378,636

Herbs and seedsEdit

Note: All drops are split amongst a selection of players when using CoinShare/LootShare. Grimy herbs are split in groups of 6, and herb seeds are split in groups of 2. Tree seeds are split into groups of 1 or 2.

  Item Quantity Rarity GE Market Price
Grimy torstol Grimy torstol 30 (noted) 3 Uncommon 264,450
Grimy dwarf weed Grimy dwarf weed 30 (noted) 3 Uncommon 280,440
Grimy lantadyme Grimy lantadyme 30 (noted) 3 Uncommon 279,870
Grimy snapdragon Grimy snapdragon 30 (noted) 3 Uncommon 138,750
Grimy kwuarm Grimy kwuarm 30 (noted) 3 Uncommon 103,800
Herb seed 5 Torstol seed 10 3 Uncommon 417,170
Herb seed 5 Lantadyme seed 10 3 Uncommon 405,510
Herb seed 5 Dwarf weed seed 10 3 Uncommon 446,060
Herb seed 5 Snapdragon seed 10 3 Uncommon 25,550
Magic seed 5 Magic seed 5 3 Uncommon 713,300
Palm tree seed 5 Palm tree seed 5 3 Uncommon 550,970
Yew seed 5 Yew seed 10 3 Uncommon 699,380

OthersEdit

Note: All drops are split amongst a selection of players when using CoinShare/LootShare. Sharks are split into groups of 5, rune bars split into groups of 8, onyx bolts split into groups of 40, black dragonhide split into groups of 20, super restores being split into groups of 4, and earth talismans split into groups of 10.

  Item Quantity Rarity GE Market Price
Shark Shark 50 2 Common 61,100
Rune bar Rune bar 40 (noted) 3 Uncommon 554,320
Onyx bolts (e) 5 Onyx bolts (e) 200 3 Uncommon 1,716,000
Black dragonhide Black dragonhide 100 (noted) 3 Uncommon 409,300
Super restore (4) Super restore (4) 40 3 Uncommon 226,360
Earth talisman Earth talisman 50 (noted) 3 Uncommon 267,800
Clue scroll Clue scroll (elite) 1 4 Rare Not sold
Ancient effigy Starved ancient effigy 1 5 Very rare Not sold
 

Rare drop table dropsEdit

Items are taken from the rare drop table in sets of 3. Getting a drop from the rare drop table is Uncommon.

This monster has access to the rare drop table.
The ring of wealth is not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE Market Price
Coins 250 Coins 200–350;3,000 2 Common Not sold
Uncut sapphire Uncut sapphire 1 2 Common 1,323
Uncut emerald Uncut emerald 1 2 Common 2,865
Uncut ruby Uncut ruby 1 2 Common 3,437
Uncut diamond Uncut diamond 1 3 Uncommon 5,788
Loop half of a key Loop half of a key 1 3 Uncommon 30,445
Tooth half of a key Tooth half of a key 1 3 Uncommon 45,120
Uncut dragonstone Uncut dragonstone 1 4 Rare 15,552
Dragonstone Dragonstone 1 4 Rare 10,564
Dragon dagger Dragon dagger 1 3 Uncommon 16,393
Rune battleaxe Rune battleaxe 1 4 Rare 24,197
Rune javelin Rune javelin 5 4 Rare 850
Adamant javelin Adamant javelin 20 5 Very rare 1,260
Rune 2h sword Rune 2h sword 1 5 Very rare 37,283
Rune spear Rune spear 1 5 Very rare 11,458
Dragon spear Dragon spear 1 5 Very rare 36,374
Battlestaff Battlestaff 200 (noted) 4 Rare 1,572,400
Rune sq shield Rune sq shield 1 5 Very rare 22,197
Rune kiteshield Rune kiteshield 1 5 Very rare 31,639
Shield left half Shield left half 1 5 Very rare 64,814
Dragon helm Dragon helm 1 5 Very rare 59,208
Adamant bolts 5 Adamant bolts 200 3 Uncommon 14,200
Onyx bolts 5 Onyx bolts 150 4 Rare 1,267,050
Rune arrow 5 Rune arrow 150 4 Rare 22,650
Vecna skull Vecna skull 1 5 Very rare 101,975
Water talisman Water talisman 1 3 Uncommon 16,616
Earth talisman Earth talisman 25–35 (noted) 3 Uncommon 133,900–187,460
Fire talisman Fire talisman 25–35 (noted) 3 Uncommon 126,900–177,660
Chaos talisman Chaos talisman 1 3 Uncommon 991
Nature talisman Nature talisman 1 3 Uncommon 346
Pure essence Pure essence 1,000–1,500 (noted) 3 Uncommon 15,000–22,500
Nature rune Nature rune 60–80 4 Rare 17,460–23,280
Soul rune Soul rune 20 4 Rare 4,420
Law rune Law rune 45 4 Rare 23,760
Death rune Death rune 50 4 Rare 13,350
Blood rune Blood rune 50 4 Rare 18,250
Raw swordfish Raw swordfish 125–250 (noted) 3 Uncommon 50,250–100,500
Raw shark Raw shark 250 (noted) 3 Uncommon 366,250
Big bones Big bones 150–180 (noted) 3 Uncommon 97,650–117,180
Coal Coal 550–700 (noted) 3 Uncommon 132,000–168,000
Adamantite ore Adamantite ore 150–250 (noted) 3 Uncommon 324,000–540,000
Silver ore Silver ore 100 (noted) 4 Rare 9,000
Runite ore Runite ore 100 (noted) 4 Rare 1,061,200
Rune bar Rune bar 1 2 Common 13,858
Rune bar Rune bar 50 (noted) 5 Very rare 692,900
Clean toadflax Clean toadflax 35–45 (noted) 3 Uncommon 155,505–199,935
Clean snapdragon Clean snapdragon 30–35 (noted) 3 Uncommon 141,060–164,570
Clean torstol Clean torstol 16–34 (noted) 3 Uncommon 142,912–303,688
Herb seed 5 Snapdragon seed 1 2 Common 2,555
Herb seed 5 Torstol seed 1 3 Uncommon 41,717
Watermelon seed 5 Watermelon seed 3 3 Uncommon 7,023
Magic seed 5 Magic seed 3–7 4 Rare 427,980–998,620
Palm tree seed 5 Palm tree seed 10 4 Rare 1,101,940
Yew logs Yew logs 450–550 (noted) 4 Rare 175,500–214,500
Crystal triskelion fragment 1 Crystal triskelion fragment 1 1 5 Very rare Not sold
Crystal triskelion fragment 2 Crystal triskelion fragment 2 1 5 Very rare Not sold
Crystal triskelion fragment 3 Crystal triskelion fragment 3 1 5 Very rare Not sold
Brawling gloves (Melee) Brawling gloves (Melee) 1 5 Very rare Not sold
Brawling gloves (Magic) Brawling gloves (Magic) 1 5 Very rare Not sold
Brawling gloves (Ranged) Brawling gloves (Ranged) 1 5 Very rare Not sold
Brawling gloves (Agility) Brawling gloves (Agility) 1 5 Very rare Not sold
Brawling gloves (Cooking) Brawling gloves (Cooking) 1 5 Very rare Not sold
Brawling gloves (FM) Brawling gloves (FM) 1 5 Very rare Not sold
Brawling gloves (Fishing) Brawling gloves (Fishing) 1 5 Very rare Not sold
Brawling gloves (Hunter) Brawling gloves (Hunter) 1 5 Very rare Not sold
Brawling gloves (Mining) Brawling gloves (Mining) 1 5 Very rare Not sold
Brawling gloves (Prayer) Brawling gloves (Prayer) 1 5 Very rare Not sold
Brawling gloves (Smithing) Brawling gloves (Smithing) 1 5 Very rare Not sold
Brawling gloves (Thieving) Brawling gloves (Thieving) 1 5 Very rare Not sold
Brawling gloves (WC) Brawling gloves (WC) 1 5 Very rare Not sold

Universal dropsEdit

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
  Item Quantity Rarity GE Market Price
Key token Key token 1 4 Rare Not sold

GalleryEdit

TriviaEdit

  • The Kalphite King is the first boss to utilise player abilities against players, especially damage-over-time abilities such as Slaughter, Fragmentation Shot, CombustIncendiary Shot and Quake, along with various stuns.
  • The Kalphite King is the first boss to be able to land critical hits on players, although the chances of this are very low.
  • The Kalphite King was heavily patched with the patch notes of 19 June 2013. The King, after the patch notes which affected weapon accuracy, has had his Defence lowered drastically so players could hit him more. However, the King is also able to hit much harder than before on players, and his minions that spawn are stronger and more accurate than before.
    • There is currently a glitch where the spawning minions deal damage prior to the update on 19 June 2013.
  • Although the Kalphite King uses its instant-kill attack within melee range, if the King's attention is shifted from the provoker to another player, it is possible for the King to use the attack from a distance without even moving at all. It is unknown if this is intended or not.
  • When the Kalphite King uses its instant-kill attack, if Anticipate is used before this attack it will not be removed, although players will still be stunned. This does not work with other abilities as they are removed by the attack.
  • For a short time after the Kalphite King was released, using binds and stuns constantly prevented the King from changing combat styles, attacking, and summoning marauders. This was quickly fixed in a hidden update.
  • With the release of Legacy Mode, the Kalphite King will spawn in any combat style. Prior to this, it always spawned in melee form. The same update also reduced the slayer experience given upon death; prior to Legacy Mode the King gave 15,853 slayer experience rather than 3,963 slayer experience.
  • A hidden update to the King turned the instance to last for 60 minutes, after which no more Kalphite Kings will spawn. Players who leave the King's lair (manually leaving), will also have to wait a few seconds before they can make or enter another instance.
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Nex Strongest attackable monster outside Daemonheim Vorago

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