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K'ril Tsutsaroth

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This article has a strategy guide here.
This article has a strategy guide here. (hard mode)
Once thought of as nothing more than a myth, this beast of the darkness has destroyed towns and levelled entire cities, leaving nobody alive to confirm his existence. This intense brutality and strength has ensured his position as one of Zamorak's most feared tools of destruction. His powerful melee attacks will crush all but the strongest of warriors.
 

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K'ril Tsutsaroth chathead
K'ril Tsutsaroth is a huge demonic monstrosity currently stationed in the God Wars Dungeon, no longer frozen due to the tectonic movements in the Wilderness. He was summoned to RuneScape in the Third Age by the Mahjarrat Bilrach, and is now the commander of the Zamorak armies within the God Wars Dungeon. To gain access to his chamber, players must kill 40 Zamorakians. He is the eleventh strongest attackable monster in RuneScape after Nomad, TzTok-Jad, TokHaar-Jad, the Corporeal Beast, Har-Aken, Nex, General Graador, Commander Zilyana, the Queen Black Dragon and the Kalphite King.

Despite K'ril's weakness to magic, the use of high-tier Melee or Ranged weapons can be used effectively against the boss.

That being said, mage is possibly the most effective style of which to kill K'ril, the use of a wand and a shield are perhaps the easiest means to solo/duo K'ril, but a staff, such as Armadyl Battlestaff, Chaotic Staff, Greater Runic Staff or Staff of Light more than make up in damage what they lack in defence.

The best spell to use for K'ril is Fire Surge or Bloodfire Barrage, but Fire Surge is more effective and makes getting to God Wars slightly easier (a teleport as opposed to a tab after the Love Story quest/talking to the Old man in Draynor). This in mind, the use of Ganodermic and Soul split can be sustained for several hours on simply an inventory of Prayer flasks and the Super restore drops off K'ril.

When he swipes his target once each with his scimitars, he is using his melee attack. When he slams both of them onto the ground and orange flames appear, he is using his magic attack. When he slams both scimitars down and a cloud of black gas spreads out, he is using his special attack. After the September God Wars Dungeon update, K'ril still targets one player. However, anybody standing on the tank will also be attacked, so players should stand away from the tank. Players can be poisoned or have their prayer drained if this occurs.

He is most often killed for the Robes of subjugation, Zamorak hilt, and Zamorakian spear, but some players kill him (or his bodyguards) for Slayer or recreational purposes.

Audio options icon
Flay them all! (link)
Audio options icon
Forward! (link)
Audio options icon
Zamorak curse them! (link)
 K'ril Tsutsaroth also says the following lines:
  • Attack them, you dogs!
  • Forward!
  • Death to Saradomin's dogs!
  • Kill them, you cowards!
  • The Dark One will have their souls!
  • Zamorak curse them!
  • YARRRRRRR! (Only if using his prayer-draining attack)
  • Rend them limb from limb!
  • No retreat!
  • Flay them all!

If K'ril Tsutsaroth yells "YARRRRRRR!", players will get the following message: K'ril Tsutsaroth slams through your protection prayer, leaving you feeling drained. After the September God Wars Dungeon update, any players standing on the tanking player will receive the message: K'ril Tsutsaroth slams through <player name>'s protection prayer, leaving you feeling drained.

K'ril Tsutsaroth is classified as a greater demon; thus, killing him counts towards any greater demon Slayer task, and also allows a player to take advantage of the abilities of a black mask, focus sight, hexcrest, Slayer helmet or full slayer helmet if they have a greater demon slayer task. Players will earn 1849.5 Slayer experience if they slay K'ril Tsutsaroth on their greater demon Slayer task. Before 31 December 2010, K'ril Tsutsaroth was classified as a lesser demon.

Contents

Getting thereEdit

K'ril boss room
The huge K'ril and his smaller lackeys.
For more information, see God Wars Dungeon.

The easiest way to get there is to cast Trollheim teleport, run north to the big rock, push it out of the way, and then run north to the hole.

The kill countEdit

The kill count (commonly abbreviated as "kc") can be reached in several ways. If you bring a Saradomin-aligned item, it becomes very easy to kill the bloodvelds, werewolves, and vampyres engaged in combat with the spiritual mages and spiritual warriors in the main area.The occasional spiritual mages hit hard and often, often enabling you to quickly hit every Zamorakian monster nearby once and letting the Saradomin minions kill them.

If you do not have a Saradomin item, you should turn on protect from magic immediately after entering the God Wars Dungeon because the Saradomin priests and spiritual mages will attack. You should then enter Zamorak's fortress and kill the five imps inside. Two imps respawn in the northwestern corner and the other three respawn on the northeastern corner.

StrategyEdit

DropsEdit

100% dropEdit

Item Quantity Rarity GE Market Price
Infernal ashes Infernal ashes 1 1 Always 1,942

WeaponsEdit

Item Quantity Rarity GE Market Price
Rune scimitar Rune scimitar 1 2 Common 15,150
Zamorakian spear Zamorakian spear 1 4 Rare [1] 3,063,765
Steam battlestaff Steam battlestaff 1 4 Rare 137,866

Ammunition and RunesEdit

Item Quantity Rarity GE Market Price
Death rune Death rune 120–125 2 Common 11,160–11,625
Blood rune Blood rune 80–90 3 Uncommon 13,280–14,940

ArmourEdit

Item Quantity Rarity GE Market Price
Rune platelegs Rune platelegs 1 2 Common 38,006
Hood of subjugation Hood of subjugation 1 4 Rare 1,635,462
Garb of subjugation Garb of subjugation 1 4 Rare 8,689,353
Boots of subjugation Boots of subjugation 1 4 Rare 660,198
Gloves of subjugation Gloves of subjugation 1 4 Rare 347,126
Gown of subjugation Gown of subjugation 1 4 Rare 5,646,655
Ward of subjugation Ward of subjugation 1 4 Rare 84,792

CharmsEdit

Charm drop percentages
No charms Gold charm Green charm Crimson charm Blue charm

57–61%

10–13%

3–5%

8–11%

15–18%

Represents 90% confidence range, based on a sample of 1,460 kills.
1 charm is dropped at a time.

Please add to the log (only if 15 or more creatures killed).


Potions, food, and herbsEdit

Item Quantity Rarity GE Market Price
Super attack (3) Super attack (3) 3 2 Common 1,101
Super restore (3) Super restore (3) 3 2 Common 3,753
Super strength (3) Super strength (3) 3 2 Common 3,054
Zamorak brew (3) Zamorak brew (3) 3 2 Common 5,259
  • Super Attack and Super Strength Potions are always dropped together.
  • Super Restore and Zamorak brews are always dropped together.

Other dropsEdit

Item Quantity Rarity GE Market Price
Coins 1000 Coins 19,362 – 21,193 2 Common Not sold
Herb seed 5 Lantadyme seed 3 3 Uncommon 102,600
Ancient effigy Starved ancient effigy 1 4 Rare Not sold
Grimy lantadyme Grimy lantadyme 10 (noted) 3 Uncommon 77,330
Godsword shard 1 Godsword shard 1 1 4 Rare [2] 150,967
Godsword shard 2 Godsword shard 2 1 4 Rare [3] 151,337
Godsword shard 3 Godsword shard 3 1 4 Rare [4] 151,723
Zamorak hilt Zamorak hilt 1 4 Rare [5] 1,953,774
Razulei's tale Razulei's tale 1 4 Rare [6] Not sold
Clue scroll Clue scroll (hard) 1 4 Rare Not sold
Clue scroll Clue scroll (elite) 1 4 Rare Not sold
Spin ticket Spin ticket 1 4 Rare Not sold
Zamorakian soulstone Zamorakian soulstone 1 8 Not sold
  1. ^ Estimated at 1/72 using gathered Adventurer's Log data as of 18 September 2012.
  2. ^ Estimated at 1/477 using gathered Adventurer's Log data as of 18 September 2012.
  3. ^ Estimated at 1/500 using gathered Adventurer's Log data as of 18 September 2012.
  4. ^ Estimated at 1/387 using gathered Adventurer's Log data as of 18 September 2012.
  5. ^ Estimated at 1/289 using gathered Adventurer's Log data as of 18 September 2012.
  6. ^ Dropped to all players in the room, alongside one of the rare unique item drops.

Rare drop table dropsEdit

This monster drops items from the rare drop table.
The ring of wealth improves the chances if equipped but is not required to access the table.

GalleryEdit

TriviaEdit

Kril tsutsaroth
Offical artwork of K'ril
  • According to the 16th "Chronicles of Bilrach", Bilrach created and summoned K'ril Tsutsaroth for Zamorak.
  • K'ril Tsutsaroth battles and defeats Commander Zilyana in a flashback during Ritual of the Mahjarrat. If it were not for Saradomin's intervention and the power of the Stone of Jas, it is unlikely that Zilyana would be alive today, which is a testament to K'ril's power.
  • Before the Evolution of Combat, K'ril was the second most poisonous monster, having a poison damage of 168.
  • Before the graphical update, K'ril's first graphics were similar to that of a Kalgerion demon. Afterwards, he still has the "old" Kalgerion model although all demons were updated with the Demon Flash Mobs.
  • Despite being a demon, K'ril does not blow up and instead collapses on the ground. This makes him, Tormented demons and Imps being the only demons to not blow up.
  • With the release of the Instanced God Wars update, K'ril gained benefits due to player complaints about how easy it was to kill him with level 75+ equipment and how players could camp there for long hours due to Soul Split.
    • K'ril has increased combat stats.
    • K'ril's minions benefiited from a slight lifepoint boost. (from regular GWD xp, 864 to around 1,065 a kill)
    • K'ril now uses his prayer smash special against players using Soul split.
K'ril Tsutsaroth OoG
K'ril Tsutsaroth in The Origins of Gielinor.


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