Invasion plans
This article is a strategy guide for K'ril Tsutsaroth.
Information on mechanics, setups, and tactics is on this page. For the hard mode strategy guide, see here.
K'ril Tsutsaroth is level 650 with 55,000 life points. He has three different attacks. His melee attack does 1200+ damage; his typeless attack does over 5000+ damage and drains prayer, and his magic attack does 1100+ damage. He has three bodyguards: Balfrug Kreeyath, who uses accurate magic attacks, Zakl'n Gritch, who uses accurate ranging attacks, and Tstanon Karlak, who uses somewhat accurate melee attacks.

K'ril is known for dropping parts of the Robes of subjugation, Zamorakian spear, Steam battlestaff, and Zamorak hilt.

K'ril countEdit

There are some ways to get Zamorakian killcount:

  • North from the rope. Werewolves, bloodveld, vampyres and hellhounds fight frequently. 
  • Inside Zamorak's Fortress, there are five imps that can be quickly killed. 
  • Spiritual mages can be killed inside of the fortress to earn additional gold as they often drop large amounts of gold and items with a good alchemy value.


K'ril has a unique set of attacks as one of the original God Wars Generals. Anyone near the player he is targeting will also receive damage. He has the ability to poison and can decrease the duration of antipoison potions. All of K'ril's attacks will be split evenly if near the attacked player.

  • Melee attack: K'ril slices with one of his scimitars. It is not very accurate, but can occasionally hit over 1100+.
  • Magic attack: K'ril jumps into the air and sends a shockwave with one of his scimitars.
  • Prayer draining attack: K'ril jumps into the air, saying "Yaarrgh!". A game notice will notify the player he has penetrated through prayer and feel drained. It deals up to 5800 in typeless damage and drains some prayer points. It can hit regardless if prayers/curses are on or not. K'ril will use this attack after he misses against his targets too much.
    • If timed correctly, the ability Debilitate will halve damage from this attack. The ability Berserk consequently will make the player take double damage - potentially over 10,000 life points.
    • Depending on the amount of damage output, K'ril can use this attack much later in the fight.


For tanking, using the mage setup is recommended as with a full inventory and a beast of burden filled with prayer flasks which could allow you to stay for many hours.

Regardless of combat style, the ability Debilitate is a must as it will remove half of K'ril's damage, therefore saving supplies for more kills. This ability should be used as the second threshold, as very often K'ril will use his special by the time players have the required adrenaline, reducing damage taken drastically.

If meleeing, using Berserk is recommended. Darklight and Silverlight do not work against K'ril himself, but they do work against his minions.

Void setup is for players who are not tanking and are in a group of two or more.

Recommended equipment for Melee Setup
Slot Item (most effective → least effective)
Head slot Mighty slayer helmet Mighty slayer helmet (if on task) Malevolent helm Malevolent helm Refined Anima Core helm of Zaros Refined Anima Core helm of Zaros Torva full helm Torva full helm / Anima Core helm of Zaros Anima Core helm of Zaros Bandos helmet Bandos helmet
Neck slot Amulet of souls Amulet of souls Brawler's knockout necklace Brawler's knockout necklace Saradomin's whisper Saradomin's whisper Blood amulet of fury Blood amulet of fury / Amulet of fury Amulet of fury Demon horn necklace Demon horn necklace (paired with Bonecrusher)
Back slot Completionist cape Completionist cape Max cape Max cape TokHaar-Kal-Ket TokHaar-Kal-Ket Strength cape Strength cape Fire cape Fire cape
Torso slot Malevolent cuirass Malevolent cuirass Superior Statius's platebody Superior Statius's platebody Refined Anima Core Body of Zaros Refined Anima Core Body of Zaros Torva platebody Torva platebody / Anima Core Body of Zaros Anima Core Body of Zaros Bandos chestplate Bandos chestplate
Legs slot Malevolent greaves Malevolent greaves Superior Statius's platelegs Superior Statius's platelegs Refined Anima Core Legs of Zaros Refined Anima Core Legs of Zaros Torva platelegs Torva platelegs / Anima Core Legs of Zaros Anima Core Legs of Zaros Bandos tassets Bandos tassets
Main hand slot Khopesh of Tumeken Khopesh of Tumeken Drygore longsword Drygore weaponry Blade of Nymora Blade of Nymora Attuned crystal dagger Attuned crystal dagger Chaotic rapier Chaotic weaponry
2h slot Zaros godsword Zaros godsword Noxious scythe Noxious scythe Dragon Rider lance Dragon Rider lance Attuned crystal halberd Attuned crystal halberd Chaotic maul Chaotic maul/Chaotic spear Chaotic spear
Off-hand weapon slot Khopesh of Elidinis Khopesh of Elidinis Off-hand drygore longsword Drygore weaponry Blade of Avaryss Blade of Avaryss Attuned crystal dagger Attuned crystal dagger Off-hand chaotic rapier Chaotic weaponry
Ammo slot Tirannwn quiver 4 Tirannwn quiver 4 N/A N/A N/A N/A
Gloves slot Razorback gauntlets Razorback gauntlets Pneumatic gloves Pneumatic gloves Goliath gloves (black) Goliath gloves Torva gloves Torva gloves Bandos gloves Bandos gloves
Feet slot Emberkeen boots Emberkeen boots Torva boots Torva boots Bandos boots Bandos boots Rock-shell boots Rock-shell boots Steadfast boots Steadfast boots
Ring slot Ring of wealth Ring of wealth Ring of death Ring of death Warrior ring (i) Warrior ring (i) Asylum surgeon's ring Asylum surgeon's ring Onyx ring (i) Onyx ring (i)
Aura slot Penance aura Penance aura Reverence aura Reverence aura Vampyrism aura Vampyrism aura Berserker aura Berserker aura Brawler aura Brawler aura
Pocket slot Scrimshaw of vampyrism Scrimshaw of vampyrism Scrimshaw of attack Scrimshaw of attack Attuned ectoplasmator Attuned ectoplasmator (paired with Demonhorn necklace) N/A N/A

Recommended equipment for Magic
Slot Item (most effective → least effective)
Head slot Tectonic mask Tectonic mask / Mighty slayer helmet Mighty slayer helmet (if on task) Superior Zuriel's hood Superior Zuriel's hood Refined Anima Core helm of Seren Refined Anima Core helm of Seren Anima Core helm of Seren Anima Core helm of Seren Virtus mask Virtus mask
Neck slot Reaper necklace Reaper necklace Amulet of souls Amulet of souls Dragon Rider amulet Dragon Rider amulet Arcane stream necklace Arcane stream necklace Saradomin's hiss Saradomin's hiss
Back slot Completionist cape Completionist cape TokHaar-Kal-Mej TokHaar-Kal-Mej Saradomin cape God cape Max cape Max cape Defence cape Cape of accomplishment (Defence cape is recommended for the perk)
Torso slot Tectonic robe top Tectonic robe top Superior Zuriel's robe top Superior Zuriel's robe top Refined Anima Core body of Seren Refined Anima Core body of Seren Virtus robe top Virtus robe top Anima Core body of Seren Anima Core body of Seren
Legs slot Tectonic robe bottom Tectonic robe bottom Superior Zuriel's robe bottom Superior Zuriel's robe bottom Refined Anima Core legs of Seren Refined Anima Core legs of Seren Virtus robe legs Virtus robe legs Anima Core legs of Seren Anima Core legs of Seren
Main hand slot Wand of the praesul Wand of the praesul Seismic wand Seismic wand Wand of the Cywir elders Wand of the Cywir elders Seasinger kiba Seasinger kiba Attuned crystal wand Attuned crystal wand
2h slot Staff of Sliske Staff of Sliske Noxious staff Noxious staff Superior Zuriel's staff Superior Zuriel's staff Obliteration Obliteration Staff of darkness Staff of darkness / Camel staff Camel staff
Off-hand weapon slot Imperium core Imperium core Seismic singularity Seismic singularity Seasinger makigai Seasinger makigai Attuned crystal orb Attuned crystal orb Virtus book Virtus book
Off-hand slot Merciless kiteshield Merciless kiteshield Attuned crystal ward Attuned crystal ward Farseer kiteshield Farseer kiteshield Arcane spirit shield Arcane spirit shield Ward of subjugation Ward of subjugation
Ammo slot Sealed large rune pouch Sealed large rune pouch Tirannwn quiver 4 Tirannwn quiver 4 N/A N/A N/A
Gloves slot Celestial handwraps Celestial handwraps Deathtouch bracelet Deathtouch bracelet Virtus gloves Virtus gloves Spellcaster gloves Spellcaster gloves Gloves of subjugation Gloves of subjugation
Feet slot Hailfire boots Hailfire boots Virtus boots Virtus boots Boots of subjugation Boots of subjugation Silverhawk boots (60) Silverhawk boots Ragefire boots Ragefire boots
Ring slot Asylum surgeon's ring Asylum surgeon's ring Ring of death Ring of death Seers' ring (i) Seers' ring (i) Sixth-Age circuit Sixth-Age circuit / Onyx ring (i) Onyx ring (i) Seers' ring Seers' ring
Aura slot Maniacal aura Maniacal aura Runic accuracy aura Runic accuracy aura Dark magic aura Dark magic aura Inspiration aura Inspiration aura Invigorate aura Invigorate aura
Pocket slot Superior scrimshaw of the elements Superior scrimshaw of the elements Illuminated Book of Law Illuminated god book Superior scrimshaw of magic Superior scrimshaw of magic Scrimshaw of the elements Scrimshaw of the elements Sign of life Sign of life / Sign of death Sign of death


Fastest Spawn SoloEdit


Main article: Revolution


  • When soloing, it is highly advised to bring a Demon horn necklace and Attuned ectoplasmator regardless if on a task or not. This is because one bunch of Infernal ashes restores 150 prayer points each, totaling up to 600 restored prayer points per kill, which is enough to avoid bringing any sort of prayer restoration items. Be aware, however, that you will waste charges of the ectoplasmator if you kill imps for killcount, as they drop impious ashes.
  • When K'ril spawns, players should either position themselves in the south-western corner or eastern side of the room. In the south-west corner, more damage can be dealt in total from AoE attacks, killing quicker and restoring health if Soul Split is active. (In this corner, K'ril and the magic minion spawn close together, and the melee minion walks towards the player.) In the eastern side of the room, players can deal extra damage before K'ril can start attacking.
  • Minions can provide sharks and tuna potatoes to help prolong trips. K'ril also drops super restore potions which can be used to restore summoning points.