|Release date||7 February 2006 (Update)|
|XP per kill||151.8 (and 50 experience)|
|Examine text||A horrible, emaciated ape like creature with beady red/yellow/pink/green/blue eyes.|
|Assigned by||Chaeldar, Sumona, Vannaka|
Jungle horrors live on the island of Mos Le'Harmless, and use melee attacks that inflict a maximum of 84 lifepoints. They appear in three forms - large-sized grey, medium dark green, and small light green ones, possibly a difference between males, females, and younglings. Jungle horrors can be assigned as a Slayer task by Chaeldar, Vannaka, and Sumona.
They have stronger relatives inside the caves on the island, called Cave horrors.
Jungle horrors can be ranged from the platform on the outskirt of the township, and bringing a long-ranged weapon such as a shieldbow helps as they can be scattered around before switching to another weapon such as a crossbow or a shortbow. The various jungle plants can be ranged across, and the jungle trees can be used as safe spots as well. Another good safe spot is the wheat field north-east of Mos Le'Harmless. Standing in the eastern edge of the wheat field is recommended, because they can't attack past the fence.
Melee can also be effective, because of their low lifepoints, they can often be killed in two or three hits, reducing the need for food. In some areas of the jungle, there are three or four Horrors in the same area, which can be quickly killed right after each other.
Although it is reported that jungle horrors use range attacks, they seem to use melee attacks most of the time (and these reports are most likely as a result of a glitch where they appear to attack from a distance, but are in fact using melee). Thus, wearing good metal armour provides the best overall defence, much better than dragonhide armour, which protects against magic.
Players with high Defence do not need to pay much attention while fighting Jungle horrors. Since Jungle horrors are highly aggressive and can spot a player from quite a large distance, those players can simply stand in a spot with many Jungle horrors, with Auto Retaliate on, and kill them without even doing anything. Occasionally, players should check their lifepoints and eat if necessary, which should not happen often as the horrors can easily be killed in two to three hits. Once the Jungle horrors become tolerant, players can leave the jungle and return to make them aggressive again.
Strengths and weaknessesEdit
Jungle horrors have a fairly low number of lifepoints for their combat level, and appear to be fairly weak to Ranged attacks. Slash can be also quite effective against these monsters. However they have a decent max hit for their level, which they hit fairly often.
Item Quantity Rarity GE Market Price Bones 1 Always 332
- Represents 90% confidence range, based on a sample of 16,998 kills.
1 charm is dropped at a time.
- Please add to the log (only if 50 or more creatures killed).
Weapons and armourEdit
Item Quantity Rarity GE Market Price Iron warhammer 1 Common 30 Iron javelin 5 Common 75 Iron kiteshield 1 Common 50 Iron spear 1 Uncommon 922
Item Quantity Rarity GE Market Price Grimy guam 1 Uncommon 497 Grimy marrentill 1 Uncommon 70 Grimy tarromin 1 Uncommon 42 Grimy harralander 1 Uncommon 202 Grimy ranarr 1 Rare 3,010 Grimy irit 1 Rare 2,935 Grimy kwuarm 1 Rare 3,026 Grimy avantoe 1 Rare 4,598 Grimy cadantine 1 Rare 2,003 Grimy lantadyme 1 Rare 9,319 Grimy dwarf weed 1 Rare 10,389
Item Quantity Rarity GE Market Price Potato seed 1–4 Common 3–12 Onion seed 1–3 Common 2–6 Cabbage seed 1–3 Rare 8–24 Tomato seed 1–2 Rare 3–6 Sweetcorn seed 1–2 Rare 6–12 Strawberry seed 1 Rare 658 Evil turnip seed 1–4 Rare 418–1,672 Watermelon seed 1 Rare 2,974
Item Quantity Rarity GE Market Price Iron ore 1 (noted) Common 360 Teak logs 1–4 (noted) Common 102–408 Mahogany logs 1 Common 502 Pineapple 1–3 (noted) Common 28–84 Bones 1–2 Common 332–664 Big bones 1–3 Uncommon 594–1,782 Foot bone 1 Uncommon Not sold Oak plank 4 Rare 3,424 Spirit sapphire 1 Rare Not sold Spirit emerald 1 Rare Not sold Spirit ruby 1 Rare Not sold Clue scroll (medium) 1 Rare Not sold Starved ancient effigy 1 Very rare Not sold
- ^ Usually dropped with Big bones when not 100% drop.
- ^ Usually dropped with Bones.
- ^ Only dropped during Fur 'n' Seek wishlist.
Rare drop table dropsEdit
- This monster has access to the rare drop table.
The ring of wealth is not required to access the table.
Show/hide rare drop table Item Quantity Rarity GE Market Price Coins 250 – 450; 3,000;
9,000; 10,000; 12,000
Common Not sold Uncut sapphire 1 Common 1,421 Uncut emerald 1 Common 3,161 Uncut ruby 1 Common 3,358 Uncut diamond 1 Uncommon 6,875 Loop half of a key 1 Uncommon 20,170 Tooth half of a key 1 Uncommon 41,520 Uncut dragonstone 1 Rare 14,612 Dragonstone 1 Rare 10,536 Dragon dagger 1 Uncommon 16,556 Rune battleaxe 1 Rare 24,054 Rune javelin 5 Rare 880 Adamant javelin 20 Very rare 1,160 Rune 2h sword 1 Very rare 37,595 Rune spear 1 Very rare 11,309 Dragon spear 1 Very rare 36,482 Dragon dagger 50 (noted) Very rare 827,800 Rune sq shield 1 Very rare 22,141 Rune kiteshield 1 Very rare 31,689 Shield left half 1 Very rare 64,192 Dragon helm 1 Very rare 60,015 Adamant bolts 200 Uncommon 12,400 Onyx bolts 150 Rare 1,257,300 Rune arrow 150–200, 500 Rare 22,200–74,000 Battlestaff 200 (noted) Rare 1,604,800 Air orb 1,000 (noted) Rare 3,072,000 Fire orb 1,000 (noted) Rare 2,225,000 Vecna skull 1 Very rare 139,818 Water talisman 1 Uncommon 11,536 Earth talisman 25–35 (noted) Uncommon 35,050–49,070 Fire talisman 25–35 (noted) Uncommon 41,850–58,590 Chaos talisman 1 Uncommon 665 Nature talisman 1 Uncommon 419 Pure essence 500–15,000 (noted) Uncommon 6,500–195,000 Nature rune 20–80 Rare 6,860–27,440 Soul rune 20 Rare 2,820 Law rune 45 Rare 13,410 Death rune 50, 121 Rare 5,750–13,915 Blood rune 50 Rare 11,200 Raw swordfish 125–250, 1,000 (noted) Uncommon 39,875–319,000 Raw shark 250–500 (noted) Uncommon 404,000–808,000 Big bones 150–500 (noted) Uncommon 89,100–297,000 Coal 150–7,500 (noted) Uncommon 28,800–1,440,000 Adamantite ore 150–800 (noted) Uncommon 369,300–1,969,600 Silver ore 100 (noted) Rare 10,300 Runite ore 100 (noted) Rare 1,055,500 Adamant bar 1,000–7,000 (noted) Rare 3,470,000–24,290,000 Rune bar 1, 50, 150 (noted) Rare 13,124–1,968,600 Clean ranarr 33 (noted) Uncommon 105,303 Clean toadflax 25–250 (noted) Uncommon 108,925–1,089,250 Clean snapdragon 30–120 (noted) Uncommon 128,490–513,960 Clean torstol 10–100 (noted) Uncommon 62,840–628,400 Saradomin brew (4) 250 (noted) Very rare 101,000 Watermelon seed 3 Uncommon 8,922 Yew seed 1–50 Rare 71,783–3,589,150 Magic seed 1–7 Rare 160,443–1,123,101 Palm tree seed 10 Rare 1,016,350 Snapdragon seed 1 Rare 1,406 Torstol seed 1–31 Rare 15,974–495,194 Fellstalk seed 2 Rare 1,874 Yew logs 50–20,000 (noted) Rare 26,350–10,540,000 Crystal triskelion fragment 1 1 Very rare Not sold Crystal triskelion fragment 2 1 Very rare Not sold Crystal triskelion fragment 3 1 Very rare Not sold
- Universal drops are dropped by every monster outside of Daemonheim.
- These drops are dropped alongside main drops.
Item Quantity Rarity GE Market Price Key token 1 Rare Not sold
- They have two different types of attacks: one where the jungle horror attacks with its fists, and one where it kicks you from between the arms.