|Release date||7 February 2006 (Update)|
|XP per kill||151.8 (and 50 experience)|
|Examine text||A horrible, emaciated ape like creature with beady red/yellow/pink/green/blue eyes.|
|Assigned by||Chaeldar, Sumona, Vannaka|
Jungle horrors live on the island of Mos Le'Harmless, and use melee attacks that inflict a maximum of 84 lifepoints. They appear in three forms - large-sized grey, medium dark green, and small light green ones, possibly a difference between males, females, and younglings. Jungle horrors can be assigned as a Slayer task by Chaeldar, Vannaka, and Sumona.
They have stronger relatives inside the caves on the island, called Cave horrors.
Jungle horrors can be ranged from the platform on the outskirt of the township, and bringing a long-ranged weapon such as a shieldbow helps as they can be scattered around before switching to another weapon such as a crossbow or a shortbow. The various jungle plants can be ranged across, and the jungle trees can be used as safe spots as well. Another good safe spot is the wheat field north-east of Mos Le'Harmless. Standing in the eastern edge of the wheat field is recommended, because they can't attack past the fence.
Melee can also be effective, because of their low lifepoints, they can often be killed in two or three hits, reducing the need for food. In some areas of the jungle, there are three or four Horrors in the same area, which can be quickly killed right after each other.
Although it is reported that jungle horrors use range attacks, they seem to use melee attacks most of the time (and these reports are most likely as a result of a glitch where they appear to attack from a distance, but are in fact using melee). Thus, wearing good metal armour provides the best overall defence, much better than dragonhide armour, which protects against magic.
Players with high Defence do not need to pay much attention while fighting Jungle horrors. Since Jungle horrors are highly aggressive and can spot a player from quite a large distance, those players can simply stand in a spot with many Jungle horrors, with Auto Retaliate on, and kill them without even doing anything. Occasionally, players should check their lifepoints and eat if necessary, which should not happen often as the horrors can easily be killed in two to three hits. Once the Jungle horrors become tolerant, players can leave the jungle and return to make them aggressive again.
Item Quantity Rarity GE Market Price Bones 1 Always 440
- Represents 90% confidence range, based on a sample of 16,998 kills.
1 charm is dropped at a time.
- Please add to the log (only if 50 or more creatures killed).
Weapons and armourEdit
Item Quantity Rarity GE Market Price Iron warhammer 1 Common 43 Iron javelin 5 Common 100 Iron kiteshield 1 Common 39 Iron spear 1 Uncommon 1,003
Item Quantity Rarity GE Market Price Grimy guam 1 Uncommon 719 Grimy marrentill 1 Uncommon 174 Grimy tarromin 1 Uncommon 39 Grimy harralander 1 Uncommon 165 Grimy ranarr 1 Rare 2,960 Grimy irit 1 Rare 2,854 Grimy kwuarm 1 Rare 3,844 Grimy avantoe 1 Rare 4,379 Grimy cadantine 1 Rare 2,242 Grimy lantadyme 1 Rare 8,918 Grimy dwarf weed 1 Rare 8,879
Item Quantity Rarity GE Market Price Potato seed 1–4 Common 5–20 Onion seed 1–3 Common 2–6 Cabbage seed 1–3 Rare 7–21 Tomato seed 1–2 Rare 2–4 Sweetcorn seed 1–2 Rare 3–6 Strawberry seed 1 Rare 416 Evil turnip seed 1–4 Rare 273–1,092 Watermelon seed 1 Rare 2,721
Item Quantity Rarity GE Market Price Iron ore 1 (noted) Common 295 Teak logs 1–4 (noted) Common 616–2,464 Mahogany logs 1 Common 1,147 Pineapple 1–3 (noted) Common 40–120 Bones 1–2 Common 440–880 Big bones 1–3 Uncommon 680–2,040 Foot bone 1 Uncommon Not sold Oak plank 4 Rare 2,744 Spirit sapphire 1 Rare Not sold Spirit emerald 1 Rare Not sold Spirit ruby 1 Rare Not sold Clue scroll (medium) 1 Rare Not sold Starved ancient effigy 1 Very rare Not sold
- ^ Usually dropped with Big bones when not 100% drop.
- ^ Usually dropped with Bones.
- ^ Only dropped during Fur 'n' Seek wishlist.
Rare drop table dropsEdit
- This monster has access to the rare drop table.
The ring of wealth is not required to access the table.
Show/hide rare drop table Item Quantity Rarity GE Market Price Coins 250 – 450; 3,000;
9,000; 10,000; 12,000
Common Not sold Uncut sapphire 1 Common 1,366 Uncut emerald 1 Common 2,876 Uncut ruby 1 Common 3,520 Uncut diamond 1 Uncommon 6,050 Loop half of a key 1 Uncommon 25,675 Tooth half of a key 1 Uncommon 57,339 Uncut dragonstone 1 Rare 15,556 Dragonstone 1 Rare 10,636 Dragon dagger 1 Uncommon 15,926 Rune battleaxe 1 Rare 24,185 Rune javelin 5 Rare 865 Adamant javelin 20 Very rare 1,220 Rune 2h sword 1 Very rare 37,600 Rune spear 1 Very rare 11,419 Dragon spear 1 Very rare 35,906 Dragon dagger 50 (noted) Very rare 796,300 Rune sq shield 1 Very rare 22,281 Rune kiteshield 1 Very rare 31,901 Shield left half 1 Very rare 63,777 Dragon helm 1 Very rare 58,948 Adamant bolts 200 Uncommon 18,800 Onyx bolts 150 Rare 1,264,650 Rune arrow 150–200, 500 Rare 22,650–75,500 Battlestaff 200 (noted) Rare 1,569,600 Vecna skull 1 Very rare 102,171 Water talisman 1 Uncommon 16,106 Earth talisman 25–35 (noted) Uncommon 117,075–163,905 Fire talisman 25–35 (noted) Uncommon 112,025–156,835 Chaos talisman 1 Uncommon 983 Nature talisman 1 Uncommon 374 Pure essence 500–15,000 (noted) Uncommon 8,500–255,000 Nature rune 20–80 Rare 5,800–23,200 Soul rune 20 Rare 4,540 Law rune 45 Rare 20,790 Death rune 50, 121 Rare 10,100–24,442 Blood rune 50 Rare 15,250 Raw swordfish 125–250, 1,000 (noted) Uncommon 48,125–385,000 Raw shark 250–500 (noted) Uncommon 395,250–790,500 Big bones 150–500 (noted) Uncommon 102,000–340,000 Coal 150–7,500 (noted) Uncommon 36,300–1,815,000 Adamantite ore 150–800 (noted) Uncommon 332,250–1,772,000 Silver ore 100 (noted) Rare 9,400 Runite ore 100 (noted) Rare 1,048,300 Adamant bar 1,000–7,000 (noted) Rare 3,111,000–21,777,000 Rune bar 1, 50 (noted) Rare 13,924–696,200 Clean toadflax 25–250 (noted) Uncommon 111,300–1,113,000 Clean snapdragon 30–120 (noted) Uncommon 144,960–579,840 Clean torstol 10–100 (noted) Uncommon 86,290–862,900 Watermelon seed 3 Uncommon 8,163 Yew seed 1–50 Rare 65,085–3,254,250 Magic seed 1–7 Rare 139,097–973,679 Palm tree seed 10 Rare 1,206,830 Snapdragon seed 1 Rare 2,027 Yew logs 50–20,000 (noted) Rare 19,450–7,780,000 Crystal triskelion fragment 1 1 Very rare Not sold Crystal triskelion fragment 2 1 Very rare Not sold Crystal triskelion fragment 3 1 Very rare Not sold Brawling gloves (Melee) 1 Very rare Not sold Brawling gloves (Magic) 1 Very rare Not sold Brawling gloves (Ranged) 1 Very rare Not sold Brawling gloves (Agility) 1 Very rare Not sold Brawling gloves (Cooking) 1 Very rare Not sold Brawling gloves (FM) 1 Very rare Not sold Brawling gloves (Fishing) 1 Very rare Not sold Brawling gloves (Hunter) 1 Very rare Not sold Brawling gloves (Mining) 1 Very rare Not sold Brawling gloves (Prayer) 1 Very rare Not sold Brawling gloves (Smithing) 1 Very rare Not sold Brawling gloves (Thieving) 1 Very rare Not sold Brawling gloves (WC) 1 Very rare Not sold
- Universal drops are dropped by nearly every monster outside of Daemonheim.
- These drops are dropped alongside main drops.
Item Quantity Rarity GE Market Price Key token 1 Rare Not sold
- They have two different types of attacks: one where the jungle horror attacks with its fists, and one where it kicks you from between the arms.