|Release date||7 February 2006 (Update)|
|XP per kill||151.8 (and 50 experience)|
|Examine text||A horrible, emaciated ape like creature with beady red/yellow/pink/green/blue eyes.|
|Assigned by||Chaeldar, Sumona, Vannaka|
Jungle horrors live on the island of Mos Le'Harmless, and use melee attacks that inflict a maximum of 84 lifepoints. They appear in three forms - large-sized grey, medium dark green, and small light green ones, possibly a difference between males, females, and younglings. Jungle horrors can be assigned as a Slayer task by Chaeldar, Vannaka, and Sumona.
They have stronger relatives inside the caves on the island, called Cave horrors.
Jungle horrors can be ranged from the platform on the outskirt of the township, and bringing a long-ranged weapon such as a shieldbow helps as they can be scattered around before switching to another weapon such as a crossbow or a shortbow. The various jungle plants can be ranged across, and the jungle trees can be used as safe spots as well. Another good safe spot is the wheat field north-east of Mos Le'Harmless. Standing in the eastern edge of the wheat field is recommended, because they can't attack past the fence.
Melee can also be effective, because of their low lifepoints, they can often be killed in two or three hits, reducing the need for food. In some areas of the jungle, there are three or four Horrors in the same area, which can be quickly killed right after each other.
Although it is reported that jungle horrors use range attacks, they seem to use melee attacks most of the time (and these reports are most likely as a result of a glitch where they appear to attack from a distance, but are in fact using melee). Thus, wearing good metal armour provides the best overall defence, much better than dragonhide armour, which protects against magic.
Players with high Defence do not need to pay much attention while fighting Jungle horrors. Since Jungle horrors are highly aggressive and can spot a player from quite a large distance, those players can simply stand in a spot with many Jungle horrors, with Auto Retaliate on, and kill them without even doing anything. Occasionally, players should check their lifepoints and eat if necessary, which should not happen often as the horrors can easily be killed in two to three hits. Once the Jungle horrors become tolerant, players can leave the jungle and return to make them aggressive again.
Item Quantity Rarity GE Market Price Bones 1 Always 314
- Represents 90% confidence range, based on a sample of 16,998 kills.
1 charm is dropped at a time.
- Please add to the log (only if 50 or more creatures killed).
Weapons and armourEdit
Item Quantity Rarity GE Market Price Iron warhammer 1 Common 39 Iron javelin 5 Common 85 Iron kiteshield 1 Common 45 Iron spear 1 Uncommon 896
Item Quantity Rarity GE Market Price Grimy guam 1 Uncommon 910 Grimy marrentill 1 Uncommon 84 Grimy tarromin 1 Uncommon 33 Grimy harralander 1 Uncommon 179 Grimy ranarr 1 Rare 3,662 Grimy irit 1 Rare 2,811 Grimy kwuarm 1 Rare 3,936 Grimy avantoe 1 Rare 4,876 Grimy cadantine 1 Rare 1,849 Grimy lantadyme 1 Rare 10,772 Grimy dwarf weed 1 Rare 12,613
Item Quantity Rarity GE Market Price Potato seed 1–4 Common 4–16 Onion seed 1–3 Common 2–6 Cabbage seed 1–3 Rare 4–12 Tomato seed 1–2 Rare 3–6 Sweetcorn seed 1–2 Rare 3–6 Strawberry seed 1 Rare 559 Evil turnip seed 1–4 Rare 468–1,872 Watermelon seed 1 Rare 2,014
Item Quantity Rarity GE Market Price Iron ore 1 (noted) Common 390 Teak logs 1–4 (noted) Common 358–1,432 Mahogany logs 1 Common 775 Pineapple 1–3 (noted) Common 39–117 Bones 1–2 Common 314–628 Big bones 1–3 Uncommon 593–1,779 Foot bone 1 Uncommon Not sold Oak plank 4 Rare 2,540 Spirit sapphire 1 Rare Not sold Spirit emerald 1 Rare Not sold Spirit ruby 1 Rare Not sold Clue scroll (medium) 1 Rare Not sold Starved ancient effigy 1 Very rare Not sold
- ^ Usually dropped with Big bones when not 100% drop.
- ^ Usually dropped with Bones.
- ^ Only dropped during Fur 'n' Seek wishlist.
Rare drop table dropsEdit
- This monster has access to the rare drop table.
The ring of wealth is not required to access the table.
Show/hide rare drop table Item Quantity Rarity GE Market Price Coins 250 – 450; 3,000;
9,000; 10,000; 12,000
Common Not sold Uncut sapphire 1 Common 1,413 Uncut emerald 1 Common 2,930 Uncut ruby 1 Common 3,807 Uncut diamond 1 Uncommon 6,769 Loop half of a key 1 Uncommon 20,060 Tooth half of a key 1 Uncommon 44,631 Uncut dragonstone 1 Rare 16,111 Dragonstone 1 Rare 10,763 Dragon dagger 1 Uncommon 16,398 Rune battleaxe 1 Rare 24,012 Rune javelin 5 Rare 875 Adamant javelin 20 Very rare 1,080 Rune 2h sword 1 Very rare 37,122 Rune spear 1 Very rare 11,462 Dragon spear 1 Very rare 36,381 Dragon dagger 50 (noted) Very rare 819,900 Rune sq shield 1 Very rare 22,464 Rune kiteshield 1 Very rare 32,042 Shield left half 1 Very rare 64,578 Dragon helm 1 Very rare 59,197 Adamant bolts 200 Uncommon 22,000 Onyx bolts 150 Rare 1,272,750 Rune arrow 150–200, 500 Rare 22,650–75,500 Battlestaff 200 (noted) Rare 1,632,600 Air orb 1,000 (noted) Rare 2,618,000 Fire orb 1,000 (noted) Rare 1,991,000 Vecna skull 1 Very rare 101,335 Water talisman 1 Uncommon 13,701 Earth talisman 25–35 (noted) Uncommon 82,075–114,905 Fire talisman 25–35 (noted) Uncommon 82,775–115,885 Chaos talisman 1 Uncommon 965 Nature talisman 1 Uncommon 314 Pure essence 500–15,000 (noted) Uncommon 9,000–270,000 Nature rune 20–80 Rare 6,100–24,400 Soul rune 20 Rare 3,240 Law rune 45 Rare 12,915 Death rune 50, 121 Rare 9,150–22,143 Blood rune 50 Rare 17,050 Raw swordfish 125–250, 1,000 (noted) Uncommon 47,750–382,000 Raw shark 250–500 (noted) Uncommon 398,250–796,500 Big bones 150–500 (noted) Uncommon 88,950–296,500 Coal 150–7,500 (noted) Uncommon 33,750–1,687,500 Adamantite ore 150–800 (noted) Uncommon 346,650–1,848,800 Silver ore 100 (noted) Rare 10,100 Runite ore 100 (noted) Rare 1,153,200 Adamant bar 1,000–7,000 (noted) Rare 3,306,000–23,142,000 Rune bar 1, 50, 150 (noted) Rare 14,548–2,182,200 Clean ranarr 33 (noted) Uncommon 123,618 Clean toadflax 25–250 (noted) Uncommon 122,000–1,220,000 Clean snapdragon 30–120 (noted) Uncommon 154,260–617,040 Clean torstol 10–100 (noted) Uncommon 78,430–784,300 Saradomin brew (4) 250 (noted) Very rare 175,000 Watermelon seed 3 Uncommon 6,042 Yew seed 1–50 Rare 65,359–3,267,950 Magic seed 1–7 Rare 161,950–1,133,650 Palm tree seed 10 Rare 1,034,390 Snapdragon seed 1 Rare 2,463 Torstol seed 1–31 Rare 24,485–759,035 Fellstalk seed 2 Rare 2,234 Yew logs 50–20,000 (noted) Rare 24,800–9,920,000 Crystal triskelion fragment 1 1 Very rare Not sold Crystal triskelion fragment 2 1 Very rare Not sold Crystal triskelion fragment 3 1 Very rare Not sold Brawling gloves (Melee) 1 Very rare Not sold Brawling gloves (Magic) 1 Very rare Not sold Brawling gloves (Ranged) 1 Very rare Not sold Brawling gloves (Agility) 1 Very rare Not sold Brawling gloves (Cooking) 1 Very rare Not sold Brawling gloves (FM) 1 Very rare Not sold Brawling gloves (Fishing) 1 Very rare Not sold Brawling gloves (Hunter) 1 Very rare Not sold Brawling gloves (Mining) 1 Very rare Not sold Brawling gloves (Prayer) 1 Very rare Not sold Brawling gloves (Smithing) 1 Very rare Not sold Brawling gloves (Thieving) 1 Very rare Not sold Brawling gloves (WC) 1 Very rare Not sold
- Universal drops are dropped by every monster outside of Daemonheim.
- These drops are dropped alongside main drops.
Item Quantity Rarity GE Market Price Key token 1 Rare Not sold
- They have two different types of attacks: one where the jungle horror attacks with its fists, and one where it kicks you from between the arms.
|Jungle horror • Cave horror • Skeletal horror|