Jungle horror
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| Release date | 7 February 2006 (Update) | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Members? | Yes | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Combat level | 96 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| XP per kill | 151.8 (and 50.1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Slayer level | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Slayer XP | 41.5 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Assigned by | Chaeldar, Sumona, Vannaka | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Always drops | Bones | ||||||||||||||||||||||||||||||||||||||||||||||||||||
| Examine text | A horrible, emaciated ape like creature with beady red/yellow/pink/green/blue eyes. | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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Jungle horrors live on the island of Mos Le'Harmless, and use melee attacks that inflict a maximum of 84 lifepoints. They appear in three forms - large-sized grey, medium dark green, and small light green ones, possibly a difference between males, females, and younglings. Jungle horrors can be assigned as a Slayer task by Chaeldar, Vannaka, and Sumona.

They have stronger relatives inside the caves on the island, called Cave horrors.
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Locations
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Strategy
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Jungle horrors can be ranged from the platform on the outskirt of the township, and bringing a long-ranged weapon such as a shieldbow helps as they can be scattered around before switching to another weapon such as a crossbow or a shortbow. The various jungle plants can be ranged across, and the jungle trees can be used as safe spots as well. Another good safe spot is the wheat field north-east of Mos Le'Harmless. Standing in the eastern edge of the wheat field is recommended, because they can't attack past the fence.
Melee can also be effective, because of their low lifepoints, they can often be killed in two or three hits, reducing the need for food. In some areas of the jungle, there are three or four Horrors in the same area, which can be quickly killed right after each other.
Although it is reported that jungle horrors use range attacks, they seem to use melee attacks most of the time (and these reports are most likely as a result of a glitch where they appear to attack from a distance, but are in fact using melee). Thus, wearing good metal armour provides the best overall defence, much better than dragonhide armour, which protects against magic.
Players with high Defence do not need to pay much attention while fighting Jungle horrors. Since Jungle horrors are highly aggressive and can spot a player from quite a large distance, those players can simply stand in a spot with many Jungle horrors, with Auto Retaliate on, and kill them without even doing anything. Occasionally, players should check their lifepoints and eat if necessary, which should not happen often as the horrors can easily be killed in two to three hits. Once the Jungle horrors become tolerant, players can leave the jungle and return to make them aggressive again.
Strengths and weaknesses
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Jungle horrors have a fairly low number of lifepoints for their combat level, and appear to be fairly weak to Ranged attacks. Slash can be also quite effective against these monsters. However they have a decent max hit for their level, which they hit fairly often.
Drops
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100% drop
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Item Quantity Rarity GE Market Price
Bones 1 Always 91
Charms
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- Represents 90% confidence range, based on a sample of 16,753 kills.
1 charm is dropped at a time.
- Please add to the log (only if 50 or more creatures killed).
Weapons and armour
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Item Quantity Rarity GE Market Price
Iron warhammer 1 Common 34
Iron javelin 5 Common 55
Iron kiteshield 1 Common 39
Iron spear 1 Uncommon 541
Runes
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Item Quantity Rarity GE Market Price
Nature rune 2–6 Common 232–696
Death rune 1 Uncommon 167
Herbs
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Item Quantity Rarity GE Market Price
Grimy guam 1 Uncommon 332
Grimy marrentill 1 Uncommon 56
Grimy tarromin 1 Uncommon 157
Grimy harralander 1 Uncommon 463
Grimy ranarr 1 Rare 2,187
Grimy irit 1 Rare 1,721
Grimy kwuarm 1 Rare 2,183
Grimy avantoe 1 Rare 3,940
Grimy cadantine 1 Rare 2,015
Grimy lantadyme 1 Rare 7,886
Grimy dwarf weed 1 Rare 9,330
Seeds
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Item Quantity Rarity GE Market Price
Potato seed 1–4 Common 2–8
Onion seed 1–3 Common 3–9
Cabbage seed 1–3 Rare 4–12
Tomato seed 1–2 Rare 2–4
Sweetcorn seed 1–2 Rare 4–8
Strawberry seed 1 Rare 434
Evil turnip seed 1–4 Rare 191–764
Watermelon seed 1 Rare 1,953
Other drops
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Item Quantity Rarity GE Market Price
Iron ore 1 (noted) Common 187
Teak logs 1–4 (noted) Common 105–420
Mahogany logs 1 Common 555
Pineapple 1–3 (noted) Common 29–87
Bones 1–2 Common [1] 91–182
Big bones 1–3 Uncommon [2] 449–1,347
Foot bone 1 Uncommon [3] Not sold
Oak plank 4 Rare 2,236
Clue scroll (medium) 1 Rare Not sold
Starved ancient effigy 1 Very rare Not sold
- ^ Usually dropped with Big bones when not 100% drop.
- ^ Usually dropped with Bones.
- ^ Only dropped during Fur 'n' Seek wishlist.
Rare drop table drops
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- This monster drops items from the rare drop table.
The ring of wealth improves the chances if equipped but is not required to access the table.
Show/hide rare drop table Item Quantity Rarity GE Market Price
Coins 250; 381; 450; 3,000; 9,000; 12,000 Common Not sold
Uncut sapphire 1 Common 1,107
Uncut emerald 1 Common 1,903
Uncut ruby 1 Common 3,112
Uncut diamond 1 Uncommon 7,034
Loop half of a key 1 Uncommon 11,742
Tooth half of a key 1 Uncommon 19,052
Uncut dragonstone 1 Rare 12,885
Dragonstone 1 Rare 10,585
Dragon dagger 1 Uncommon 16,976
Rune javelin 5 Rare 1,215
Adamant javelin 20 Very rare 1,320
Rune 2h sword 1 Very rare 37,933
Rune spear 1 Very rare 11,988
Dragon spear 1 Very rare 36,917
Dragon dagger 50 (noted) Very rare 848,800
Rune sq shield 1 Very rare 22,727
Rune kiteshield 1 Very rare 32,404
Shield left half 1 Very rare 65,284
Dragon helm 1 Very rare 59,501
Adamant bolts 200 Uncommon 19,800
Onyx bolts 150 Rare 1,297,050
Rune arrow 150–200; 500 Rare 29,850–199
Battlestaff 200 (noted) Rare 1,680,000
Air orb 1,000 (noted) Rare 1,587,000
Fire orb 1,000 (noted) Rare 1,723,000
Vecna skull 1 Very rare 91,765
Water talisman 1 Uncommon 5,311
Earth talisman 25–35 (noted) Uncommon 19,025–26,635
Fire talisman 25–35 (noted) Uncommon 47,950–67,130
Chaos talisman 1 Uncommon 177
Nature talisman 1 Uncommon 193
Pure essence 500–15,000 (noted) Uncommon 34,000–1,020,000
Nature rune 47–77 Rare 5,452–8,932
Soul rune 20 Rare 2,480
Law rune 45 Rare 8,550
Death rune 50; 121 Rare 167
Blood rune 50 Rare 13,900
Raw swordfish 125 – 250; 1,000 (noted) Uncommon 36,250–290
Raw shark 250–500 (noted) Uncommon 256,500–513,000
Big bones 150 – 500 (noted) Uncommon 67,350–224,500
Coal 150–7,500 (noted) Uncommon 38,250–1,912,500
Adamantite ore 150–800 (noted) Uncommon 214,650–1,144,800
Silver ore 100 (noted) Rare 11,100
Runite ore 100 (noted) Rare 1,056,600
Adamant bar 1,000–7,000 (noted) Rare 2,824,000–19,768,000
Rune bar 1,50,150 (noted) Rare 13,069–1,960,350
Clean ranarr 33 (noted) Uncommon 75,900
Clean toadflax 25–250 (noted) Uncommon 88,175–881,750
Clean snapdragon 30–120 (noted) Uncommon 106,230–424,920
Clean torstol 10–100 (noted) Uncommon 94,140–941,400
Saradomin brew (4) 250 (noted) Very rare 64,750
Watermelon seed 3 Uncommon 5,859
Yew seed 1–50 Rare 60,155–3,007,750
Magic seed 1–6 Rare 164,810–988,860
Palm tree seed 10 Rare 1,043,290
Snapdragon seed 1 Rare 2,127
Torstol seed 1–31 Rare 50,268–1,558,308
Fellstalk seed 2 Rare 1,000
Yew logs 100–20,000 (noted) Rare 53,600–10,720,000
Trivia
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- They have two different types of attacks: one where the jungle horror attacks with its fists, and one where it kicks you from between the arms.
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Jungle horror • |