|Release date||7 February 2006 (Update)|
|XP per kill||151.8 (and 50 experience)|
|Examine text||A horrible, emaciated ape like creature with beady red/yellow/pink/green/blue eyes.|
|Assigned by||Chaeldar, Sumona, Vannaka|
Jungle horrors live on the island of Mos Le'Harmless, and use melee attacks that inflict a maximum of 84 lifepoints. They appear in three forms - large-sized grey, medium dark green, and small light green ones, possibly a difference between males, females, and younglings. Jungle horrors can be assigned as a Slayer task by Chaeldar, Vannaka, and Sumona.
They have stronger relatives inside the caves on the island, called Cave horrors.
Jungle horrors can be ranged from the platform on the outskirt of the township, and bringing a long-ranged weapon such as a shieldbow helps as they can be scattered around before switching to another weapon such as a crossbow or a shortbow. The various jungle plants can be ranged across, and the jungle trees can be used as safe spots as well. Another good safe spot is the wheat field north-east of Mos Le'Harmless. Standing in the eastern edge of the wheat field is recommended, because they can't attack past the fence.
Melee can also be effective, because of their low lifepoints, they can often be killed in two or three hits, reducing the need for food. In some areas of the jungle, there are three or four Horrors in the same area, which can be quickly killed right after each other.
Although it is reported that jungle horrors use range attacks, they seem to use melee attacks most of the time (and these reports are most likely as a result of a glitch where they appear to attack from a distance, but are in fact using melee). Thus, wearing good metal armour provides the best overall defence, much better than dragonhide armour, which protects against magic.
Players with high Defence do not need to pay much attention while fighting Jungle horrors. Since Jungle horrors are highly aggressive and can spot a player from quite a large distance, those players can simply stand in a spot with many Jungle horrors, with Auto Retaliate on, and kill them without even doing anything. Occasionally, players should check their lifepoints and eat if necessary, which should not happen often as the horrors can easily be killed in two to three hits. Once the Jungle horrors become tolerant, players can leave the jungle and return to make them aggressive again.
Strengths and weaknessesEdit
Jungle horrors have a fairly low number of lifepoints for their combat level, and appear to be fairly weak to Ranged attacks. Slash can be also quite effective against these monsters. However they have a decent max hit for their level, which they hit fairly often.
Item Quantity Rarity GE Market Price Bones 1 Always 397
- Represents 90% confidence range, based on a sample of 16,998 kills.
1 charm is dropped at a time.
- Please add to the log (only if 50 or more creatures killed).
Weapons and armourEdit
Item Quantity Rarity GE Market Price Iron warhammer 1 Common 30 Iron javelin 5 Common 70 Iron kiteshield 1 Common 47 Iron spear 1 Uncommon 779
Item Quantity Rarity GE Market Price Grimy guam 1 Uncommon 604 Grimy marrentill 1 Uncommon 88 Grimy tarromin 1 Uncommon 43 Grimy harralander 1 Uncommon 189 Grimy ranarr 1 Rare 2,524 Grimy irit 1 Rare 2,535 Grimy kwuarm 1 Rare 2,302 Grimy avantoe 1 Rare 4,469 Grimy cadantine 1 Rare 1,946 Grimy lantadyme 1 Rare 9,219 Grimy dwarf weed 1 Rare 11,126
Item Quantity Rarity GE Market Price Potato seed 1–4 Common 2–8 Onion seed 1–3 Common 1–3 Cabbage seed 1–3 Rare 5–15 Tomato seed 1–2 Rare 3–6 Sweetcorn seed 1–2 Rare 5–10 Strawberry seed 1 Rare 628 Evil turnip seed 1–4 Rare 408–1,632 Watermelon seed 1 Rare 2,699
Item Quantity Rarity GE Market Price Iron ore 1 (noted) Common 377 Teak logs 1–4 (noted) Common 69–276 Mahogany logs 1 Common 406 Pineapple 1–3 (noted) Common 31–93 Bones 1–2 Common 397–794 Big bones 1–3 Uncommon 571–1,713 Foot bone 1 Uncommon Not sold Oak plank 4 Rare 3,292 Spirit sapphire 1 Rare Not sold Spirit emerald 1 Rare Not sold Spirit ruby 1 Rare Not sold Clue scroll (medium) 1 Rare Not sold Starved ancient effigy 1 Very rare Not sold
- ^ Usually dropped with Big bones when not 100% drop.
- ^ Usually dropped with Bones.
- ^ Only dropped during Fur 'n' Seek wishlist.
Rare drop table dropsEdit
- This monster has access to the rare drop table.
The ring of wealth is not required to access the table.
Show/hide rare drop table Item Quantity Rarity GE Market Price Coins 250 – 450; 3,000;
9,000; 10,000; 12,000
Common Not sold Uncut sapphire 1 Common 1,751 Uncut emerald 1 Common 3,275 Uncut ruby 1 Common 3,896 Uncut diamond 1 Uncommon 8,335 Loop half of a key 1 Uncommon 26,937 Tooth half of a key 1 Uncommon 44,195 Uncut dragonstone 1 Rare 17,437 Dragonstone 1 Rare 10,899 Dragon dagger 1 Uncommon 16,748 Rune battleaxe 1 Rare 24,096 Rune javelin 5 Rare 890 Adamant javelin 20 Very rare 1,000 Rune 2h sword 1 Very rare 37,472 Rune spear 1 Very rare 11,460 Dragon spear 1 Very rare 36,432 Dragon dagger 50 (noted) Very rare 837,400 Rune sq shield 1 Very rare 22,509 Rune kiteshield 1 Very rare 31,959 Shield left half 1 Very rare 64,625 Dragon helm 1 Very rare 60,788 Adamant bolts 200 Uncommon 18,800 Onyx bolts 150 Rare 1,271,250 Rune arrow 150–200, 500 Rare 22,500–75,000 Battlestaff 200 (noted) Rare 1,554,800 Air orb 1,000 (noted) Rare 2,965,000 Fire orb 1,000 (noted) Rare 2,454,000 Vecna skull 1 Very rare 146,706 Water talisman 1 Uncommon 13,160 Earth talisman 25–35 (noted) Uncommon 40,750–57,050 Fire talisman 25–35 (noted) Uncommon 80,650–112,910 Chaos talisman 1 Uncommon 176 Nature talisman 1 Uncommon 376 Pure essence 500–15,000 (noted) Uncommon 8,500–255,000 Nature rune 20–80 Rare 6,620–26,480 Soul rune 20 Rare 2,760 Law rune 45 Rare 13,185 Death rune 50, 121 Rare 5,900–14,278 Blood rune 50 Rare 14,200 Raw swordfish 125–250, 1,000 (noted) Uncommon 50,875–407,000 Raw shark 250–500 (noted) Uncommon 448,750–897,500 Big bones 150–500 (noted) Uncommon 85,650–285,500 Coal 150–7,500 (noted) Uncommon 28,200–1,410,000 Adamantite ore 150–800 (noted) Uncommon 463,350–2,471,200 Silver ore 100 (noted) Rare 11,000 Runite ore 100 (noted) Rare 1,064,200 Adamant bar 1,000–7,000 (noted) Rare 4,040,000–28,280,000 Rune bar 1, 50, 150 (noted) Rare 13,006–1,950,900 Clean ranarr 33 (noted) Uncommon 89,298 Clean toadflax 25–250 (noted) Uncommon 102,200–1,022,000 Clean snapdragon 30–120 (noted) Uncommon 112,560–450,240 Clean torstol 10–100 (noted) Uncommon 53,090–530,900 Saradomin brew (4) 250 (noted) Very rare 107,500 Watermelon seed 3 Uncommon 8,097 Yew seed 1–50 Rare 89,325–4,466,250 Magic seed 1–7 Rare 196,328–1,374,296 Palm tree seed 10 Rare 1,169,430 Snapdragon seed 1 Rare 2,043 Torstol seed 1–31 Rare 19,713–611,103 Fellstalk seed 2 Rare 1,338 Yew logs 50–20,000 (noted) Rare 29,400–11,760,000 Crystal triskelion fragment 1 1 Very rare Not sold Crystal triskelion fragment 2 1 Very rare Not sold Crystal triskelion fragment 3 1 Very rare Not sold
- Universal drops are dropped by every monster outside of Daemonheim.
- These drops are dropped alongside main drops.
Item Quantity Rarity GE Market Price Key token 1 Rare Not sold
- They have two different types of attacks: one where the jungle horror attacks with its fists, and one where it kicks you from between the arms.