|Release date||7 February 2006 (Update)|
|XP per kill||151.8 (and 50 experience)|
|Examine text||A horrible, emaciated ape like creature with beady red/yellow/pink/green/blue eyes.|
|Assigned by||Chaeldar, Sumona, Vannaka|
Jungle horrors live on the island of Mos Le'Harmless, and use melee attacks that inflict a maximum of 84 lifepoints. They appear in three forms - large-sized grey, medium dark green, and small light green ones, possibly a difference between males, females, and younglings. Jungle horrors can be assigned as a Slayer task by Chaeldar, Vannaka, and Sumona.
They have stronger relatives inside the caves on the island, called Cave horrors.
Jungle horrors can be ranged from the platform on the outskirt of the township, and bringing a long-ranged weapon such as a shieldbow helps as they can be scattered around before switching to another weapon such as a crossbow or a shortbow. The various jungle plants can be ranged across, and the jungle trees can be used as safe spots as well. Another good safe spot is the wheat field north-east of Mos Le'Harmless. Standing in the eastern edge of the wheat field is recommended, because they can't attack past the fence.
Melee can also be effective, because of their low lifepoints, they can often be killed in two or three hits, reducing the need for food. In some areas of the jungle, there are three or four Horrors in the same area, which can be quickly killed right after each other.
Although it is reported that jungle horrors use range attacks, they seem to use melee attacks most of the time (and these reports are most likely as a result of a glitch where they appear to attack from a distance, but are in fact using melee). Thus, wearing good metal armour provides the best overall defence, much better than dragonhide armour, which protects against magic.
Players with high Defence do not need to pay much attention while fighting Jungle horrors. Since Jungle horrors are highly aggressive and can spot a player from quite a large distance, those players can simply stand in a spot with many Jungle horrors, with Auto Retaliate on, and kill them without even doing anything. Occasionally, players should check their lifepoints and eat if necessary, which should not happen often as the horrors can easily be killed in two to three hits. Once the Jungle horrors become tolerant, players can leave the jungle and return to make them aggressive again.
Item Quantity Rarity GE Market Price Bones 1 Always 401
- Represents 90% confidence range, based on a sample of 16,998 kills.
1 charm is dropped at a time.
- Please add to the log (only if 50 or more creatures killed).
Weapons and armourEdit
Item Quantity Rarity GE Market Price Iron warhammer 1 Common 42 Iron javelin 5 Common 95 Iron kiteshield 1 Common 35 Iron spear 1 Uncommon 993
Item Quantity Rarity GE Market Price Grimy guam 1 Uncommon 727 Grimy marrentill 1 Uncommon 116 Grimy tarromin 1 Uncommon 40 Grimy harralander 1 Uncommon 162 Grimy ranarr 1 Rare 3,045 Grimy irit 1 Rare 2,869 Grimy kwuarm 1 Rare 4,544 Grimy avantoe 1 Rare 4,697 Grimy cadantine 1 Rare 2,195 Grimy lantadyme 1 Rare 9,100 Grimy dwarf weed 1 Rare 9,649
Item Quantity Rarity GE Market Price Potato seed 1–4 Common 3–12 Onion seed 1–3 Common 1–3 Cabbage seed 1–3 Rare 5–15 Tomato seed 1–2 Rare 1–2 Sweetcorn seed 1–2 Rare 4–8 Strawberry seed 1 Rare 373 Evil turnip seed 1–4 Rare 264–1,056 Watermelon seed 1 Rare 2,660
Item Quantity Rarity GE Market Price Iron ore 1 (noted) Common 300 Teak logs 1–4 (noted) Common 447–1,788 Mahogany logs 1 Common 724 Pineapple 1–3 (noted) Common 45–135 Bones 1–2 Common 401–802 Big bones 1–3 Uncommon 712–2,136 Foot bone 1 Uncommon Not sold Oak plank 4 Rare 3,344 Spirit sapphire 1 Rare Not sold Spirit emerald 1 Rare Not sold Spirit ruby 1 Rare Not sold Clue scroll (medium) 1 Rare Not sold Starved ancient effigy 1 Very rare Not sold
- ^ Usually dropped with Big bones when not 100% drop.
- ^ Usually dropped with Bones.
- ^ Only dropped during Fur 'n' Seek wishlist.
Rare drop table dropsEdit
- This monster has access to the rare drop table.
The ring of wealth is not required to access the table.
Show/hide rare drop table Item Quantity Rarity GE Market Price Coins 250 – 450; 3,000;
9,000; 10,000; 12,000
Common Not sold Uncut sapphire 1 Common 1,630 Uncut emerald 1 Common 2,850 Uncut ruby 1 Common 4,277 Uncut diamond 1 Uncommon 6,385 Loop half of a key 1 Uncommon 18,261 Tooth half of a key 1 Uncommon 39,929 Uncut dragonstone 1 Rare 15,408 Dragonstone 1 Rare 10,602 Dragon dagger 1 Uncommon 16,509 Rune battleaxe 1 Rare 24,218 Rune javelin 5 Rare 870 Adamant javelin 20 Very rare 1,220 Rune 2h sword 1 Very rare 37,520 Rune spear 1 Very rare 11,526 Dragon spear 1 Very rare 36,913 Dragon dagger 50 (noted) Very rare 825,450 Rune sq shield 1 Very rare 22,333 Rune kiteshield 1 Very rare 31,933 Shield left half 1 Very rare 64,320 Dragon helm 1 Very rare 59,209 Adamant bolts 200 Uncommon 14,000 Onyx bolts 150 Rare 1,266,300 Rune arrow 150–200, 500 Rare 22,800–76,000 Battlestaff 200 (noted) Rare 1,599,200 Vecna skull 1 Very rare 105,870 Water talisman 1 Uncommon 13,910 Earth talisman 25–35 (noted) Uncommon 76,400–106,960 Fire talisman 25–35 (noted) Uncommon 76,575–107,205 Chaos talisman 1 Uncommon 972 Nature talisman 1 Uncommon 373 Pure essence 500–15,000 (noted) Uncommon 10,500–315,000 Nature rune 20–80 Rare 5,880–23,520 Soul rune 20 Rare 4,960 Law rune 45 Rare 16,020 Death rune 50, 121 Rare 10,050–24,321 Blood rune 50 Rare 15,950 Raw swordfish 125–250, 1,000 (noted) Uncommon 52,000–416,000 Raw shark 250–500 (noted) Uncommon 456,500–913,000 Big bones 150–500 (noted) Uncommon 106,800–356,000 Coal 150–7,500 (noted) Uncommon 39,450–1,972,500 Adamantite ore 150–800 (noted) Uncommon 350,250–1,868,000 Silver ore 100 (noted) Rare 9,300 Runite ore 100 (noted) Rare 1,122,600 Adamant bar 1,000–7,000 (noted) Rare 3,625,000–25,375,000 Rune bar 1, 50 (noted) Rare 14,337–716,850 Clean toadflax 25–250 (noted) Uncommon 128,350–1,283,500 Clean snapdragon 30–120 (noted) Uncommon 149,760–599,040 Clean torstol 10–100 (noted) Uncommon 101,620–1,016,200 Watermelon seed 3 Uncommon 7,980 Yew seed 1–50 Rare 70,730–3,536,500 Magic seed 1–7 Rare 136,022–952,154 Palm tree seed 10 Rare 1,329,300 Snapdragon seed 1 Rare 1,569 Yew logs 50–20,000 (noted) Rare 21,150–8,460,000 Crystal triskelion fragment 1 1 Very rare Not sold Crystal triskelion fragment 2 1 Very rare Not sold Crystal triskelion fragment 3 1 Very rare Not sold Brawling gloves (Melee) 1 Very rare Not sold Brawling gloves (Magic) 1 Very rare Not sold Brawling gloves (Ranged) 1 Very rare Not sold Brawling gloves (Agility) 1 Very rare Not sold Brawling gloves (Cooking) 1 Very rare Not sold Brawling gloves (FM) 1 Very rare Not sold Brawling gloves (Fishing) 1 Very rare Not sold Brawling gloves (Hunter) 1 Very rare Not sold Brawling gloves (Mining) 1 Very rare Not sold Brawling gloves (Prayer) 1 Very rare Not sold Brawling gloves (Smithing) 1 Very rare Not sold Brawling gloves (Thieving) 1 Very rare Not sold Brawling gloves (WC) 1 Very rare Not sold
- Universal drops are dropped by nearly every monster outside of Daemonheim.
- These drops are dropped alongside main drops.
Item Quantity Rarity GE Market Price Key token 1 Rare Not sold
- They have two different types of attacks: one where the jungle horror attacks with its fists, and one where it kicks you from between the arms.