|Release date||8 February 2010 (Update)|
|XP per kill||554.6 (and 183 experience)|
|Assigned by||Chaeldar, Sumona, Duradel or Lapalok, Kuradal|
|Examine text||Who said worms were small and harmless?|
The quickest way to reach Jungle strykewyrms is by using a ring of duelling's Moblising Armies teleport option.
Jungle strykewyrms don't hit very high with their normal melee and magic-based attacks, but they have a special attack where they tunnel under your feet, then push you back from beneath. This attack hits for over 1500 damage (varies depending on your maximum life points). You can easily avoid this attack by running away as soon as it starts tunneling.
It has 3 attack types:
- A fairly weak and inaccurate melee attack.
- A special attack when the wyrm buries itself into the ground and then bursts out with tremendous force, hitting 1641 plus. This attack can be avoided by running away. (This attack can be prevented by standing with your back or side to an obstacle, such as rocks. This is highly recommended.)
- A magic attack that looks like a large purple ball which explodes upon impact.
Jungle strykewyrms are poisonous, so bringing antipoison or super antipoison (or alternatively equipping an anti-poison totem) is advised. Additionally, the Cure Me Lunar spell may be used at level 71 Magic along with 2 astral and cosmic runes to cure the poison.
Healing On SiteEdit
There are lobster, tuna/swordfish, shark and big net fishing spots along the coastline, near the strykewyrms. Jungle vegetation can also be cut nearby. A player with a harpoon or lobster pot, hatchet, and tinderbox in their tool belt has access to an unlimited food supply by utilising this, as does a player with a bunyip familiar summoned and swallow whole scrolls in their backpack.
As a last resort, there is a bank in Mobilising Armies that's just a short run away, and can also be accessed with a ring of duelling.
Jungle strykewyrms are generally weak against stab attacks. They are also immune to poison (as shown by Monster Examine), due to their poisonous nature.
Once the strykewyrms spawn to the surface, whether after a special attack or an inspection, the wyrm will not attack for a few seconds. This gives you the opportunity to attack it without retaliation. When asked for tips, Slayer Masters note that they are inherently passive creatures, who become aggressive upon sensing the slayer's own ill intent.
As with all strykewyrms, the jungle strykewyrm will only perform its 1641-damage tunnelling attack if the 3x3 square area around the attacking player is free from obstructions. As the jungle area is littered with rocks and trees, players are likely to be able to move into a position where they can attack without fear of such a retaliation. If abilities are used properly, it is rare that they will have a chance to tunnel. The basic ability Havoc is an extremely effective first hit.
Since they attack with melee most of the time, melee armour is suggested for killing them. Using attack and Strength potions can increase your stay times and make the tasks and kill go faster, eliminating extra damage that may occur from slower kills. There is no need to bring super defence potions because they drop them quite frequently.
- Represents 90% confidence range, based on a sample of 22,520 kills.
1 charm is dropped at a time.
- Please add to the log (only if 50 or more creatures killed).
Item Quantity Rarity GE Market Price Nature rune 15 Common 1,680 Death rune 5,10 Common 465–930 Law rune 10 Common 1,790 Air talisman 1 Rare 141 Body talisman 1 Rare 179 Cosmic talisman 1 Rare 210 Earth talisman 1 Rare 785 Fire talisman 1 Rare 1,899 Mind talisman 1 Rare 76 Nature talisman 1 Rare 255
NOTE: Almost all herbs are noted; there may be rare cases of unnoted herbs.
Item Quantity Rarity GE Market Price Grimy cadantine 1–4 Common 2,538–10,152 Grimy guam 1–4 Uncommon 516–2,064 Grimy marrentill 1–4 Uncommon 43–172 Grimy tarromin 1–4 Uncommon 225–900 Grimy irit 1–4 Uncommon 1,772–7,088 Grimy harralander 1–4 Uncommon 612–2,448 Grimy dwarf weed 1–4 Uncommon 8,069–32,276 Grimy avantoe 1–4 Rare 4,171–16,684 Grimy lantadyme 1–4 Rare 7,733–30,932 Grimy ranarr 1–4 Rare 2,169–8,676 Grimy kwuarm 1–4 Rare 2,557–10,228
NOTE: Most seeds are dropped with nature runes, though there are cases of seeds without nature runes.
Item Quantity Rarity GE Market Price Toadflax seed 1 Common 623 Limpwurt seed 1 Common 870 Marrentill seed 1 Uncommon 12 Tarromin seed 1 Uncommon 4 Whiteberry seed 1 Uncommon 29 Watermelon seed 1 Uncommon 1,963 Harralander seed 1 Uncommon 9 Cadantine seed 1 Uncommon 2,038 Wildblood seed 1 Uncommon 40 Bittercap mushroom spore 1 Uncommon 10 Cactus seed 1 Uncommon 27 Poison ivy seed 1 Uncommon 52 Jangerberry seed 1 Rare 3 Ranarr seed 1 Rare 877 Spirit weed seed 1 Rare 345 Strawberry seed 1 Rare 335 Kwuarm seed 1 Rare 311 Dwarf weed seed 1 Rare 36,586 Avantoe seed 1 Rare 1,989 Maple seed 1 Rare 28,701 Lantadyme seed 1 Very rare 34,200
Item Quantity Rarity GE Market Price Adamant hatchet 1 Uncommon 567 Mithril battleaxe 1 Uncommon 754 Hexcrest 1 Rare 66,594
Item Quantity Rarity GE Market Price Coins 200–7,844 (200 drops with 20 teak logs) Common Not sold Anagogic ort 20,40 Common Not sold Papaya fruit 3–10 (noted) Common 3,708–12,360 Pure essence 40 (noted) Common 3,440 Lobster 1, 2 Common 88–176 Super defence (1) 1 Common 42 Mithril bar 5 (noted) Uncommon 7,460 Teak logs 20 (noted) Uncommon 2,020 Clue scroll (hard) 1 Rare Not sold Spin ticket 1 Rare Not sold Starved ancient effigy 1 Very rare Not sold Clue scroll (elite) 1 Very rare Not sold Court Summons 1 Very rare Not sold
- ^ You need to be in a clan to receive this item
Rare drop table dropsEdit
|Show/hide rare drop table|
- Jungle strykewyrms, along with the rest of the strykewyrms, were the first monsters in RuneScape that made use of particle effects.
- The release of strykewyrms was hinted at by the Chaos Elemental in the Postbag a few weeks earlier and by the Twitter Clue "Three strykes and they're out" which is a pun on the baseball term Three strikes and you're out!. The Twitter Clue was also posted on Facebook.
|Fremennik Slayer Dungeon|
|Lumbridge Swamp Caves|
|Poison Waste Slayer Dungeon|
|Pollnivneach Slayer Dungeon|
|God Wars Dungeon|
Gelatinous Abomination • Desert Lizard • Mogre • Harpie Bug Swarm • Killerwatt • Molanisk • Terror dog • Brine rat • Fever spider • Mutated zygomite • Cave horror • 'Rum'-pumped crab • Dust devil • Skeletal Wyvern • Jungle strykewyrm • Desert strykewyrm • Dark beast • Ice strykewyrm