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Release date | 28 February 2001 (Update) | |||||||||||||||||||||||||||||||||||||||||||||||
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Members | No | |||||||||||||||||||||||||||||||||||||||||||||||
Combat level | 30 | |||||||||||||||||||||||||||||||||||||||||||||||
XP per kill | 67 (and 22.1 experience) | |||||||||||||||||||||||||||||||||||||||||||||||
Examine text | This jail's open for business again. | |||||||||||||||||||||||||||||||||||||||||||||||
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Jail guards can be found patrolling around the Draynor Village Jail, guarding Khnum after Stolen Hearts. They have a combat level of 30, however their accurate attacks may prove dangerous to low level players, especially in numbers. They wield a Steel mace, Leather body and Leather gloves. They are not often killed, as they are non-aggressive, and drop only bones.
Strategy
Jail guards are weak to magic, particularly fire spells. They can be safe-spotted from behind the fences. However, when compared to other monsters such as barbarians and hobgoblins, training on jail guards is not as practical due to their lack of drops and slightly longer respawn times.
Dialogue
Trivia
- These monsters used to be employed by Lady Keli prior to the release of Stolen Hearts and Diamond in the Rough.
- They were also aggressive prior to the release of the now-discontinued Advisor system. The update designated Lumbridge, Varrock, and Draynor Village 'safe zones' where there were few or no aggressive monsters.