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Irit seed

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Herb seed detail

Irit seeds can be planted in a herb patch in order to produce grimy irits. This requires a Farming level of 44.

Planting an Irit seed yields 43 experience and picking the Grimy Irit herbs from it yields 48.5 experience for each herb picked.

A nearby gardener will not watch over your growing irit.

Irit seeds can be obtained as a monster drop, by pickpocketing Master Farmers or Martin the Master Gardener, or from Managing Miscellania if your workers are assigned to Farming.

Planting irit seeds are very profitable, so therefore players are advised to make sure that the herb does not die. Supercompost (or Fertile Soil spell) is strongly recommended, as this is the best way of preventing your herbs from getting disease, as it is not possible to water the patch, or ask a farmer to tend the herbs.

The following table shows the profit yield, assuming all the herbs and seeds are purchased/sold at the Grand Exchange, for the guide price. If the herb dies, you will lose Coins 250 -358 coins.

Herb yield Profit/loss (Grimy) Profit/loss (Clean) Herb yield Profit/loss (Grimy) Profit/loss (Clean)
1 Coins 1000 2,436 Coins 1000 2,555 7 Coins 1000 19,200 Coins 1000 20,033
2 Coins 1000 5,230 Coins 1000 5,468 8 Coins 1000 21,994 Coins 1000 22,946
3 Coins 1000 8,024 Coins 1000 8,381 9 Coins 1000 24,788 Coins 1000 25,859
4 Coins 1000 10,818 Coins 1000 11,294 10 Coins 1000 27,582 Coins 1000 28,772
5 Coins 1000 13,612 Coins 1000 14,207 11 Coins 1000 30,376 Coins 1000 31,685
6 Coins 1000 16,406 Coins 1000 17,120 12 Coins 1000 33,170 Coins 1000 34,598

Note: Supercompost yields a minimum of 5 herbs.

Stage Description Image
Healthy Irit plant
1 The seed has only just been planted. GreenHerb1
2 The herb is now ankle height. GreenHerb2
3 The herb is now knee height. GreenHerb3
4 The herb is now mid-thigh height. GreenHerb4
5 The herb is fully grown and ready to harvest. GreenHerb5

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