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Irit seed

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Herb seed detail

Irit seeds can be planted in a herb patch in order to produce grimy irits. This requires a Farming level of 44.

A nearby gardener will not watch over your growing irit.

Irit seeds can be obtained as a monster drop, by pickpocketing Master Farmers or Martin the Master Gardener, or from Managing Miscellania if your workers are assigned to Farming.

Planting irit seeds are very profitable, so therefore players are advised to make sure that the herb does not die. Supercompost (or Fertile Soil spell) is strongly recommended, as this is the best way of preventing your herbs from getting disease, as it is not possible to water the patch, or ask a farmer to tend the herbs.

The following table shows the profit yield, assuming all the herbs and seeds are purchased/sold at the Grand Exchange, for the guide price. If the herb dies, you will lose &-1-1-1-1-1-1-1-1-1-1-1-1-1-1-9-3000000Coins 25 -83 coins.

Herb yield Profit/loss Herb yield Profit/loss
1 &0000000000001667000000Coins 1000 1,667 6 &0000000000010417000000Coins 10000 10,417
2 &0000000000003417000000Coins 1000 3,417 7 &0000000000012167000000Coins 10000 12,167
3 &0000000000005167000000Coins 1000 5,167 8 &0000000000013917000000Coins 10000 13,917
4 &0000000000006917000000Coins 1000 6,917 9 &0000000000015667000000Coins 10000 15,667
5 &0000000000008667000000Coins 1000 8,667 10 &0000000000017417000000Coins 10000 17,417

Note: Supercompost yields a minimum of 5 herbs.

Stage Description Image
Healthy Irit plant
1 The seed has only just been planted. GreenHerb1
2 The herb is now ankle height. GreenHerb2
3 The herb is now knee height. GreenHerb3
4 The herb is now mid-thigh height. GreenHerb4
5 The herb is fully grown and ready to harvest. GreenHerb5

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