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Irit seed

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Herb seed detail

Irit seeds can be planted in a herb patch in order to produce grimy irits. This requires a Farming level of 44.

Planting an Irit seed yields 43 experience and picking the Grimy Irit herbs from it yields 48.5 experience for each herb picked.

A nearby gardener will not watch over your growing irit.

Irit seeds can be obtained as a monster drop, by pickpocketing Master Farmers or Martin the Master Gardener, or from Managing Miscellania if your workers are assigned to Farming.

Planting irit seeds are very profitable, so therefore players are advised to make sure that the herb does not die. Supercompost (or Fertile Soil spell) is strongly recommended, as this is the best way of preventing your herbs from getting disease, as it is not possible to water the patch, or ask a farmer to tend the herbs.

The following table shows the profit yield, assuming all the herbs and seeds are purchased/sold at the Grand Exchange, for the guide price. If the herb dies, you will lose Coins 250 -339 coins.

Herb yield Profit/loss (Grimy) Profit/loss (Clean) Herb yield Profit/loss (Grimy) Profit/loss (Clean)
1 Coins 1000 2,472 Coins 1000 2,521 7 Coins 1000 19,338 Coins 1000 19,681
2 Coins 1000 5,283 Coins 1000 5,381 8 Coins 1000 22,149 Coins 1000 22,541
3 Coins 1000 8,094 Coins 1000 8,241 9 Coins 1000 24,960 Coins 1000 25,401
4 Coins 1000 10,905 Coins 1000 11,101 10 Coins 1000 27,771 Coins 1000 28,261
5 Coins 1000 13,716 Coins 1000 13,961 11 Coins 1000 30,582 Coins 1000 31,121
6 Coins 1000 16,527 Coins 1000 16,821 12 Coins 1000 33,393 Coins 1000 33,981

Note: Supercompost yields a minimum of 5 herbs.

Stage Description Image
Healthy Irit plant
1 The seed has only just been planted. GreenHerb1
2 The herb is now ankle height. GreenHerb2
3 The herb is now knee height. GreenHerb3
4 The herb is now mid-thigh height. GreenHerb4
5 The herb is fully grown and ready to harvest. GreenHerb5

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