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Irit seed

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Herb seed detail

Irit seeds can be planted in a herb patch in order to produce grimy irits. This requires a Farming level of 44.

Planting an Irit seed yields 43 experience and picking the Grimy Irit herbs from it yields 48.5 experience for each herb picked.

A nearby gardener will not watch over your growing irit.

Irit seeds can be obtained as a monster drop, by pickpocketing Master Farmers or Martin the Master Gardener, or from Managing Miscellania if your workers are assigned to Farming.

Planting irit seeds are very profitable, so therefore players are advised to make sure that the herb does not die. Supercompost (or Fertile Soil spell) is strongly recommended, as this is the best way of preventing your herbs from getting disease, as it is not possible to water the patch, or ask a farmer to tend the herbs.

The following table shows the profit yield, assuming all the herbs and seeds are purchased/sold at the Grand Exchange, for the guide price. If the herb dies, you will lose Coins 250 -253 coins.

Herb yield Profit/loss (Grimy) Profit/loss (Clean) Herb yield Profit/loss (Grimy) Profit/loss (Clean)
1 Coins 1000 2,605 Coins 1000 2,729 7 Coins 1000 19,753 Coins 1000 20,621
2 Coins 1000 5,463 Coins 1000 5,711 8 Coins 1000 22,611 Coins 1000 23,603
3 Coins 1000 8,321 Coins 1000 8,693 9 Coins 1000 25,469 Coins 1000 26,585
4 Coins 1000 11,179 Coins 1000 11,675 10 Coins 1000 28,327 Coins 1000 29,567
5 Coins 1000 14,037 Coins 1000 14,657 11 Coins 1000 31,185 Coins 1000 32,549
6 Coins 1000 16,895 Coins 1000 17,639 12 Coins 1000 34,043 Coins 1000 35,531

Note: Supercompost yields a minimum of 5 herbs.

Stage Description Image
Healthy Irit plant
1 The seed has only just been planted. GreenHerb1
2 The herb is now ankle height. GreenHerb2
3 The herb is now knee height. GreenHerb3
4 The herb is now mid-thigh height. GreenHerb4
5 The herb is fully grown and ready to harvest. GreenHerb5

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