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Not to be confused with Inventory.
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Invention, announced at RuneFest 2013, is set to be RuneScape's 27th skill.[1] At RuneFest 2014, however, it was mentioned that Invention could possibly be scrapped as a skill, and instead be integrated into other existing skills.[2] During March 2015, Invention was confirmed to soon be integrated in many skills and not a standalone skill, although it may have its own ranking highscores table.[3] On 2 June 2015, Invention was again confirmed to be planned as a skill in the twitch Q&A stream, but has been referred to as an elite skill. This was confirmed in the official podcast of 11 June 2015.[4] The mechanics will work in the same way as other skills whereby gaining levels subsequently increases one's total level. Many aspects are yet to be confirmed including how many levels the skill will contain and skill-related content.

With this functionality players will be able to upgrade weapons and skilling tools. It will also be possible to create contraptions as well as lightning and soul weapons. Players will also be able to combine weapons that they already own.

Contraptions will be the artisan equivalent to divine locations. They will consume resources, producing new items in the process, such as turning logs into planks and herbs into explosives and other utilities. Mod Mark also stated that this skill would have effects on not only other NPCs, but in future quests and The Godless.[5]




  1. ^ Jagex. RuneScape's Twitter account. 2 June 2015. RuneScape: "PSA: Invention is set be a new 'elite' skill. 'Imagine a skill which unlocks when you reach levels in other skills'."
  2. ^ Jagex. "RuneFest’s Big Reveals". RuneScape News.
  3. ^ Mod Kelpie. "Invention – What to Expect". 19/03/2015. RuneScape Forums.
  4. ^ Jagex. RuneScape - Invention and Elite Skills RuneScape podcast, 11 June 2015.
  5. ^ The RuneScape Team. "RuneScape 2014 Highlight #1 - Inventor Skill". RuneScape News.

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