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Queen help book
This is the quick guide for In Aid of the Myreque.
For a more in-depth version, click here.

WalkthroughEdit

Start pointQuest map icon
In Aid of the Myreque icon
Veliaf in the Myreque Hideout
Member requirementP2P icon Members only
Official difficultyIntermediate Intermediate
LengthMedium (~1 hour 14 minutes)
Requirements
Quest Quests:
Must be able to defeat multiple foes which are resistant to most weapons. Completion of Shades of Mort'ton is recommended for access to Razmire Builders' Merchants.
Items requiredItems from the tool belt are not listed unless they do not work or are not automatically added.

(Items marked with an asterisk can be easily acquired during the quest by purchasing them from Razmire's store, if you have completed Shades of Mort'ton)

  • At least 1 piece of food*

For building the pub, general store and bank:

For building the furnace (these items can be kept in bank):

For making the rod of Ivandis (these items can be kept in bank):

Recommended items:

  • A charged druid pouch
  • 50 coins or a ring of charos (a)
  • A silver weapon (Silver sickle (b), etc)
  • Steel equipment (helm, chainbody, and platelegs) and food for Ivan (up to 15 pieces of cooked snails, salmon, slimy eel or stew). This is only needed for lower level players, as the enemies you have to protect Ivan from mainly focus their attacks on the player.
Enemies to defeat

Burgh de RottEdit

Items needed: Pickaxe, 1 food, 1-5 buckets and 9 free spaces
  • Talk to Veliaf Hurtz in the hideout behind Canifis pub. (Chat 1211)
  • Travel to Mort'ton, the fastest way is by using the swamp boat in the previous quest.
  • Speak to Florin, south of the bridge to Burgh de Rott. (Chat 5)
  • Use food on the chest, there are snails to the northwest which you can cook.
  • Jump the gate.
  • Talk to Florin. (Chat 45)
  • Climb over the small wall in the pub.
  • Clear the trap door with your pickaxe, then climb down.
  • Fill all your buckets with rubble, your buckets can be emptied on the pile outside the pub.
  • Search the plaque.
  • Go up and talk to any villager. (Chat 34)

General store and bankEdit

Items needed: 11 planks, 10 bronze hatchets, 3 tinderboxes, 44 nails, 2 steel bars, 1 swamp paste, 1 coal and 10 (raw) mackerel (fishing spot south of General Store). You can equip one of the bronze hatchets to allow doing this in one trip. A beast of burden familiar may also help out in holding all the needed supplies.
  • Talk to Aurel in the general store. (Chat 34)
  • Climb the ladder and use a plank on the roof. (3 planks, 12 nails required.)
  • Climb down and use a plank on the damaged wall. (3 planks, 12 nails required.)
  • Talk to Aurel. (Chat 45)
  • Fill the box with supplies: snails are found northwest over the bridge or mackerel is found south at fishing spots.
  • Return the crate to Aurel.
  • Talk to Cornelius in the bank. (Chat 45)
  • Use a plank on the booth covered in broken glass.
  • Use a plank on the wall behind it.
  • Talk to Cornelius. (Chat 43)
  • Talk to any villager. (Chat 45)
  • Use two steel bars and a piece of coal on the furnace to the east.
  • Search the furnace to light it.

Vampyre slayerEdit

Items needed: A silver melee weapon, combat equipment, food
  • Talk to Gadderanks in the general store.
  • Talk to everyone else in the general store.
  • Kill Gadderanks and the vampyres.
  • Talk to Gadderanks.
  • Talk to Veliaf (might bug and say 'Null', continue to Canifis hideout)
  • Talk to Veliaf in the Canifis hideout. (Chat 5)
  • Dismiss your followers if you have any.
  • Talk to Polmafi then Radigad then Ivan.
  • Route 1 is generally easier:
    • Kill the vampyres.
  • Enter the Mausoleum entrance and talk to Drezel until he gives you a key. (Chat 2) then (Chat 143)
  • Use the key on the east wall, then climb the secret trapdoor.
  • Find and read all 3 books.

Silvthril rodEdit

Items needed: Rope, Water rune, Cosmic rune, Soft clay, Silver bar, Cut sapphire, Mithril bar
  • Smash the boards in the caverns, south of the secret wall underneath the pub, north of the entrance to the original hideout.
  • Enter and use soft clay on the tomb.
  • Smelt a silvthril rod at any furnace.
  • Enchant it using the Enchant Level 1 Jewellery spell.
  • Use the rod on the well west of Drezel.
  • Return to the cellar in the pub where you cleared the rubble.
  • Talk to Veliaf. (Chat 11)
  • Quest complete!

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