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Upon being revived you get the message: "In a heroic stand you gain a second wind." |
Upon being revived you get the message: "In a heroic stand you gain a second wind." |
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− | If a player is wearing a [[sign of life]] or they have a [[portent of life]] in their inventory while immortality is active and they die, the ability will be consumed instead of the sign or portent. |
+ | If a player is wearing a [[sign of life]] or [[sign of death]] or if they have a [[portent of life]] or [[portent of death]] in their inventory while immortality is active and they die, the ability will be consumed instead of the sign or portent. |
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Revision as of 13:40, 1 August 2014
Release date | 20 November 2012 (Update) |
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Members | Yes |
Skill | Defence |
Level | 29 |
Type | Ultimate |
Adrenaline | −100% |
Equipment | Shield |
Cooldown | 120 seconds |
Description | |
Any damage you receive is reduced by 25% for 30 seconds. If you should die during this period, you will miraculously return to life. However, the Immortality effect will be consumed. | |
Click animation for full size |
Immortality is an ultimate Defence ability. When activated any damage the user receives is reduced by 25% for 30 seconds. If the user dies, they will return to life but the effect will be consumed completely.
When the user dies, a giant hand appears and grabs the user, preventing them from falling down, and the player is immediately healed for 40% of their health.
Upon being revived you get the message: "In a heroic stand you gain a second wind."
If a player is wearing a sign of life or sign of death or if they have a portent of life or portent of death in their inventory while immortality is active and they die, the ability will be consumed instead of the sign or portent.