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Ice strykewyrm

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Ice strykewyrms are level 93 slayer monsters. They can only be killed when assigned on a slayer task, with the exception of one kill needed to complete a Fremennik Elite Task, or if the player is participating in the Rush of Blood D&D. Players must complete The Tale of the Muspah quest before Slayer Masters may assign these creatures. The only Slayer masters who can assign Ice strykewyrms are Duradel/Lapalok, Kuradal and Morvran, with Kuradal assigning them more often than Duradel/Lapalok.

When ice strykewyrms were first released, there was also the restriction that they could only be assigned to players who own a fire cape. However, one month after their release, ice strykewyrms became available to slayers who wished to purchase the ability to fight them by using 2,000 Slayer reward points (level 93 slayer is still required, and temporary boosts can't be used). Despite this, purchasing the ability does not allow players to kill ice strykewyrms outside of a slayer task; it merely unlocks the ability to be assigned them and to kill them without owning and wearing a fire cape. Because of this, and the fact that most players who have level 93 Slayer will have high enough combat stats to get a fire cape quite easily, it is generally considered a waste of points to purchase this. Nevertheless, it is still an option for players who have particular difficulty in obtaining the fire cape.

An update introduced the completionist cape, which can replace the fire cape as an item to kill ice strykewyrms. To obtain it, you will need to have obtained a fire cape at least once, and killed an ice strykewyrm at least once, plus other requirements. An update on 28 February 2012 included the ability to use a TokHaar-Kal to damage Ice Strykewyrms.

It's not possible to damage an ice strykewyrm unless the player is either wearing a fire cape or has paid the 2,000 slayer reward points. Otherwise a message will appear in chat "The strykewyrm numbs your hands and freezes your attack" and no damage will be dealt. This includes means such as Deflect Curses, Vengeance, rings of recoil, and poison. Players wearing a fire cape deal 2.0x damage to ice strykewyrms with fire-based spells.

Like all strykewyrms, ice strykewyrms reside underground beneath mounds until provoked by a player with the necessary Slayer task. Slayer Masters claim that only those who have been assigned to hunt them may surface the strykewyrms due to the strykewyrm being able to smell the intent of the slayer. By investigating the mounds, the strykewyrm will surface and attack the player. However, the strykewyrm will not attack for about two to three seconds, so players may take advantage of this time to change their position or to get a few good hits in. Players without the necessary task to kill strykewyrms will not be able to surface the strykewyrm and will instead perform the think emote.

Getting thereEdit

Ice Wyrm Cave

The cave is east of the entrance.

The quickest way to get to the ice strykewyrms is to use fairy ring code D•K•S, which is just south of the cave they're located in. Players can also use the Rellekka lodestone and run northeast.

Once inside the cave, the ice strykewyrms are behind the cave mouth to the east of the entrance. If there is water coming through the mouth, the player must block the eastern stream in the cave north of where you entered, where Jhallan was frozen during The Tale of the Muspah.

To block the stream, hop across the flat rocks just north of the entrance, enter the cave opening to the northwest, jump across the flat rocks to the east (ignore this ice mound), jump across the flat rocks to the northeast, and click on the ice mound beside you to block the stream. Then head back to the entrance cave, hop back across the flat rocks, and head east into the ice strykewyrm cave.

Blocking the other streams in the middle cave are not necessary, but can be used to remove all water streams in the entrance cave.

Attack stylesEdit

Ice strykewyrms have four types of attacks: melee, magic, freezing spell and burrow. If the player is within one square of a strykewyrm, it will use any of the four attack types. At a distance, the strykewyrm mostly uses its magic attack but will occasionally use its freezing spell (which looks like Ice Barrage), which renders the player unable to move for around three seconds and cancels the player's next attack. Simply clicking the strykewyrm will resume attacking immediately.

The ice strykewyrm's strongest attack is when it burrows underground during battle and then pops back up, dealing up to 2000+ life points to the person it is fighting. There was an update to prevent other players from getting hit by someone else's ice strykewyrm, but it does show an animation of that getting thrown out of the way, but not losing life points. The strykewyrm becomes invulnerable during this time, so attempting to attack it while it is burrowed is futile. This attack can be easily avoided by quickly moving two steps away in any direction. The further away the player is from the strykewyrm when it burrows (such as when maging from a distance), the easier it is to avoid this attack. It can also use the burrow attack if a player walks into its square and stays there for a couple of seconds, so it is recommended not to do this. The strykewyrm will not use the burrow attack if the player is standing next to an obstacle, such as the cave wall or a stalagmite. Some players believe moving away from the burrow is easier than trying to stand by an obstacle, while other players believe it is easier to use obstacles.

StrategiesEdit

Despite requiring level 93 Slayer, these creatures have low defence and may be killed effectively by several different methods. Ice strykewyrms are weak against fire. Wearing a fire cape increases all damage dealt to a wyrm by 40, 200 if using fire spells. Furthermore, all fire spells hit for 1.5x damage, 2x damage if the player is wearing a fire cape or TokHaar-Kal. Because they are non-aggressive, there is always opportunity after a kill to use the regenerate ability to heal, the drawback being the extra time that requires. A combination of regeneration, shark drops, Excalibur in the off-hand, the Soul Split curse or a healing familiar can eliminate the need to bring any food.

In some circumstances, a single magic spell cast may appear as two hit markers simultaneously. This seems to be a side effect of using abilities that score bonus damage. Items that raise the chances of critical hits will make this more common.

Casting ice spells from the Ancient Magicks spellbook will heal the ice strykewyrms instead of damaging them.[1]

DropsEdit

CharmsEdit

Charm drop numbers
No charmGold charmGreen charmCrimson charmBlue charm
79–80%5–6%3%2–3%9–10%
Represents a 90% confidence range.
Based on a sample of 20,422 kills.
1 charm is dropped at a time.
Add data to the log
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WeaponsEdit

Item Quantity Rarity GE market price
Mithril battleaxeMithril battleaxe1Common539
Rune battleaxeRune battleaxe1Rare24,270
Staff of lightStaff of light1Rare[2]136,871

Runes and talismansEdit

Item Quantity Rarity GE market price
Blood runeBlood rune15Uncommon[3]5,865
Death runeDeath rune20Uncommon5,740
Water talismanWater talisman3 (noted)Uncommon37,344
Water talismanWater talisman1Rare12,448
Earth talismanEarth talisman1Rare3,510
Mind talismanMind talisman1–2Rare246–492
Fire talismanFire talisman1Rare3,294
Body talismanBody talisman1–2Rare181–362
Air talismanAir talisman1Rare163
Cosmic talismanCosmic talisman1Rare363
Chaos talismanChaos talisman1Rare879

HerbsEdit

All herb drops are noted.

Item Quantity Rarity GE market price
Grimy guamGrimy guam1–4Common307–1,228
Grimy marrentillGrimy marrentill1–4Common186–744
Grimy tarrominGrimy tarromin1–4Common41–164
Grimy harralanderGrimy harralander1–4Common119–476
Grimy ranarrGrimy ranarr1–4Common2,722–10,888
Grimy iritGrimy irit1–4Common2,515–10,060
Grimy avantoeGrimy avantoe1–4Common4,988–19,952
Grimy kwuarmGrimy kwuarm1–4Common6,607–26,428
Grimy cadantineGrimy cadantine1–4Uncommon6,161–24,644
Grimy lantadymeGrimy lantadyme1–4Uncommon6,823–27,292
Grimy dwarf weedGrimy dwarf weed1–4Uncommon6,811–27,244

SeedsEdit

Item Quantity Rarity GE market price
Herb seed 5Irit seed1Unknown112
Herb seed 5Tarromin seed1Common34
Watermelon seed 5Watermelon seed1–3Common1,032–3,096
Cactus seed 5Cactus seed1Common215
Herb seed 5Ranarr seed1Common789
Poison ivy seed 5Poison ivy seed1Common24
Herb seed 5Kwuarm seed1Common1,694
Herb seed 5Toadflax seed1Common1,340
Jangerberry seed 5Jangerberry seed1Common1
Wildblood seed 5Wildblood seed1Common218
Belladonna seed 5Belladonna seed1Common256
Whiteberry seed 5Whiteberry seed1Common16
Bittercap mushroom spore 5Bittercap mushroom spore1Common21
Strawberry seed 5Strawberry seed1Common229
Limpwurt seed 5Limpwurt seed1Uncommon630
Maple seed 5Maple seed1Rare24,531
Spirit weed seed 5Spirit weed seed1Rare927
Herb seed 5Dwarf weed seed1Rare8,465
Yew seed 5Yew seed1–2Rare42,603–85,206

OtherEdit

Item Quantity Rarity GE market price
Coins 1000Coins200–8,168Common[4]Not sold
SharkShark1–6Common959–5,754
Crushed nestCrushed nest5–9 (noted)Common42,245–76,041
Super defence (3)Super defence (3)1Common6,127
Pure essencePure essence200 (noted)Common5,000
Magic logsMagic logs5 (noted)Common[4]4,490
Rune barRune bar1 (noted)Uncommon14,017
Anagogic ortAnagogic ort20UncommonNot sold
Clue scroll (hard)Clue scroll (hard)1RareNot sold
Clue scroll (elite)Clue scroll (elite)1RareNot sold
Spirit sapphireSpirit sapphire1RareNot sold
Spirit emeraldSpirit emerald1RareNot sold
Spirit rubySpirit ruby1RareNot sold
Crystal triskelion fragment 1Crystal triskelion fragment 11Very rareNot sold
Crystal triskelion fragment 2Crystal triskelion fragment 21Very rareNot sold
Crystal triskelion fragment 3Crystal triskelion fragment 31Very rareNot sold
Starved ancient effigyStarved ancient effigy1Very rareNot sold
Court summonsCourt summons1Very rareNot sold
  1. ^ Mod Emilee. "Game Update FAQ - 08/02/10". 11-Feb-2010 10:05:02. Recent Updates Forums.
  2. ^ As quoted by Jagex on the official update FAQ, the staff of light's drop rate was the same as that of the abyssal whip. During Runefest's big question sessions, at the time, the drop rate of the abyssal whip was revealed to be 1/512. Therefore the drop rate of the staff of light must also be 1/512.
  3. ^ Always dropped with a seed
  4. ^ a b 200 coins and magic logs will always be dropped together

Rare drop table dropsEdit

This monster has access to the rare drop table.
The ring of wealth is not required to access the table.
Show/hide rare drop table
Item Quantity Rarity GE market price
Coins 1000Coins250–500; 3,000CommonNot sold
Uncut sapphireUncut sapphire1Common898
Uncut emeraldUncut emerald1Common1,621
Uncut rubyUncut ruby1Common2,612
Uncut diamondUncut diamond1Common4,184
Uncut diamondUncut diamond45–55 (noted)Rare188,280–230,120
Loop half of a keyLoop half of a key1Uncommon18,224
Tooth half of a keyTooth half of a key1Uncommon39,325
Uncut dragonstoneUncut dragonstone1Uncommon13,103
Uncut dragonstoneUncut dragonstone45–55 (noted)Rare589,635–720,665
Dragon longswordDragon longsword1Common57,819
Dragon spearDragon spear1Uncommon35,586
BattlestaffBattlestaff180–220 (noted)Uncommon1,289,880–1,576,520
Rune javelinRune javelin5Rare900
Rune platebodyRune platebody1Uncommon38,002
Rune platebodyRune platebody15–25 (noted)Rare570,030–950,050
Shield left halfShield left half1Uncommon64,310
Dragon helmDragon helm1Uncommon58,915
Rune arrowheads 5Rune arrowheads113–137Common24,182–29,318
Onyx bolts 5Onyx bolts135–165Rare1,124,010–1,373,790
Vecna skullVecna skull1Uncommon40,426
Chaos talismanChaos talisman1Uncommon879
Nature talismanNature talisman1Uncommon514
Water talismanWater talisman65–82 (noted)Rare809,120–1,020,736
Earth talismanEarth talisman65–82 (noted)Rare228,150–287,820
Fire talismanFire talisman25–35 (noted)Rare82,350–115,290
Raw lobsterRaw lobster135–165 (noted)Uncommon25,650–31,350
Raw sharkRaw shark225–275 (noted)Uncommon212,175–259,325
Big bonesBig bones79–90 (noted)Uncommon28,756–32,760
Dragon bonesDragon bones180–220 (noted)Uncommon357,120–436,480
CoalCoal200–1,100 (noted)Uncommon73,200–402,600
Gold oreGold ore90–110 (noted)Common13,950–17,050
Adamantite oreAdamantite ore180–220 (noted)Uncommon236,520–289,080
Adamant barAdamant bar15 (noted)Common45,525
Adamant barAdamant bar135–165 (noted)Rare409,725–500,775
Runite oreRunite ore90–110 (noted)Rare912,870–1,115,730
Rune barRune bar3 (noted)Common42,051
Rune barRune bar45–55 (noted)Rare630,765–770,935
Grimy torstolGrimy torstol90–110 (noted)Uncommon501,930–613,470
Grimy snapdragonGrimy snapdragon90–110 (noted)Uncommon379,800–464,200
Super restore (4)Super restore (4)45–55 (noted)Uncommon192,825–235,675
Prayer potion (4)Prayer potion (4)45–55 (noted)Uncommon131,985–161,315
Herb seed 5Lantadyme seed14–16Uncommon104,762–119,728
Herb seed 5Dwarf weed seed14–16Uncommon118,510–135,440
Magic seed 5Magic seed4Uncommon379,060
Palm tree seed 5Palm tree seed10Rare1,543,710
FlaxFlax450–550 (noted)Common11,250–13,750
Molten glassMolten glass45–55 (noted)Common6,975–8,525
Soft claySoft clay450–550 (noted)Uncommon83,250–101,750
Yew logsYew logs68–82Uncommon14,416–17,384
Yew logsYew logs675–825 (noted)Rare143,100–174,900
Teak plankTeak plank45–55 (noted)Uncommon30,195–36,905
Mahogany plankMahogany plank270–330 (noted)Rare629,100–768,900
Brawling gloves (Melee)Brawling gloves (Melee)1RareNot sold
Brawling gloves (Magic)Brawling gloves (Magic)1RareNot sold
Brawling gloves (Ranged)Brawling gloves (Ranged)1RareNot sold
Brawling gloves (Agility)Brawling gloves (Agility)1RareNot sold
Brawling gloves (Cooking)Brawling gloves (Cooking)1RareNot sold
Brawling gloves (FM)Brawling gloves (FM)1RareNot sold
Brawling gloves (Fishing)Brawling gloves (Fishing)1RareNot sold
Brawling gloves (Hunter)Brawling gloves (Hunter)1RareNot sold
Brawling gloves (Mining)Brawling gloves (Mining)1RareNot sold
Brawling gloves (Prayer)Brawling gloves (Prayer)1RareNot sold
Brawling gloves (Smithing)Brawling gloves (Smithing)1RareNot sold
Brawling gloves (Thieving)Brawling gloves (Thieving)1RareNot sold
Brawling gloves (WC)Brawling gloves (WC)1RareNot sold
Crystal triskelion fragment 1Crystal triskelion fragment 11Very rareNot sold
Crystal triskelion fragment 2Crystal triskelion fragment 21Very rareNot sold
Crystal triskelion fragment 3Crystal triskelion fragment 31Very rareNot sold

Universal dropsEdit

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
Item Quantity Rarity GE market price
Key tokenKey token1RareNot sold

TriviaEdit

  • Ice strykewyrms, along with the other strykewyrms, were the first monsters to incorporate particle effects.
  • When attacking an ice strykewyrm for the Fremennik Province Tasks, the goliath gloves' special effect is able to deal damage to it, making it possible to slay it at level 65 (the minimal requirement to obtain the gloves).
  • When the TokHaar-Kal was given the ability to count as a fire cape when fighting Ice strykewyrms, it did not give the bonus damage effect, and simply allowed players to deal normal damage the same way as the slayer reward. This was later fixed with an update on 13 March 2012.
  • When using a steel titan, using scrolls may cause the ice strykewyrm to target your steel titan. This may not be noticeable, and then when it burrows to attack, it seems to disappear. This seems to only happen when using scrolls.

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