FANDOM


Ice Rush
Ice Rush
Release date 18 April 2005 (Update)
Members? Yes
Level 58
Spellbook Ancient
Type Combat
Element

Water weakness icon Water

Damage 556
Runes 1Death rune3Water rune
Quest Desert Treasure
Ice Rush
Click animation for full size
[view][talk]

Ice Rush is the weakest of the ice spells. This spell requires a Magic level of 58 to cast and can freeze your target, immobilising it for 10 seconds, or 2.4 seconds for players. It has a 100% chance of freezing your target when cast as an auto-attack. If this spell is used with an ability, it only has a 10% chance of freezing, or a 20% chance if the caster has Dark Form active, the effect will attempt to trigger and display the freezing animation but will not freeze the target or consume runes if the target is stun immune. It requires a death rune and three water runes to cast. The base damage of this spell is 556, and it scales up to 662 at 69 Magic.

As with all Ancient Magicks spells, the quest Desert Treasure must be completed in order to cast this spell.

CostEdit

InputCost
3Water rune1Death rune215
Combo runes
1Death rune3Mud rune2,090
1Death rune3Steam rune2,459
1Death rune3Mist rune2,609
Staves
1Death runeStaff of water146
1Death runeMud battlestaff146
1Death runeSteam battlestaff146
1Death runeElemental battlestaff146
1Death runeMystical staff (75)146
1Death runeAvernic wandTome of frost146
Audio options icon
Ice rush sound
Plays when players casts ice rush spell