Introduction
This guide describes the most effective methods to train the Hunter skill. Hunter is a gathering skill which involves using equipment such as box traps and bird snares to catch creatures and obtain products such as animals' fur, feathers and bones. As players level up the Hunter skill they gain the ability to catch creatures which award greater amounts of experience when they are caught. Levelling up the Hunter skill also allows players to lay multiple traps at once when hunting using traps.
level | Number of traps that can be placed at the same time |
---|---|
1 | 1 |
20 | 2 |
40 | 3 |
60 | 4 |
80 | 5 |
The experience rate estimates in this guide do not incorporate the use of any experience boosting items or bonus experience. They also assume that players are not banking any products that they obtain from hunting.
Useful equipment
Enhanced yaktwee stick
An enhanced yaktwee stick gives a 5% increase in the amount of Hunter experience gained if it is equipped while hunting. It can be obtained by upgrading a regular yaktwee stick by speaking to Yaktwee Swinmari Cianta after hunting 1,000 charm sprites. Charm sprites can be hunted with at least level 72 Hunter. Wielding the enhanced yaktwee while hunting charm sprites also gives a 5% increased chance of discovering the rarer types of charm sprite.
Scentless potions
When a scentless potion's effect is active then all traps laid by the player will act as if they have been smoked using a torch. Smoking a trap removes a player's scent from it, increasing the chance of a creature approaching it and being caught. Each dose of scentless potion lasts for 6 minutes.
Image | Name | GE price |
---|---|---|
Scentless potion (1) | 307 | |
Scentless potion (2) | 618 | |
Scentless potion (3) | 16,405 | |
Scentless potion (4) | 18,445 |
Tracker auras
Tracker auras increase a player's chance catching a creature by a percentage while they are activated. These auras' effects last for one hour after they are activated. Players may use 5 or 10 vis wax to extend a tracker aura's activation time by 50% or 100% (costing 77,165 or 154,330) once per day. This effect must be applied before the aura is activated. Once a tracker aura has been used the player must wait 3 hours before using it again. Tracker auras can be bought using Membership loyalty points. All lower tiers of the aura must be owned before a higher tier aura can be purchased.
Tier | Percentage chance of catching a creature increased by | Loyalty point cost | |||
---|---|---|---|---|---|
Individual | Cumulative | ||||
1 | Tracker | 3% | 5,000 | 5,000 | |
2 | Greater tracker | 5% | 14,000 | 19,000 | |
3 | Master tracker | 7% | 33,500 | 52,500 | |
4 | Supreme tracker | 10% | 58,500 | 111,000 | |
5 | Legendary tracker | 15% | 119,000 | 230,000 |
Summoning familiars
There are fiveSummoning familiars available which invisibly boost a player's Hunter level while they are summoned. This does not give a player access higher level content, but allows them to catch creatures more effectively. Players can choose to hide familiar options in the Gameplay tab of the Settings interface to prevent mis-clicking on a familiar while hunting.
Image | Name | GE cost of pouch | Summoning level required | Hunter levels boosted | Familiar duration (minutes) |
---|---|---|---|---|---|
Spirit graahk | 2,798 | 57 | 5 | 49 | |
Spirit kyatt | 3,005 | 57 | 5 | 49 | |
Spirit larupia | 2,851 | 57 | 5 | 49 | |
Arctic bear | 2,096 | 71 | 7 | 28 | |
Wolpertinger | 3,749 | 92 | 5 | 62 |
Methods
Summary
See here to calculate how many creatures will be caught during training.
Levels | Method | Experience per hour | Alternative methods |
---|---|---|---|
1-20 | Feeding ogleroots to rabbits | 10,000 | |
20-27 | Tropical wagtails | 11,500 | |
27-29 | Cobalt skillchompas | 16,000 | |
29-46 | Swamp lizards | 20,000 (using 2 traps with level 29-40 Hunter) 32,000 (using 3 traps with level 40-46 Hunter) |
|
46-59 | Viridian skillchompas | 34,000 | |
59-68 | Red salamanders | 42,000 (using 3 traps at level 59 Hunter) 61,500 (using 4 traps with level 60-68 Hunter) |
|
68-77 | Azure skillchompas | 66,000 | |
77-80 | Amphibious jadinkos | 83,000 | |
80-89 | Draconic jadinkos | 100,000 at level 80 153,500 at level 99 |
|
89-99 | Crimson skillchompas | 167,500 at level 99 |
Levels 1-20: feeding ogleroots to rabbits
At level 1 Hunter players should begin training by feeding ogleroots to rabbits within the Vinesweeper minigame. This gives approximately 10,000 experience an hour. However as only 4,470 experience is needed to achieve level 20 Hunter, it should take players with no previous experience of the skill approximately 27 minutes to achieve level 20. Players can travel to Vinesweeper by using the teleport option on any of the tool leprechauns found at farming patches throughout RuneScape. Upon arriving players can purchase ogleroots from Farmer Blinkin for 10 each. Once the player has obtained some ogleroots, then they should climb over any of the stiles to enter the gameplay area. The gameplay area can contain up to 8 rabbits; simply click on them to feed them ogleroots and receive Hunter experience. Once a rabbit has been fed an ogleroot it will disappear, so players must change worlds (using the “join” option on any player added to their friends list or the “hop worlds” option in the options menu) after feeding all the rabbits present on one world in order to find more.
Levels 20-27: tropical wagtails
With level 20 Hunter players can start to hunt tropical wagtails, laying 2 bird snares at the same time. With level 20-27 Hunter players can gain approximately 11,500 experience an hour hunting tropical wagtails. Upon successfully catching a tropical wagtail players will receive bones, raw bird meat and stripy feathers. Tropical wagtails are located in the Feldip Hunter area; a good place to catch them is located north-east of the Hunter expert. Players can wear a jungle camo top (costing 693) and jungle camo legs (costing 985) to increase their success rate in catching while hunting in this area.
Levels 27-29: cobalt skillchompas
Players with level 27 Hunter can start hunting cobalt skillchompas using box traps. This gives around 16,000 experience an hour. Once trapped, cobalt skillchompas become stackable items worth 668 each. Cobalt skillchompas are found at the Tree Gnome Stronghold Hunter area, which can be accessed via a shortcut, requiring level 19 Agility, north of the Grand Tree or by travelling south-west from the Barbarian Outpost.
Levels 29-46: swamp lizards
At level 29 Hunter players can hunt swamp lizards. This gives approximately 20,000 experience an hour with level 29-40 Hunter and around 32,000 experience an hour with level 40-46 Hunter, when players can lay 3 traps at once. Swamp lizards are located in the Mort Myre Swamp, south-east of Canifis. They are hunted using net traps, created by using a small fishing net and a rope on a young tree. The items used to create a net trap can be re-obtained upon checking a trap containing a swamp lizard or by picking the items up from the ground, where they appear after a trap has been triggered without catching a lizard. When a lizard is caught successfully a player gains a swamp lizard item worth 7,233 each. Players can bank swamp lizards by travelling to the bank in Canifis, however this will decrease the amount of time that can be spent training and decrease the amount of Hunter experience that can be gained an hour. As a swamp lizard's left-click option is to wield the lizard, it cannot be dropped from the action bar using a key bind. Instead, after adding a swamp lizard to their action bars, players must right-click the action bar icon created to release the lizard.
Levels 46-59: viridian skillchompas
Once a player has achieved level 46 Hunter then they can begin hunting viridian skillchompas using box traps. Around 34,000 experience an hour can be gained by hunting these creatures. Successfully catching one of these creatures results in the player obtaining a stackable viridian skillchompa, worth 684 each. Viridian skillchompas can be caught at the Port Phasmatys Hunter area, which is found south of Port Phasmatys.
Levels 59-68: red salamanders
Players can start hunting red salamanders once they have level 59 Hunter. Players can gain around 42,000 experience an hour hunting red salamanders with level 59 Hunter, using 3 traps, and around 61,500 experience an hour hunting salamanders using 4 traps, with level 60-68 Hunter. Red salamanders can be hunted at the entrance to the Ourania Runecrafting Altar, near the Battlefield of Khazard. They are hunted using net traps, created by using a small fishing net and a rope on a young tree. The items used to create a net trap can be re-obtained upon checking a trap containing a red salamander or by picking the items up from the ground, where they appear after a trap has been triggered without catching a creature. It is recommended that players use the south-western spot when hunting red salamanders, as the young trees are found in closer proximity to one another at this spot compared to the north-eastern spot. Players will obtain a red salamander item, worth 3,901 each, if they successfully trap a red salamander.
Levels 68-77: azure skillchompas
With at least level 68 Hunter players can hunt azure skillchompas to gain approximately 66,000 experience an hour. Azure skillchompas can be hunted using box traps at the Rellekka Hunter area. Upon entering the area, head to the north-eastern part of the area and climb a ladder to get onto an iceberg, then climb the ladder just north of this entrance to get to the azure skillchompa hunting area. Successfully catching one of these creatures results in the player obtaining a stackable azure skillchompa, worth 754 each. Players can wear polar camouflage gear or kyatt hunter gear to increase their success rate in catching creatures while hunting in this area. The Polar camo top and legs are tradable (costing 13,174 and 19,043 to buy), while kyatt hunter gear is untradeable and can be created from kyatt furs with at least level 52 Hunter.
Levels 77-80: amphibious jadinkos
With level 77 Hunter players can start hunting amphibious jadinkos. With level 77-80 Hunter this gives approximately 83,000 experience an hour. Amphibious jadinkos can only be hunted at the Herblore Habitat using marasamaw plants. Within this area players can attract and catch various types of jadinkos by planting different combinations of vine flowers, vine bushes and regular trees and by building different habitats at the patches located in the centre camp of the habitat. It is not necessary to wait until plants are fully grown to begin hunting, as jadinkos will begin to spawn (in the northern camp) as soon as the required combination of factors are present. Vine bush and blossom seeds are untradeable and can be found by hunting jadinkos or by exchanging favour points. Favour points can be earned by slaying mutated jadinkos or woodcutting and firemaking roots in the Jadinko Lair and can be exchanged at the offering stone within this area. Vine blossom seeds can also be purchased from Papa Mambo for 50 each.
To attract amphibious jadinkos players must have at least level 61 Farming in order to plant a blue blossom seed and lergberry seed in the vine blossom and bush patches. Players must also build a pond habitat at the environmental feature patch. Players with at least level 65 Construction can build the pond habitat themselves; while players with less than level 65 Construction can pay Papa Mambo 65,000 to build a pond for them. With these items present, players will also attract and catch common jadinkos, as these jadinkos are attracted by the presence of any kind of blossom.
Upon successfully catching an amphibious jadinko the player will always obtain an oily vine and may also sometimes receive harvest heaven seeds or apple, orange or banana tree seeds. From catching common jadinkos, players will gain withered vines and may also obtain vine herb seeds, blossom seeds, vine bush seeds or harvest heaven seeds. Witchdoctor camouflage gear can be worn to increase the success rate in catching jadinkos while hunting at the Herblore Habitat. Additionally players can drink Zamorak's favour potions, which give a 10% increase in the base experience obtained while hunting jadinkos. Zamorak's favour potions are tradable and can bought from the Grand Exchange, with each dose of the potion lasting 6 minutes.
Image | Name | GE price |
---|---|---|
Zamorak's favour (1) | 76 | |
Zamorak's favour (2) | 437 | |
Zamorak's favour (3) | 497 | |
Zamorak's favour (4) | 318 |
Levels 80-89: draconic jadinkos
At level 80 Hunter players can hunt draconic jadinkos. Players can gain around 100,000 experience an hour hunting draconic jadinkos with level 80 Hunter, and approximately 153,500 experience an hour hunting draconic jadinkos with level 99 Hunter. As with amphibious jadinkos, draconic jadinkos can only be hunted using marasamaw plants at the Herblore Habitat, once they have been attracted by the presence of a particular combination of plants and habitat.
To attract draconic jadinkos players must have at least level 61 Farming in order to plant a red blossom seed and lergberry seed in the vine blossom and vine bush patches. Players must also build a dark pit habitat at the environmental feature patch. Players with at least level 80 Construction can build the dark pit habitat themselves; while players with less than level 80 Construction can pay Papa Mambo 80,000 to build a dark pit for them. After meeting these requirements the player will additionally need to use a dose of a juju hunter potion on their red vine blossom. Each dose of juju hunter potion lasts for 10 minutes; therefore players will need to reapply a dose of potion to vine blossom patch every 10 minutes while they are hunting draconic jadinkos. Juju hunter potions are tradable and can be bought from the Grand Exchange. With these items present, players will also attract and catch common jadinkos, as these jadinkos are attracted by the presence of any kind of blossom.
Image | Name | GE price |
---|---|---|
Juju hunter potion (1) | 2,871 | |
Juju hunter potion (2) | 5,158 | |
Juju hunter potion (3) | 10,056 | |
Juju hunter potion (4) | 16,379 |
Upon successfully catching a draconic jadinko the player will always obtain a draconic vine and may also sometimes receive vine herb seeds and harvest heaven seeds. From catching common jadinkos, players will gain withered vines and may also obtain vine herb seeds, blossom seeds, vine bush seeds or harvest heaven seeds. Witchdoctor camouflage gear can be worn to increase the success rate in catching jadinkos while hunting at the Herblore Habitat. Additionally players can drink Zamorak's favour potions, which give a 10% increase in the base experience obtained while hunting jadinkos. Zamorak's favour potions are tradable and can bought from the Grand Exchange, with each dose of the potion lasting 6 minutes. Players can store a maximum of 30 of each type of certain juju potions
Levels 89-99+: crimson skillchompas
From level 89 players can catch crimson skillchompas using box traps. Players can gain around 167,500 experience an hour hunting crimson skillchompas with level 99 Hunter. These skillchompas can be hunted at the Desert Quarry Hunter area, which is found south of the Desert Quarry. A stackable crimson skillchompa, worth 1,337 each, each time that one of these creatures is successfully caught.
While hunting in this area players will lose life points every 90 seconds, due to dehydration from the desert heat. This can be avoided by equipping an enchanted water tiara, if the Dealing with Scabaras quest has been completed, or by using waterskins. Wearing desert camouflage gear or graahk hunter gear may increase the success rate in catching crimson skillchompas while hunting in this area. Graahk hunter gear is untradeable and can be created from graahk furs with at least level 38 Hunter, while the desert camo top and legs are tradable (costing 1,191 and 1,207) to buy.
Alternative methods of gaining experience
Completing quests
See here for a list of quests that grant Hunter experience on completion.
Big Chinchompa
Players can gain Hunter experience while taking part in the Big Chinchompa Distraction and Diversion. Players can gain experience rates equivalent to up to 209,500 experience an hour, with level 99 Hunter, while playing Big Chinchompa. Players can participate in this Distraction and Diversion a maximum of 2 times per day. Big Chinchompa takes place every hour, at half past the hour, when an entrance to the Big Chinchompa's cavern appears in one of several possible locations. Players can quickly travel to the cavern's entrance using Nyriki's portal which is located in the Tree Gnome Stronghold, south of the Gnome Agility Course. The portal may be used up to 3 times a day.
The aim of the Distraction and Diversion is to catch soporith moths and feed them to the large chinchompa, located in the centre of the room, to make it fall asleep. Upon entering the cavern, players will be given a moth jar which is required to store soporith moths. Simply run around the cavern and click on any soporith moth to add it to the moth jar. Players should also search for moths by checking the cocoon-laden branches in the arena, if the tree is currently shaking. Protea flowers can help players to catch more moths; as while they are wielded they will occasionally attract moths which a player's character automatically attempts to catch. Protea flowers can be picked from spawn points in the corners of the area. A player's Hunter level determines the types of moth that they spawn and are able to catch. A player may store up to 15 moths at a time in their moth jar. After catching 15 moths players must empty their moth jar into the pit which contains the big chinchompa, in the middle of the cavern. Depositing moths awards Hunter experience and competence points according to the Hunter level that is required to have caught the moths. Players may earn a maximum of 1,500 competence points each time that they play Big Chinchompa.
Image | Colour | Hunter level required | Hunter experience per moth deposited | Competence points per moth deposited |
---|---|---|---|---|
Red soporith moth | 1 | 15 | 1 | |
Orange soporith moth | 13 | 50 | 2 | |
Yellow soporith moth | 26 | 150 | 5 | |
Green soporith moth | 39 | 250 | 8 | |
Blue soporith moth | 52 | 300 | 12 | |
Purple soporith moth | 65 | 320 | 15 | |
Grey soporith moth | 78 | 400 | 18 | |
Black soporith moth | 91 | 450 | 21 |
Depositing moths also increases the big chinchompa's drowsiness level - which is shown in a bar in the Distraction and Diversion's interface. The Distraction and Diversion will end either when 20 minutes have passed or if the big chinchompa reaches 100% drowsiness. The chinchompa's drowsiness increases each time that it eats the soporith moths that are emptied into its nest. If the player has moths remaining in their moth jar at the time that the game ends, then they will be awarded Hunter experience and competence points for the moths at the normal rate.
Private grenwall Hunter area
Players who have at least level 77 Hunter and who have unlocked the ability to access grenwall hunting areas in Isafdar, through completing the Regicide quest, can also hunt grenwalls within a private grenwall Hunter area. At least one grenwall quota ticket is needed in order to enter the grenwall portal, which is located in the south-eastern part of the Gnome Stronghold, to access the private area. Grenwall quota tickets can be purchased as a reward from the Big Chinchompa minigame, for 10 competence points per ticket. One quota ticket is used up each time that the player successfully catches a grenwall. Players may earn a maximum of 150 grenwall quota tickets, if they obtain the maximum 1,500 competence points, each time that they participate in Big Chinchompa.
Grenwalls are caught using box traps baited with pawya meat. Completion of the medium set of Tirannwn tasks is highly beneficial when hunting using this method, as this prevents players from needing to use bait while trapping grenwalls. Unlike regular grenwall hunting spots, the private grenwall hunting area does not contain pawyas so players must leave the area to bank to gain more pawya meat if they have do not have this ability unlocked. The closest location at which players can bank is found north-west of the grenwall portal, within the Stronghold. Upon successfully catching a grenwall players will always receive bones and 18-21 grenwall spikes, worth 994 each, and have a chance of receiving raw pawya meat and grimy herbs (up to grimy dwarf weed). Players may find it useful to bring a bonecrusher and herbicide to convert some of the items received from hunting grenwalls into Prayer and Herblore experience.
With the medium Tirannwn tasks completed, players can gain around 310,000 experience an hour hunting grenwalls in the private hunter area with level 99 Hunter. They will also consume around 282 grenwall tickets an hour and obtain approximately 5,450 grenwall spikes, worth 5,417,300, as well as any herbs and seeds that are not destroyed.
Money making using the Hunter skill
Hunting polar kebbits
Level required | Experience per hour | GP per hour | Details of method |
---|---|---|---|
None | 3,150 | 199,000 | Money making guide/Hunting polar kebbits |
Hunting ruby harvests
Level required | Experience per hour | GP per hour | Details of method |
---|---|---|---|
15 Hunter (30 recommended) | 10,080 | 233,000 | Money making guide/Hunting ruby harvests |
Hunting cobalt skillchompas
Level required | Experience per hour | GP per hour | Details of method |
---|---|---|---|
27 Hunter | 16,250 | 84,000 | Money making guide/Hunting cobalt skillchompas |
Hunting swamp lizards
Level required | Experience per hour | GP per hour | Details of method |
---|---|---|---|
29 Hunter | 39,520 | 410,000 | Money making guide/Hunting swamp lizards |
Hunting larupia
Level required | Experience per hour | GP per hour | Details of method |
---|---|---|---|
31 Hunter (50+ recommended) | 31,000 | 878,000 | Money making guide/Hunting larupia |
Hunting graahks
Level required | Experience per hour | GP per hour | Details of method |
---|---|---|---|
41 Hunter (60+ recommended) | 52,000 | 566,000 | Money making guide/Hunting graahks |
Hunting viridian skillchompas
Level required | Experience per hour | GP per hour | Details of method |
---|---|---|---|
46 Hunter | 34,554 | 183,000 | Money making guide/Hunting viridian skillchompas |
Hunting kyatt
Level required | Experience per hour | GP per hour | Details of method |
---|---|---|---|
55 Hunter (70+ recommended) | 35,000 | 865,000 | Money making guide/Hunting kyatt |
Hunting azure skillchompas
Level required | Experience per hour | GP per hour | Details of method |
---|---|---|---|
68 Hunter | 65,937 | 302,000 | Money making guide/Hunting azure skillchompas |
Hunting grenwalls
Level required | Experience per hour | GP per hour | Details of method |
---|---|---|---|
77 Hunter (80 recommended) | 80,000 | 224,000 | Money making guide/Hunting grenwalls |
Hunting implings
Level required | Experience per hour | GP per hour | Details of method |
---|---|---|---|
83/91 Hunter 20/50/79 Magic |
18,000 | 805,000 | Money making guide/Hunting implings |
Hunting crimson skillchompas
Level required | Experience per hour | GP per hour | Details of method |
---|---|---|---|
89 Hunter | 168,000 | 528,000 | Money making guide/Hunting crimson skillchompas |
Free-to-play guides | |
Members' guides |
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