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Lumbridge Home Teleport

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(Redirected from Home Teleport)
"Home Teleport" redirects here. For other uses, see Home Teleport (disambiguation).
Lumbridge Home Teleport
File:Lumbridge home port icon.png
Members only? No
Level 0
Runes Free (see article)
Spellbook All
Experience 0
Quest None
Lectern None
A player using the Home Teleport spell

Lumbridge Home Teleport is a Magic spell (released on 27 September 2006 and is available to all players. It provides a teleport every half an hour (in real-time) to Lumbridge with no rune requirements, nor does it give any magic experiance.

Casting the spell takes about ten seconds, and can be interrupted by combat or poison damage. Furthermore, the spell can not be cast during combat, and thus can not be used to escape a fight and is also rendered useless beyond Level 20 Wilderness. This is in contrast to Lumbridge Teleport, which can be cast instantly at any time, but requires runes. It is also impossible to use in Wilderness levels that are greater than twenty.

If a player tries to use the spell before recharge time is finished, a message declaring "You need to wait another X minutes to cast the spell." appears, except when one minute remains, the different presentation being "You need to wait another 1 minute before casting the spell.".

Remember, you can not use Ancient Magicks or Lunar Spells if you are using regular Magic. However, you can switch to a Free world and, if your Home Teleport has been recharged, you can teleport to Lumbridge regardless of whichever Spellbook you currently bear.

Contents

[edit] History and glitches

Players can stand in Lumbridge Home Teleport.

The spell was introduced on the 27 September 2006 in the Skill Tutors update[1]. In the Dream Mentor update on the 15 May 2007, a Home Teleport Spell was updated to be included in all spellbooks[2]. A player can now return to Lumbridge (normal), Edgeville (Ancient Magicks), or Lunar Isle (Lunar Magicks) depending on which spell book is open.

When the spell first came out, the player could activate the spell, and after drawing the circle, click on the minimap. In this case, the player would walk to the spot with a white ring following him/her at his/her feet, though the player would not be teleported. This was shortly fixed after the bug was reported.

There is a glitch where a player is standing in the circle. This can be achieved by casting the spell then using the emote Goblin Salute. This has been fixed however. Another glitch that occasionally happens is that the book the player reads is visible if the camera is rotated behind the player.

The home teleport spell (along with the enchant bolt spell) have inconsistencies with the rest of the spells that many considered to be a glitch. All the images for other spells only light up when the spell can be used. This is not true for the home teleport spell which remains lit even if the player is within the 30 minute waiting period.

[edit] Controversy

There has been a wide controversy of the values of this spell and the Lumbridge Teleport Spell among players. One of the most common issues raised by players is that the Home Teleport spell removes a great deal of risk from the game (since players can visit any area and have a means of escape).

At the same time, players have said the spell is helpful in encouraging new players to visit dangerous areas they would not have otherwise visited, thus helping to support new updates.

Another argument is that in RuneScape Classic, duelling everywhere was allowed, which provided "free teleports" to Lumbridge. Lumbridge teleport now replaces the function of it.

[edit] See also

[edit] References