|Release date||12 April 2010 (Update)|
|High Alch||6,570 coins|
|Low Alch||4,380 coins|
|Smuggler price||3,285 coins|
|Destroy|| Unbound: Drop |
Bound: The only way to unbind an item is to destroy it.
|Store price||Not sold|
|Exchange price||Not sold|
|Examine||It is stronger against targets with magical powers.|
The Hexhunter bow is a bow found in the dungeons of Daemonheim while Dungeoneering. The bow is a unique drop from the soulgazer, requiring 98 Ranged to wield. The bow is one of the rarest items in Dungeoneering. It is classified as a shieldbow.
Though soulgazers officially require level 99 Slayer to damage, they can be killed by a player with any Slayer level using the Retribution prayer, Wrath curse, or the passive effect of the blood necklace. 99 Slayer is also required for recoil damage (such as Deflect Curses and Vengeance) to damage a soulgazer. A survivalist's potion can be used to temporarily raise your Slayer level. With a strong survivalist's potion, the soulgazer can be killed with 88 Slayer.
|Compare item|| |
A player wielding a Hexhunter bow
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The Hexhunter bow will deal 20% more damage when used against foes that use Magic, regardless of their combat level.
Comparison between bowsEdit
|Bow||Hexhunter bow||Sagittarian shortbow||Sagittarian longbow|
| Base Damage|
(with sagittarian arrows)
| 1810 / 4 ticks|
= 452.5 per tick (543 with passive bonus)
| 1818 / 5 ticks|
= 363.6 per tick
| 1474 / 6 ticks|
= 245.7 per tick
|Requirements|| 98 Ranged|
| 99 Ranged|
| 99 Ranged|
- ^ 99 Slayer is only required to deal damage to soulgazers, however can be equipped and used at any slayer level.
The Hexhunter bow has nearly the same extra damage as the sagittarian shortbow, but it fires 0.6 seconds faster. This makes Hexhunter bow far superior on autoattacks. However, the +860 damage on the Hexhunter bow doesn't actually affect its ability damage at all. This is because all ranged weapons that use ammo, such as bows, uses the ammo damage only when calculating ability damage, and the weapon is treated as a 'fastest' weapon when using abilities regardless of what speed or how much damage is displayed on the weapon. In addition, Hexhunter actually gives only two-thirds of the expected damage from a weapon of that type since it is technically a shieldbow. Put together, Sagittarian shortbow does 50% more damage than the Hexhunter bow on abilities. The Hexhunter bow however has defensive stats that put it nearly on par with the sagittarian shield, and additionally it gives access to shield abilities, but offensively it is significantly worse than the Sagittarian shortbow.
The rarity of the Hexhunter bow can also play into the decision. While the sagittarian shortbow is a random drop from the Skeletal Trio on all Occult floors, the Hexhunter bow is a rare drop from soulgazers, making it harder to obtain.
The sagittarian longbow and the Hexhunter bow have similar stats. While the sagittarian longbow has a slightly higher armour rating and life points boost, the Hexhunter bow does more damage over time.
Monster Combat level Quantity Rarity Soulgazer 184 1
Before the Evolution of Combat, the Hexhunter bow had a passive bonus: its ranged damage increased as the opponent's Magic level increased. This made it one of the most desirable items in Daemonheim, as it could hit very highly and accurately on forgotten mages, necromancers, reborn mages, demons, and dragons. Its damage per second easily exceeded the damage per second of the most damaging melee weapons, and it was a far more damaging weapon than any other bow in Daemonheim. The bow was also very good against most bosses (even those that would not seem to have high Magic levels, like Dreadnaut and Gravecreeper, though this was most effective when employing the use of a Bloodrager's Sundering Strike special attack to lower the boss's Defence).
- The Hexhunter bow is one of only two bows in the game with a speed of 'Fastest', with the other being the seercull.
- The name of the Hexhunter bow is derived from the word 'hex', which means an evil spell or curse, the equivalent of the German word 'hexe', to practise sorcery. Hex is also pronounced in the same way as the Dutch 'heks', which means witch.
- The Hexhunter bow's former passive effect was removed with the Evolution of Combat, although a Jagex moderator has said that it may possibly be reimplemented. This was done during the summer of 2014, although not to the usefulness of how it was before EoC.
- Before the release of The World Wakes on 4 March 2013, the bow had a damage bonus similar to that of the sagittarian longbow. Due to the Hexhunter bow's faster speed, this not only made it superior to the longbow in every aspect aside from accuracy, but also made it rival (and potentially even surpass) the Sagittarian shortbow due to the Hexhunter bow's ability to deal similar damage while still retaining armour, lifepoint, and shield bonuses. The damage bonus was removed with the update for balancing purposes.
- The Hexhunter bow was given a damage buff on 17 April 2013 to make it on par with tier 11 Dungeoneering bows, but it will still deal less damage per second than the sagittarian shortbow.
- After the EoC, many player have complained that the Hexhunter bow, despite its rarity, is weaker than the sagittarian shortbow. Players have argued that although the Hexhunter bow only requires 98 Ranged, as opposed to the sagittarian bows' 99 Ranged requirement, the Hexhunter bow indirectly requires 99 Slayer to kill the soulgazer, so it should be stronger. Players have also argued that the Hexhunter bow can take months to get, while the sagittarian bows are relatively easy to obtain in comparison.
- The Hexhunter bow was given another damage buff during the summer of 2014 that causes it to deal 20% more damage against magical foes.