For the Dungeoneering version of this item, see Hexhunter bow (Dungeoneering).
For this item's augmented variant, see augmented hexhunter bow.
[FAQ] • [doc]
Hexhunter bow detail

The hexhunter bow is a tier 80 two-handed shortbow, dropped by soulgazers. It is a surface equivalent of the Dungeoneering hexhunter bow. Unlike the Dungeoneering bow, the surface bow is not a shieldbow. The intended ammunition for the bow are stalker arrows; however, it can use any arrow.

It has 2 passive effects:

  • 12.5% damage boost against magic-classed enemies.[1]
  • 10% hit chance boost against magic-classed enemies.

A buff icon is shown when the passive effects are active against the targeted mob.

The bow degrades over 60,000 charges of combat to a broken state. It can be repaired by a Repair NPC for 2,000,000, or for cheaper at an armour stand.

The bow can be augmented using an augmentor, making the augmented hexhunter bow.

Combat Stats
RequirementsDegradesHexhunter bow equipped
80 Ranged60,000 charges
Ranged Ranged2h slot
Fastest (2.4s)
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses

Repair costEdit

The base repair cost of the Hexhunter bow is 2,000,000 coins. It can be repaired by:

Alternatively, it can be repaired on an armour stand in a player-owned house, or a whetstone device anywhere. This provides a discount of 0.5% per Smithing level (including boosts).

The calculator form will appear here soon. You will need Javascript enabled and cannot be using the mobile version of the Wiki. If you are on a mobile device, you can load the full version of the site by clicking here.
The result will appear here when you submit the form.


[FAQ] • [doc]

Drop sourcesEdit

This list was created dynamically. For help, see the FAQ.
To force an update of this list, click here.
For an exhaustive list of all known sources for this item, see here.
Source Combat level Quantity Rarity
Soulgazer1281Very rare
Soulgazer (elite)1351Rare
Veil-ripper Ozharakha1351Always


  • The Hexhunter bow's passive effect was improved on 3 April 2018. Its damage increase was increased to 12.5% up from 10%, and a 10% hit chance bonus was added.


  1. ^ Mod Shauny. "Patch Notes - 03/04." 28 March 2018. Recent Game Updates Forums.