Herblore
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- "Potions" redirects here. For the item that players can obtain from the apothecary in Varrock, see Potion.
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Herblore (Herblaw on RuneScape Classic) is a members-only skill that allows players to make their own potions. Before players are able to begin using it, they must first complete the Druidic Ritual quest. This gives enough Herblore experience to raise the skill to level 3, which is the first level at which players can make potions. Players that have not completed the quest may utilise the Assist system to borrow someone else's Herblore level and make potions, though they will not receive the experience for doing so.
Herblore appears to have been established by Sarah in Past A, as revealed after finishing the Meeting History quest and then talking to her.
Although it is easy to get Herblore to level 99, it is one of the most expensive skills in the game for players who buy all or most of the needed ingredients. For players who gather the ingredients (most are available from monster drops and some spawn in various locations), it is much less expensive but quite time consuming. The current minimum requirement to be ranked (at approximately rank 954,772) on the hiscores for Herblore is level 30.
[edit] Herbs
[edit] Grimy herbs
Grimy herbs are herbs that have not yet been cleaned. This can be done by clicking on the herb, which provides a small amount of herblore experience. Herbs are almost always obtained in their grimy state (from farming, monster drops etc). Grimy herbs typically cost more than their clean counterparts as players buy the grimy version for the experience.
[edit] Potions
- See the Potion calculator for coins-per-experience-point analysis of potions using live data from the Grand Exchange Market Watch.
- Note: Strength potion is the only potion available to non-members.
The potion-making process in Herblore takes two steps, each combining separate items. The first step involves adding a primary ingredient (usually a herb) to a vial of water (or a vial of coconut milk for some high-level potions), to produce an unfinished potion. This does not grant any Herblore experience.
The second step involves adding a secondary ingredient (see below) to make a complete potion that the player can drink or sell (with the exception of a few potions made as part of a quest). This is the main method of gaining Herblore experience. Both steps can be done in batches, which is when the player's inventory contains several of the required items, and the player can choose to "make all" or "make x", etc.
The choice of herb and secondary ingredient dictate which potion is made. Each potion has a minimum Herblore level that players need before they can make the potion, unless they are being assisted by another player.
| Potion | Image | Level | XP | Effect | Primary Ingredient | Secondary Ingredient | Notes |
|---|---|---|---|---|---|---|---|
| Attack potion | 3 | 25 | Temporarily boosts Attack by 10% plus 3. | ||||
| Antipoison | 5 | 37.5 | Cures poison and provides immunity for 3 minutes. | ||||
| Relicym's balm | 8 | 40 | Cures disease and provides immunity for a short time | Must have at least started Zogre Flesh Eaters | |||
| Strength potion | 12 | 50 | Temporarily boosts Strength by 10% plus 3. | This is the only potion available to non-members | |||
| Serum 207 | 15 | 50 | Temporarily cures Afflicted NPCs in Mort'ton | Learned and required in Shades of Mort'ton | |||
| Guthix rest tea | 18 | 59.5 | Cures poison, restores some run energy and boosts max hitpoints by 5 if at full health | Made during the One Small Favour quest; use Cup of hot water instead of vial. | |||
| Guam tar | 19 | 30 | Ammunition and bait for Swamp lizard | ||||
| Stat restore potion | 22 | 62.5 | Restores combat-related stats back to normal by 30% of level plus 10. | Does not restore Hitpoints, Prayer or Summoning points. Does not restore non-combat stats. | |||
| Guthix balance potion | 22 | 62.5 | Used against Vampire Juvinates and Vampire Juveniles, particularly in the Temple Trekking minigame | ||||
| Blamish oil | 25 | 80 | Used to make oily fishing rods during the Heroes Quest | ||||
| Energy potion | 26 | 67.5 | Restores 20% run energy | ||||
| Defence potion | 30 | 75 | Temporarily raises Defence level by 10% plus 3. | Generally not made - prayer potions are an effective defence against most attacks and far more widely used. | |||
| Marrentill tar | 31 | 42.5 | Ammo for Orange salamander | ||||
| Super Fishing Explosive | 31 | 55 | Can be used as a Fishing Explosive | Super Fishing Explosives can only be made after Kennith's concerns. Rubium is Non-Tradeable. | |||
| Agility potion | 34 | 80 | Temporarily boosts Agility by 3. | You can only obtain Toadflax by purchasing it with agility tickets from the Brimhaven Agility Arena or Pest Control Points from Pest control, receiving it from a Random event gift, or by growing it using the Farming skill. | |||
| Combat potion | 36 | 84 | Effect of both Attack potion and Strength potion | ||||
| Prayer potion | 38 | 87.5 | Restores 25% of your total Prayer points plus 7. | Effect increased by holy wrench. A lifeline when fighting TzTok-Jad. Used lots in Barrows | |||
| Tarromin tar | 39 | 55 | Ammo for Red salamander | ||||
| Summoning potion | 40 | 92 | Restores 25% of your total Summoning points plus 7. | ||||
| Crafting potion | 42 | 95 | Temporarily boosts Crafting by 3. | ||||
| Harralander tar | 44 | 72.5 | Ammo for Black salamander | ||||
| Super attack | 45 | 100 | Temporarily boosts Attack by 15% plus 5. | ||||
| Super anti-poison potion | 48 | 106.3 | Cures poison and provides immunity for 6 minutes. | ||||
| Fishing potion | 50 | 112.5 | Temporarily boosts Fishing by 3. | Can be used to get into the Fishing Guild if you are a few levels short. | |||
| Super energy potion | 52 | 117.5 | Restores 40% run energy. | ||||
| Shrink-me-quick | 52 | 6 | Reduce player size during Grim Tales Quest | ||||
| Hunting potion | 53 | 120 | Temporarily boosts Hunter by 3. | Kebbit teeth are found from deadfalling Sabre-Toothed Kebbits. | |||
| Super strength potion | 55 | 125 | Temporarily boosts Strength level by 15% plus 5. | ||||
| Magic essence potion | 57 | 130 | Temporarily boosts Magic by 3. | Made during A Fairy Tale Part II quest. Components are only available via the Fairy rings. The potion and the components are not tradeable. | |||
| Fletching potion | 58 | 132 | Temporarily boosts Fletching by 3. | ||||
| Weapon poison | 60 | 137.5 | For use on arrows, daggers, spears, javelins, darts, and knives | ||||
| Super restore potion | 63 | 142.5 | Restores all stats except hitpoints, including prayer points by 25% plus 8. | You can only obtain Snapdragon by purchasing it with agility tickets from the Brimhaven agility mini-game or pest control points from Pest control, receiving it from a Random event gift, or by growing it using the Farming skill. | |||
| Sanfew serum | 65 | 160 | Sanfew Serum combines the properties of super restore, cure poison and cure disease potions all in one | See Super restore potion. Nail Beast Nails are from Mini Game Temple Trekking. Partial experience is given for each addition of one of the secondary ingredients in this potion. | |||
| Super defence potion | 66 | 150 | Temporarily boosts Defence by 15% plus 5. | ||||
| Extra strong anti-poison potion | 68 | 155 | Cures and gives immunity to poison for 9 minutes. | ||||
| Anti-fire potion | 69 | 157.5 | Temporarily provides some resistance to dragon's breath. | Can be used with an Anti-dragon shield or Dragonfire shield to completely prevent dragonfire damage. Each dose lasts for 6 minutes. | |||
| Ranging potion | 72 | 162.5 | Temporarily boosts Ranged by +10% plus 4. | ||||
| Extra strong weapon poison | 73 | 165 | For use on arrows, daggers, javelins, spears, darts and knives | ||||
| Magic potion | 76 | 172.5 | Temporarily boosts Magic by 4. | ||||
| Zamorak brew | 78 | 175 | Temporarily boosts Strength by 12% plus 2, Attack by 20% plus 2 and restores up to 9 Prayer points, but lowers Defence and Hitpoints by 10% plus 2. | Torstol can only be obtained from the Yanille Agility dungeon herb chest, or grown using the Farming skill | |||
| Super strong anti-poison potion | 79 | 177.5 | Cures poison and provides immunity for 12 minutes. | ||||
| Saradomin brew | 81 | 180 | Temporarily boosts Defence and Hitpoints but lowers Attack, Strength, and Range. | See above for Toadflax locations. | |||
| Super strong weapon poison | 82 | 190 | For use on arrows, daggers, spears, darts and knives | ||||
| Recover special | 84 | 200 | Recovers Special attack bar by 25%. | This potion cannot be traded. | |||
| Super antifire | 85 | 210 | Temporarily provides complete resistance from dragon's breath. | This potion cannot be traded. | |||
| Extreme attack | 88 | 220 | Temporarily boosts Attack by 5 to 26 levels. | This potion cannot be traded. | |||
| Extreme strength | 89 | 230 | Temporarily boosts Strength by 5 to 26 levels. | This potion cannot be traded. | |||
| Extreme defence | 90 | 240 | Temporarily boosts Defence by 5 to 26 levels. | This potion cannot be traded. | |||
| Extreme magic | 91 | 250 | Temporarily boosts Magic spell damage by 40%. | This potion cannot be traded. | |||
| Extreme ranging | 92 | 260 | Temporarily boosts Ranged by 4 to 23 levels. | This potion cannot be traded. | |||
| Super prayer | 94 | 240 | Recovers Prayer by 7 to 41 points. | This potion cannot be traded. | |||
| Overload | 96 | 1000 | The effect of all five potions for five minutes, without a gradual decrease, at the cost of a loss of 50 hitpoints in waves of 10. You regain the 50 hitpoints when the stat effects wear off. | Torstol | This potion cannot be traded. |
- Serum 207, Guam Tar, Weapon poison, and Guthix balance potion (unlike its Saradomin and Zamorak brew counterparts) cannot be consumed, and are to be used for special purposes.
- Potions from "Recover Special" to "Overload", wich came out in 07 october 2009 with the "High-level Herblore Potions" update, seem NOT work with lunar spells "Stat Restore Pot Share" and "Boost Pot Share", and can't be made through the assist system.
[edit] Barbarian potions
See the barbarian mix calculator for coins-per-experience-point analysis of barbarian mixes using live data from the Grand Exchange Market Watch.In order to be able to make Barbarian mixes, players must talk to Otto Godblessed, located at Otto's Grotto (West of Baxtorian Falls). He will teach the basic Barbarian Skills needed to get the special ingredients for these mixes. He will also teach players how to turn 4 dose potions into two 2-dose potion by using any 4-dose potion on an empty vial.
To make the enhanced potions, players need:
- 2-dose potion (or a 4-dose and an empty vial)
- Roe (for Attack mix, Anti-poison mix, Relicym's balm mix, Strength mix and Restore mix)
- Caviar (for all other mixes).
All mixes that can be made from roe heal 3 Hitpoints per dose. All mixes that require caviar heal 6 Hitpoints per dose. Players should note that using caviar on potions that require roe does not make the potion heal 6 hp per dose, the potion will still heal the usual 3 hp. Apart from healing, all potions have the same effect as their corresponding normal potion seen in the table above.
| Mix | Image | Add | Level | XP |
|---|---|---|---|---|
| Attack mix | 4 | 8 | ||
| Anti-poison mix | 6 | 12 | ||
| Relicym's balm mix | 9 | 14 | ||
| Strength mix | 14 | 17 | ||
| Stat restore mix | 24 | 21 | ||
| Energy mix | 29 | 23 | ||
| Defence mix | 33 | 25 | ||
| Agility mix | 37 | 27 | ||
| Combat mix | 40 | 28 | ||
| Prayer mix | 42 | 29 | ||
| Super attack mix | 47 | 33 | ||
| Super anti-poison mix | 51 | 35 | ||
| Fishing mix | 53 | 38 | ||
| Super energy mix | 56 | 39 | ||
| Hunting mix | 58 | 40 | ||
| Super strength mix | 59 | 42 | ||
| Magic essence mix | 61 | 43 | ||
| Super restore mix | 67 | 48 | ||
| Super defence mix | 71 | 50 | ||
| Extra strong anti-poison mix | 74 | 52 | ||
| Anti fire-breath mix | 75 | 53 | ||
| Ranging mix | 80 | 54 | ||
| Magic mix | 83 | 57 | ||
| Zamorak mix | 85 | 58 |
[edit] Obtaining secondary ingredients
When training Herblore it is useful to have ample supplies of secondary ingredients.
- Prices are approximate for buying item on the Grand Exchange
Note: Another way to obtain Eye of Newt, Unicorn Horn, or Red spider's eggs would be Creature Creation, a minigame achievable only after completing the Tower of Life quest. By defeating the appropriate creature, you will receive 2-10 of the item in question.
[edit] Money
With the introduction of grimy herbs, these herbs now reveal their identity. Hence, the price of grimy herbs depends on what level herbs they are. Chaos druids (as well as Aberrant spectres and Flesh crawlers) drop grimy herbs often, and on occasion may drop two. Uncommonly, Aberrant Spectres may even drop three.
Many combat-related potions sell for high prices (prices are for 3 dose potions):
| Potion | Current GE price |
|---|---|
| Prayer potions | 9,581 coins update |
| Summoning potions | 2,077 coins update |
| Super restore potions | 15,100 coins update |
| Weapon poison+ | 4,731 coins update |
| Set of all three super potions (super attack, super strength, and super defence) | 8,507 coins update |
| Super attacks | 3,076 coins update |
| Super strength potions | 4,670 coins update |
| Super defence potions | 761 coins update |
Some of these prices are under pressure as the number of herbalists that can make those potions increases. Prices of potions have recently fallen due to the grand exchange allowing players to sell them in bulk quickly.
[edit] Training
For the training guide; see herblore training.
[edit] Production costs
For a full overview of profits/losses training Herblore; see Herblore - Production costs.
[edit] Temporary boosts
- A Greenman's ale will temporarily boost Herblore by 1 level. Greenman's ale can be bought in the Yanille pub or brewed using the Cooking skill. Players with level 26 Construction may also build a beverage barrel of Greenman's ale in the kitchen of a player-owned house. A Greenman's ale does not stack with a spicy stew.
- A Mature Greenman's ale will temporarily boost Herblore by 2 levels. This can only be made by brewing using the Cooking skill. A Mature Greenman's ale does not stack with a spicy stew.
- Spicy stews, which can be made by players who have freed Evil Dave in Recipe for Disaster, can randomly boost or lower Herblore by up to 6 levels, depending on the amount of brown spice used.
[edit] Trivia
- In the game's fictional history, the skill owes its name to a temporal paradox. In the meeting history quest when the player has travelled back in time and talks to the creator of the art, they mention Herblore and she replies by saying that that is the perfect name. This is a paradox as the player only mentioned this because they knew it from their own time but it appears they were the original inspiration. This paradox is known as a jin, where objects (or in this case information) has a circular time line, where a person receives an object or information from or due to a person and later goes back in time to give the object or information to them and have it age until it reaches the person that sends it back in time. In fact, the invention of the skill itself exists in a non-linear paradox - as, in the linear path of time, the creation of Herblore isn't mentioned. It's only after we alter events that lead to the present that Herblore is created.
- It was once possible to use 15 Genie lamps to get to level 3 Herblore without needing to complete the Druidic Ritual quest. Jagex has since removed the ability to use a lamp to level up Herblore if players have not completed the quest.
- Previously, players who had not done the Druidic Ritual quest could drink a mature greenman's ale to raise their Herblore level and make potions, but an update has now prevented this.
- Originally, players had to identify herbs instead of cleaning them. All unidentified herbs or "unids" looked the same. It was changed due to the fact that people were scamming with unidentified herbs by telling other players that the herb was a higher level than it actually was.
- Originally herbs grown from farming were identified, however the same update that changed unidentified herbs to grimy herbs also made it so that players receive grimy herbs from farming, thus allowing them a small amount of extra Herblore experience when farming
- The Summoning potion and Sanfew Serum are the only potions which cannot be divided/split into lesser doses. This is likely due to the fact that they were both introduced after the decanting update.
- When a player does not have the correct herblore level to clean an herb, the game states, "You cannot clean this herb. You need a Herblore level of (Minimum Level Here) to attempt this." even though you can't fail at cleaning an herb.
[edit] See also
- Quest experience rewards - Herblore
- Herblore items at the Grand Exchange Market Watch
- Making money with herblore
- Herb
[edit] References
- RuneScape Game Guide
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