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Invasion plans
This article has a strategy guide.
All information on mechanics, setups, and strategy are on the subpage.
For the variant encountered in Daemonheim, see Hellhound (Dungeoneering).

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NormalGod Wars Dungeon
[FAQ] [doc]
[FAQ] [doc]

Hellhounds are mid to high level demons often given as a Slayer assignment to mid to high level players. The introduction of the Summoning skill brought about a rise in players killing them due to their gold charm drop rate. They have the third highest combat level of any monster outside of Daemonheim in F2P, surpassed by the deadly red spider and revenant knight. Hellhounds may also be purchased to guard a player's dungeon in the Construction skill (see Hellhound (POH)).

With the removal of Bounty Hunter, hellhounds were put in the Wilderness Volcano. They have been added to the Forinthry Dungeon with the re-release of the Old Wilderness system.

If hellhounds are assigned as a Slayer assignment, revenant hellhounds may be killed in their place. They have very high accuracy and hit constantly even through high level armour such as Barrows equipment. The hellhounds located in the God Wars Dungeon are weak to water spells; elsewhere they are weak to slash weapons.

Hellhounds can be an excellent way to train melee for F2P players, as players can exploit their weakness to slash with the Rune 2h sword and Gravite 2h sword, possibly getting more XP/hr than Deadly red spiders. Keep in mind: hellhounds are found only in the Wilderness in F2P worlds, so beware of the risk of PKers. The area is usually uncrowded.

Locations

Hellhounds Taverley

Hellhounds in their lair under Taverley.

Strategy

Main article: Hellhound/Strategies

Drops

100% drops

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Charms (members only)

Item Quantity Rarity GE price
BonesBones1Always266
No charmGold charmGreen charmCrimson charmBlue charm
20%69%5%5%1%
Represents a 90% confidence range based on a sample of 380,708 kills.
1 charm is dropped at a time.
Add data to the log (requires JavaScript).

Other

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  1. ^ Only in Kuradal's Dungeon.
  2. ^ Only inside Zamorak's Fortress.

Universal drops

Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
Item Quantity Rarity GE price
Clue scrollClue scroll (hard)1UncommonNot sold
Ferocious ringFerocious ring1Rare[1]Not sold
Spirit sapphireSpirit sapphire1RareNot sold
Spirit emeraldSpirit emerald1RareNot sold
Spirit rubySpirit ruby1RareNot sold
Ancient effigyStarved ancient effigy1Very rareNot sold
Frozen key piece (zamorak)Frozen key piece (zamorak)1Random[2]Not sold
Item Quantity Rarity GE price
Key tokenKey token1RareNot sold
Mimic kill tokenMimic kill token1Very rare5,575

Trivia

  • Slayer Masters describe hellhounds as "a cross between dogs and demons". However, even though they are demons, they are not affected by the powers of silverlight or darklight; along with the bloodveld, they are the only demons that drop bones rather than ashes.
    • They also don't count when assigned a "dog" slayer task.
  • On 16 June 2009, hellhounds were placed in the wilderness volcano, making it the first P2P monster to enter F2P. It also broke the record of strongest, non-revenant, free to play monster with a combat level of 122.
  • After the ring of wealth update on March 16 2011, the charm drop rates of hellhounds and rock lobsters had "gone walkabouts"[1]. This caused hellhounds to drop gold charms less frequently. Rather, they seemed to drop blue charms much more often. This was, however, fixed on March 28 as noted in the patch notes of that date.

References

  1. ^ Mod Sneakman. "Hellhounds Nerf?." 16 March 2011. Recent Updates Forums.
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