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Heal Group

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Heal Group

Healgroup

Members?

Yes

Level

95

Spellbook

Lunar

Type

Unknown edit

Experience

124

Runes

2 Blood
3 Law
4 Astral

Quest

Lunar Diplomacy

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Heal Group transfers up to 75% of the caster's current life points and distributes them among injured players that are standing within 1 square from the casting player (including players standing on the same spot as the caster). Players must have Accept Aid turned on to receive healing from this spell. As with all Lunar Magicks spells, the quest Lunar Diplomacy must be completed to cast this spell.

Each cast costs &0000000000001405000000Coins 1000 1,405. This makes Heal Group the third most expensive spell in the game after Blood Barrage and Shadow Barrage, fourth if the degrading of the Zuriel's staff for Miasmic Barrage is taken into account.

It is possible to die from using this spell when used twice in a short period of time by quickly clicking the icon to cast it until it has been cast twice. The player must be near many other players with low health for it to work.

Heal group
A player casting the Heal Group spell

TriviaEdit

Heal group
The old icon


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