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Heal Group

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Heal Group
File:Heal_group.png
Members only? Yes
Level 95
Runes 3 Blood
6 Law
4 Astral
Spellbook Lunar
Experience 124
Quest Lunar Diplomacy
Lectern None
A player casting the Heal Group spell.

Heal Group damages the casting player for up to 75% of his/her current Hitpoints and distributes them among injured players who are within a 3x3 square area of the casting player (including standing on the player's square). Players must have Accept Aid turned on to benefit from this spell. As with all Lunar Magicks spells, the quest Lunar Diplomacy must be completed to cast this spell.

Unlike Heal Other spell, this spell is able to heal other players in non-Multi-combat area.

Heal Group is currently the most expensive spell to cast. Each cast costs 4990 coins.

Remember, you cannot use normal Magic or Ancient Magicks spells if you are using Lunar Magicks, except by use of the Spell Book Swap spell.