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For this item's augmented variant, see augmented hand cannon.
[FAQ] • [doc]
Hand cannon detail

The hand cannon is a two-handed Ranged weapon that requires a Ranged level of 75, a Firemaking level of 61, and the completion of the Forgiveness of a Chaos Dwarf quest to wield. The hand cannon and its proprietary ammo, hand cannon shot, were developed by the Red Axe, and used and dropped by chaos dwarf hand cannoneers in the Chaos Dwarf Battlefield.

Unlike other weapons, this weapon has a chance to explode when attacking. This includes the use of abilities; a higher Firemaking level will reduce this chance. If a cannon explodes, it will damage the player and be destroyed. Because a Lava titan gives an invisible 10+ boost to Firemaking, having the familiar summoned will decrease the risk of the cannon exploding.

It counts as a two-handed crossbow in between Karil's crossbow and the royal crossbow in terms of strength. It can prove to be a viable alternative to the above two crossbows when killing monsters weak to bolts, such as waterfiends and warped tortoises.


Combat Stats
RequirementsHand cannon equipped
75 Ranged 61 Firemaking
ClassSlot
Ranged Ranged2h slot
Tier
75
WeaponsMainOff
Damage956-
Accuracy1694-
StyleBolts
Range9
Speed
Average (3.6s)
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

DisassemblyEdit

[FAQ] • [doc]

Special attackEdit

The special attack, Aimed Shot, uses 50% Adrenaline, firing a shot that has 30-200% weapon damage, with 75% additional accuracy, taking longer to fire. However, it has a greater chance of exploding when using this attack.

Drop sourcesEdit

This list was created dynamically. For help, see the FAQ.
To force an update of this list, click here.
For an exhaustive list of all known sources for this item, see here.
Source Combat level Quantity Rarity
Chaos dwarf hand cannoneer70; 1011Rare

Comparison with other Ranged weaponsEdit

Two-handedEdit

Name Reqs Cost Accuracy (Tier) Notes
Seren godbow Seren godbow 92 Ranged 715,673,164 2577 (92)
Noxious longbow Noxious longbow 90 Ranged 118,552,784 2458 (90)
  • Has a special attack, Mirrorback, that summons a mirrorback spider which reduces and reflects damage for ten seconds
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Decimation Decimation 87 Ranged 25,180,301 2287 (87)
  • Has a special attack, Locate, all of your attacks hit all available targets within 3 tiles of your main target (i.e. all of your attacks become area-of-effect attacks) for 10 seconds
  • Supplies its own ammunition, disallowing the use of Bane ammunition
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 60,000 charges of combat (a minimum of 10 hours), and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Wyvern crossbow Wyvern crossbow 85 Ranged 22,165,510 2178 (85)
  • Passive effect: damage-over-time effect that ramps up in damage the longer it is in combat against a specific foe that is treated as a poison
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 4,125,000 coins to repair via a Repair NPC, or discounted at an armour stand
Strykebow Strykebow 85 Ranged
85 Defence
28,234,579 2178 (85)
  • Passive effect: stores damage received in combat (must remain equipped)
  • Has a special attack, Deep burn which traps the target in a column of fire using the stored damage from the passive effect
  • As a shieldbow, it allows the use of defence abilities at a cost to damage dealt
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 60,000 charges of combat (a minimum of 5 hours), and costs 5 dark bows (355,995 coins) to repair
Hexhunter bow Hexhunter bow 80 Ranged 149,900,809 1924 (80)
Royal crossbow Royal crossbow 80 Ranged
70 Smithing
60 Summoning
Song
from
the
Depths
355,646 1924 (80)
  • Must reach the Queen Black Dragon's fourth phase and brandish it when she uses her extremely hot flames to initially obtain one
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and is repaired using royal crossbow parts (25% per part)
Attuned crystal bow Attuned crystal bow 80 Ranged
50 Agility
90 Smithing
Plague's
End

The Eyes
of
Glouphrie
Attuned crystal weapon seed, 2000 harmonic dust 1924 (80)
  • Has a chance (up to 12%, based on Agility level) to deal +25% damage
  • Supplies its own ammunition, disallowing the use of Bane ammunition
  • Has a 7 square attack range.
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a minimum of 200,000 coins
Zaryte bow Zaryte bow 80 Ranged 7,169,850 1924 (80)
  • Supplies its own ammunition, disallowing the use of Bane ammunition
  • Can be wielded in the God Wars Dungeon to protect from the four central factions
  • Has a 7 square attack range.
  • Degrades: has 60,000 auto-attacks, and costs 2,000,000 coins to repair via a Repair NPC, or discounted at an armour stand
Sunspear (ranged) Sunspear (ranged) 78 Ranged
River of Blood
Free after River of Blood quest, 600,000 to reclaim 1829 (78)
Hand cannon Hand cannon 75 Ranged
61 Firemaking
Forgiveness
of a
Chaos
Dwarf
438,456 1694 (75)
  • Uses hand cannon shot as its ammunition
  • Can also explode and do damage to the player using it (the higher the Firemaking level the lower the chance)
  • Has a 9 square attack range, which decreases the distance a player needs to move in order to attack targets

Dual-wieldEdit

Name Reqs Cost Accuracy (Tier) Notes
Blightbound crossbow Off-hand Blightbound crossbow Blightbound crossbow and off-hand 92 Ranged 581,664,097 (main hand)
545,558,735 (off-hand)
2577 (92)
  • Has a 7 square attack range
  • Degrades: has 60,000 charges of combat (but loses 2 charges per hit, so has a minimum duration of 5 hours of combat), and costs 4,500,000 coins to repair via a Repair NPC, or discounted at an armour stand
Ascension crossbow Off-hand Ascension crossbow Ascension crossbow and off-hand 90 Ranged 75,977,334 (main hand)
76,742,304 (off-hand)
2458 (90)
Superior Morrigan's throwing axe Superior Morrigan's throwing axe 88 Ranged 4,802,962 (main hand) 2343 (88)
Superior Morrigan's javelin Superior Morrigan's javelin 88 Ranged 4,632,362 (main hand) 2343 (88)
Elite Death Lotus dart Off-hand Elite Death Lotus dart Elite Death Lotus dart and off-hand 88 Ranged
92 Fletching
25 Death Lotus dart (or off-hand), Death lotus extract 2343 (88)
Shadow glaive Off-hand shadow glaive Shadow glaive and off-hand 85 Ranged 6,831,662 (main hand)
6,247,391 (off-hand)
2458 (90)
Death Lotus dart Off-hand Death Lotus dart Death Lotus dart and off-hand 85 Ranged
92 Fletching
Ancient bones, 25 Ascension shards 2178 (85)
Attuned crystal chakram Off-hand attuned crystal chakram Attuned crystal chakram and off-hand 80 Ranged
50 Agility
90 Smithing
Plague's
End

The Eyes
of
Glouphrie
2 attuned crystal weapon seeds, 2000 harmonic dust 1924 (80)
  • Has a chance (up to 12%, based on Agility level) to deal +25% damage
  • Thrown weapon, disallowing the use of Bane ammunition
  • Has a 7 square attack range
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a a minimum of 200,000 coins
Chaotic crossbow Off-hand chaotic crossbow Chaotic crossbow and off-hand 80 Ranged
80 Dungeoneering
Dungeoneering token 200,000 (main hand)
Dungeoneering token 100,000 (off-hand)
1924 (80)
  • Has a 7 square attack range
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs (total) 3,000,000 coins, or 300,000 coins and 30,000 Dungeoneering tokens to repair
Armadyl crossbow Off-hand Armadyl crossbow Armadyl crossbow and off-hand 75 Ranged 2,994,758 (main hand)
2,767,764 (off-hand)
1694 (75)
  • Has a 7 square attack range
  • Does not degrade
  • Offers a prayer bonus
  • No ammunition of the corresponding tier

TriviaEdit

  • When cutting wood and using certain emotes, your hand cannon will not disappear if you're wielding it.
  • Upon the release of Evolution of Combat, hand cannons no longer had a chance of exploding when using abilities. They could have only blown up on auto-attacks. However, an update of 6 October 2014 gave them a chance to explode again.
  • It is one of only two weapons requiring a certain Firemaking level to wield, along with the inferno adze.
  • When fired, the hand cannon appears to be partly inside the player's head. It is likely this is an oversight by Jagex.
  • For a long time, hand cannons have sold for slightly under high-alch value until it gradually climbed in anticipation of Invention. With the elite skill's release, players discovered it can be disassembled for 7 Explosive components, which yields an extremely high experience rate, causing a huge jump in price peaking at around 1 to 1.2 million gold each.