|Release date||9 September 2009 (Update)|
|High alch||12,000 coins|
|Low alch||8,000 coins|
|Store price||Not sold|
|Exchange price||22,044 coins (info)|
|Examine||A miniature dwarven cannon.|
The Hand cannon is a two-handed Ranged weapon that requires a Ranged level of 75, a Firemaking level of 61, and the completion of the Forgiveness of a Chaos Dwarf quest to wield. The hand cannon and its proprietary ammo, hand cannon shot, are dropped by cannoneers.
It counts as a two-handed crossbow in between Karil's crossbow and the royal crossbow in terms of strength. It can prove to be an inexpensive alternative to the above two crossbows when killing monsters weak to bolts, such as waterfiends and warped tortoises.
The special attack, Aimed Shot, uses 50% Adrenaline, firing a shot that has 30-200% weapon damage, with 75% additional accuracy, taking longer to fire. However, it has a greater chance of exploding when using this attack.
It is advised not to use this weapon with Momentum, Legacy or auto attacks in general as the cannon has a chance of exploding whilst doing so. A higher Firemaking level will reduce this chance. If a cannon explodes it will be removed from your equipped items and is lost.
A player wielding a hand cannon
Interval: 3.6 seconds
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Comparison with other Ranged weaponsEdit
|Noxious longbow||Two-handed (bow)||90||190,562,845||2458 (90)|
|Ascension crossbow and off-hand||Dual wield (crossbow)||90|| 87,841,287 (main-hand)|
|Wyvern crossbow||Two-handed (crossbow)||85||36,150,777||2178 (85)||
|Strykebow||Shieldbow|| 85 |
|Death lotus dart and off-hand||Dual wield (thrown)|| 85 |
| Ancient bones|
Ascension shard (25)
|Royal crossbow||Two-handed (crossbow)|| 80 |
|Zaryte bow||Two-handed (bow)||80||30,768,794||1924 (80)|
|Attuned crystal bow||Two-handed (bow)|| 80 |
| Attuned crystal weapon seed|
2000 Harmonic dust
|Attuned crystal chakram and off-hand||Dual wield (thrown)|| 80 |
| 2 Attuned crystal weapon seed|
2000 Harmonic dust
|Chaotic crossbow and off-hand||Dual wield (crossbow)|| 80 |
| 200,000 tokens (main-hand)|
100,000 tokens (off-hand)
|Hand cannon||Two-handed (crossbow)|| 75 |
|Armadyl crossbow and off-hand||Dual wield (crossbow)||75||3,543,095 (main-hand)|
|Chaos dwarf hand cannoneer||100||1||Rare|
- When cutting wood and using certain emotes, your hand cannon will not disappear if you're wielding it.
- Upon the release of Evolution of Combat, hand cannons no longer had a chance of exploding when using abilities. They could have only blown up on auto-attacks. However, an update of 6 October 2014 gave them a chance to explode again.
- It is one of only two weapons requiring a certain Firemaking level to wield, along with the inferno adze.
- When fired, the hand cannon appears to be partly inside the player's head. It is likely this is an oversight by Jagex.
|Part 3 of the Rise of the Red Axe quest series|
Other ranged weapons
|Dwarf multicannon • Snowball • Chinchompa • Red chinchompa • Holy water • Hand cannon (shot) • Sling • Kayle's sling • Sagaie • Bolas • Mud pie|