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Guilds are special institutions often containing resources or stores selling armour or weapons which cannot be bought in any other store. Entry to the various different guilds requires a certain amount of quest points, a certain skill level, or completion of a specific quest. Note that guilds with a skill requirement may be accessed if the skill is temporarily boosted to meet the requirement. In some cases, if a guild does not exist, players will attempt to create their own, such as the Yanille Fletching Guild.
33 Quest points
|South of Varrock|
|Cook's Guild||32||None||West of Varrock|
|Crafting Guild||40||Brown apron||None||North of Rimmington|
|Mining Guild||60||None||None||Dwarven Mines|
|31||None||None||West of Edgeville|
|Runecrafting Guild||50||None||Rune Mysteries||Top Floor on Wizard's Tower|
|Heroes' Guild||None||None||Heroes' Quest||Southwest of Burthorpe|
|Legends' Guild||None||None||Legends' Quest||Northeast of Ardougne|
|Warriors' Guild|| and level|
that add up to at least 130,
or 99, or 99
|Fishing Guild||68||None||None||North of Ardougne|
|Wizards' Guild||66||None||None||Yanille, near the bank.|
|Ranging Guild||40||None||None||Southwest of Seers' Village|
|Thieves' Guild||5||None||Buyers and Cellars||Lumbridge|
|Invention Guild||None||None||None||North-east of Falador|
|Max Guild||Have a 99 in any skill or have a quest point cape to enter the Garden and be maxed to enter the Guild itself||None||Plague's End||South eastern section of Prifddinas|
- Before the release of the Thieves' Guild on 28 April 2010 the Rogues' Den was assumed to be the Thieving guild by most players. The den involves Agility to just as great an extent as Thieving, however.